DOOM: The Dark Ages List of Known PC Issues and Temporary Fixes Revealed As we creep up to the May 15 release date for DOOM: The Dark Ages, developer id Software has revealed a host of known issues that might plague the PC and console..."> DOOM: The Dark Ages List of Known PC Issues and Temporary Fixes Revealed As we creep up to the May 15 release date for DOOM: The Dark Ages, developer id Software has revealed a host of known issues that might plague the PC and console..." /> DOOM: The Dark Ages List of Known PC Issues and Temporary Fixes Revealed As we creep up to the May 15 release date for DOOM: The Dark Ages, developer id Software has revealed a host of known issues that might plague the PC and console..." />

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DOOM: The Dark Ages List of Known PC Issues and Temporary Fixes Revealed
As we creep up to the May 15 release date for DOOM: The Dark Ages, developer id Software has revealed a host of known issues that might plague the PC and console versions of the game.
In its post, the company has stated that many of these issues are dependent on new drivers being released by GPU makers.
It has also provided a list of temporary solutions until more permanet fixes can arrive through driver updates.
Check out the full list of known issues below.
As part of a pre-launch FAQ, id Software has also confirmed that players using Nvidia RTX graphics cards should make sure that they are running on driver version 576.40 or newer, while AMD Radeon GPU users should ensure that their driver version is 25.5.1 or later.
Interestingly, the company has confirmed that there isn’t official support for running DOOM: The Dark Ages on the Steam Deck because the handheld system falls beneath the minimum hardware spec requried by the game.
Intel Arc GPU users might also be out of luck when it comes to official support.
However, those with GPUs sporting more than 8 GB of VRAM might be able to play using the latest drivers.
DOOM: The Dark Ages is coming to PC, PS5 and Xbox Series X/S.
Those that grabbed the Premium Edition of the game can already start playing.
For those that haven’t yet, check out our review while you wait for the game’s release later this week.
List of known issues for DOOM: The Dark Ages by platform: PC Issue: If you are playing on an RTX 50 series GPU and enable G-Sync (supported display required) or V-Sync plus Multi Frame Generation through NVIDIA Control Panel you can crash the game.
Resolution: Until a driver fix is available, the workaround for this issue is to either disable one of these options in the NVIDIA control panel or if you want both enabled, set them in-game.
Issue: If you are playing on an RTX 40 or 50 series GPU and enable Multi Frame Generation or FrameGen, V-Sync still shows as enabled.
Resolution: This is a minor cosmetic issue – the game disables V-Sync under the hood in these cases.
Issue: Users with NVIDIA GPUs may find that Alt-Tabbing while launching the game can cause the game to launch in the background and not be accessible.
Resolution: This is a known driver issue.
Until a fix is available in a driver update, to avert this issue, avoid Alt-Tabbing during game launch.
If encountered, it can be resolved by restarting your PC.
Issue: Users with NVIDIA 50 series GPUs may experience TDRs or system hangs when starting gameplay recording using Shadowplay with MultiFrameGen set to 3x or 4x.
Resolution: To avoid this issue, either do not use the noted MFG settings or record gameplay with a different application.
Issue: If capturing with OBS, game visuals may freeze when Alt-tabbing from Fullscreen Resolution: Until there is an update from OBS, the workaround for the issue is to capture in Windowed or Borderless mode.
Issue: The game can lock up when manually resizing the game window with FSR FrameGen enabled.
Resolution: To avoid this issue, do not manually resize the game window with FSR FrameGen enabled.
Issue: Users who unplug a 2nd monitor during gameplay may notice that the game has frozen.
Resolution: To avoid this issue, do not unplug any monitors while playing the game.
Issue: Players running the game with the MSI Afterburner or RivaTuner overlays enabled may experience stability issues.
Resolution: To avoid this issue, do not run the game with either application running in the background.
Issue: In rare cases, players running DOOM: The Dark Ages on a supported PC spec at appropriate settings, who have the latest GPU drivers installed and also have an intel CPU model number that starts with the number 13 or 14 can run into persistent crashing.
Resolution: In such cases, you may have a corrupted CPU.
