Helldivers 2 Update Adds New Illuminate Enemies, Primary Weapon Customization Arrowhead Game Studios’ extensive ARG for Helldivers 2 has culminated in the latest update, which sees the Illuminate invading Earth. Check out the release trailer..."> Helldivers 2 Update Adds New Illuminate Enemies, Primary Weapon Customization Arrowhead Game Studios’ extensive ARG for Helldivers 2 has culminated in the latest update, which sees the Illuminate invading Earth. Check out the release trailer..." /> Helldivers 2 Update Adds New Illuminate Enemies, Primary Weapon Customization Arrowhead Game Studios’ extensive ARG for Helldivers 2 has culminated in the latest update, which sees the Illuminate invading Earth. Check out the release trailer..." />

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Helldivers 2 Update Adds New Illuminate Enemies, Primary Weapon Customization

Arrowhead Game Studios’ extensive ARG for Helldivers 2 has culminated in the latest update, which sees the Illuminate invading Earth.
Check out the release trailer below.
New enemy types include the aerial Stingray, which performs strafing runs like the Eagle Fighters; the Crescent Overseer and its ability to unleash barrages on players in cover; and the Fleshmob, a mass of Voteless body parts.
Other “even larger ships” have been teased and could appear in subsequent weeks.
However, perhaps the most notable addition is the addition of leveling for “most” Primary weapons.
Upon completing missions and leveling them up, players can unlock new attachments like magazines, muzzles, and under-barrels to alter a weapon’s performance.
You can even unlock new camos to customize their appearance.
Other new features include new patterns for the Viper Commandos, Truth Enforcers, Chemical Agents and Freedom’s Flame Warbonds when the Masters of Ceremony Warbond launches.
Furthermore, the Superstore has every item in stock without players waiting for rotations.
Stay tuned for details on other changes, including balance adjustments, shortly.





Source: https://gamingbolt.com/helldivers-2-update-adds-new-illuminate-enemies-primary-weapon-customization
#helldivers #update #adds #new #illuminate #enemies #primary #weapon #customization
Helldivers 2 Update Adds New Illuminate Enemies, Primary Weapon Customization
Arrowhead Game Studios’ extensive ARG for Helldivers 2 has culminated in the latest update, which sees the Illuminate invading Earth. Check out the release trailer below. New enemy types include the aerial Stingray, which performs strafing runs like the Eagle Fighters; the Crescent Overseer and its ability to unleash barrages on players in cover; and the Fleshmob, a mass of Voteless body parts. Other “even larger ships” have been teased and could appear in subsequent weeks. However, perhaps the most notable addition is the addition of leveling for “most” Primary weapons. Upon completing missions and leveling them up, players can unlock new attachments like magazines, muzzles, and under-barrels to alter a weapon’s performance. You can even unlock new camos to customize their appearance. Other new features include new patterns for the Viper Commandos, Truth Enforcers, Chemical Agents and Freedom’s Flame Warbonds when the Masters of Ceremony Warbond launches. Furthermore, the Superstore has every item in stock without players waiting for rotations. Stay tuned for details on other changes, including balance adjustments, shortly. Source: https://gamingbolt.com/helldivers-2-update-adds-new-illuminate-enemies-primary-weapon-customization #helldivers #update #adds #new #illuminate #enemies #primary #weapon #customization
GAMINGBOLT.COM
Helldivers 2 Update Adds New Illuminate Enemies, Primary Weapon Customization
Arrowhead Game Studios’ extensive ARG for Helldivers 2 has culminated in the latest update, which sees the Illuminate invading Earth. Check out the release trailer below. New enemy types include the aerial Stingray, which performs strafing runs like the Eagle Fighters; the Crescent Overseer and its ability to unleash barrages on players in cover; and the Fleshmob, a mass of Voteless body parts. Other “even larger ships” have been teased and could appear in subsequent weeks. However, perhaps the most notable addition is the addition of leveling for “most” Primary weapons. Upon completing missions and leveling them up, players can unlock new attachments like magazines, muzzles, and under-barrels to alter a weapon’s performance. You can even unlock new camos to customize their appearance. Other new features include new patterns for the Viper Commandos, Truth Enforcers, Chemical Agents and Freedom’s Flame Warbonds when the Masters of Ceremony Warbond launches. Furthermore, the Superstore has every item in stock without players waiting for rotations. Stay tuned for details on other changes, including balance adjustments, shortly.
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