Please contact intel Customer Support at https://www.intel.com/content/www/us/en/support/contact.html" style="color: #0066cc;">https://www.intel.com/content/www/us/en/support/contact.html All Platforms/General Gameplay Issue: FOV changes do not carry over into Cinematics or interactive events, such as shield bashing through walls.
Resolution: This is by design but we are evaluating a possible change to make FOV changes global in a post-launch update.
Issue: Changes on the FOV slider after Cinematics or Wall Shield Bashes may not affect display.
Resolution: This is a temporary issue that will reset when changing levels, loading checkpoints, or returning to the Main Menu.
Issue: In rare cases, the Vagary in Ancestral Forge may disappear and block access to the collectible item placed at the wolf statue.
Resolution: If you encounter this issue, the workaround is to reload the checkpoint.
Issue: The “Barrel Stuffer” and “Super Barrel Stuffer” Mastery challenges may not appear to increment when expected.
Resolution: Per the challenge descriptions, every pellet must hit demons, and this can be difficult if the demon is too small or dies before all pellets hit.
Try on Heavy and Super-Heavy Demons for more consistent progress.
Issue: You may maneuver the Slayer onto geometry or objects outside of intended, navigable space, and then become stuck.
Resolution: If this occurs, and the object is not destructible, the workaround is to reload the checkpoint.
Issue: In Siege – Part 1, the combat encounter in front of a cave to one of the Hell Portals in the swamp side of the map may not spawn under very specific conditions, blocking the player from continuing.
Resolution: The current work around is to Reload the Checkpoint, which resolves the issue.
Rare reports where this has occurred involve saving this Hell Portal for last, so approaching this encounter earlier may also avoid the issue.
Issue: If you defeat a demon with a Melee attack while the Shield Saw is still embedded, the Shield may appear invisible in the hands for some time.
Resolution: The Shield Saw will reappear after multiple uses.
Issue: Some users may find that an additional button press is required to input actions when first opening the Dossier.
Resolution: We are investigating a fix for a future patch.
In the meantime, if you experience this issue, press your first input twice as a workaround.
Issue: Some users may find that the amount of Gold in their inventory doesn’t change after purchasing an upgrade.
Resolution: We are investigating a fix for a future patch.
In the meantime, please be aware that this issue is purely cosmetic and that the Gold in your inventory will update after backing out of the Sentinel Shrine UI.
Issue: In some cases, users may experience icons not appearing correctly after button actions have been remapped.
Resolution: Remapped buttons will appear correctly after backing out of and re-entering the Inputs menu.
ASUS ROG Ally and Lenovo Legion Go Issue: Users attempting to run the game on the ASUA ROG Ally or Lenovo Legion GO will experience poor performance and stability issues.
Resolution: There are known driver issues on both devices which we are working with manufacturers to resolve.

Source: https://gamingbolt.com/doom-the-dark-ages-list-of-known-issues-and-temporary-fixes-revealed" style="color: #0066cc;">https://gamingbolt.com/doom-the-dark-ages-list-of-known-issues-and-temporary-fixes-revealed
#doom #the #dark #ages #list #known #issues #and #temporary #fixes #revealed
DOOM: The Dark Ages List of Known PC Issues and Temporary Fixes Revealed
As we creep up to the May 15 release date for DOOM: The Dark Ages, developer id Software has revealed a host of known issues that might plague the PC and console versions of the game. In its post, the company has stated that many of these issues are dependent on new drivers being released by GPU makers. It has also provided a list of temporary solutions until more permanet fixes can arrive through driver updates. Check out the full list of known issues below. As part of a pre-launch FAQ, id Software has also confirmed that players using Nvidia RTX graphics cards should make sure that they are running on driver version 576.40 or newer, while AMD Radeon GPU users should ensure that their driver version is 25.5.1 or later. Interestingly, the company has confirmed that there isn’t official support for running DOOM: The Dark Ages on the Steam Deck because the handheld system falls beneath the minimum hardware spec requried by the game. Intel Arc GPU users might also be out of luck when it comes to official support. However, those with GPUs sporting more than 8 GB of VRAM might be able to play using the latest drivers. DOOM: The Dark Ages is coming to PC, PS5 and Xbox Series X/S. Those that grabbed the Premium Edition of the game can already start playing. For those that haven’t yet, check out our review while you wait for the game’s release later this week. List of known issues for DOOM: The Dark Ages by platform: PC Issue: If you are playing on an RTX 50 series GPU and enable G-Sync (supported display required) or V-Sync plus Multi Frame Generation through NVIDIA Control Panel you can crash the game. Resolution: Until a driver fix is available, the workaround for this issue is to either disable one of these options in the NVIDIA control panel or if you want both enabled, set them in-game. Issue: If you are playing on an RTX 40 or 50 series GPU and enable Multi Frame Generation or FrameGen, V-Sync still shows as enabled. Resolution: This is a minor cosmetic issue – the game disables V-Sync under the hood in these cases. Issue: Users with NVIDIA GPUs may find that Alt-Tabbing while launching the game can cause the game to launch in the background and not be accessible. Resolution: This is a known driver issue. Until a fix is available in a driver update, to avert this issue, avoid Alt-Tabbing during game launch. If encountered, it can be resolved by restarting your PC. Issue: Users with NVIDIA 50 series GPUs may experience TDRs or system hangs when starting gameplay recording using Shadowplay with MultiFrameGen set to 3x or 4x. Resolution: To avoid this issue, either do not use the noted MFG settings or record gameplay with a different application. Issue: If capturing with OBS, game visuals may freeze when Alt-tabbing from Fullscreen Resolution: Until there is an update from OBS, the workaround for the issue is to capture in Windowed or Borderless mode. Issue: The game can lock up when manually resizing the game window with FSR FrameGen enabled. Resolution: To avoid this issue, do not manually resize the game window with FSR FrameGen enabled. Issue: Users who unplug a 2nd monitor during gameplay may notice that the game has frozen. Resolution: To avoid this issue, do not unplug any monitors while playing the game. Issue: Players running the game with the MSI Afterburner or RivaTuner overlays enabled may experience stability issues. Resolution: To avoid this issue, do not run the game with either application running in the background. Issue: In rare cases, players running DOOM: The Dark Ages on a supported PC spec at appropriate settings, who have the latest GPU drivers installed and also have an intel CPU model number that starts with the number 13 or 14 can run into persistent crashing. Resolution: In such cases, you may have a corrupted CPU. Please contact intel Customer Support at https://www.intel.com/content/www/us/en/support/contact.html All Platforms/General Gameplay Issue: FOV changes do not carry over into Cinematics or interactive events, such as shield bashing through walls. Resolution: This is by design but we are evaluating a possible change to make FOV changes global in a post-launch update. Issue: Changes on the FOV slider after Cinematics or Wall Shield Bashes may not affect display. Resolution: This is a temporary issue that will reset when changing levels, loading checkpoints, or returning to the Main Menu. Issue: In rare cases, the Vagary in Ancestral Forge may disappear and block access to the collectible item placed at the wolf statue. Resolution: If you encounter this issue, the workaround is to reload the checkpoint. Issue: The “Barrel Stuffer” and “Super Barrel Stuffer” Mastery challenges may not appear to increment when expected. Resolution: Per the challenge descriptions, every pellet must hit demons, and this can be difficult if the demon is too small or dies before all pellets hit. Try on Heavy and Super-Heavy Demons for more consistent progress. Issue: You may maneuver the Slayer onto geometry or objects outside of intended, navigable space, and then become stuck. Resolution: If this occurs, and the object is not destructible, the workaround is to reload the checkpoint. Issue: In Siege – Part 1, the combat encounter in front of a cave to one of the Hell Portals in the swamp side of the map may not spawn under very specific conditions, blocking the player from continuing. Resolution: The current work around is to Reload the Checkpoint, which resolves the issue. Rare reports where this has occurred involve saving this Hell Portal for last, so approaching this encounter earlier may also avoid the issue. Issue: If you defeat a demon with a Melee attack while the Shield Saw is still embedded, the Shield may appear invisible in the hands for some time. Resolution: The Shield Saw will reappear after multiple uses. Issue: Some users may find that an additional button press is required to input actions when first opening the Dossier. Resolution: We are investigating a fix for a future patch. In the meantime, if you experience this issue, press your first input twice as a workaround. Issue: Some users may find that the amount of Gold in their inventory doesn’t change after purchasing an upgrade. Resolution: We are investigating a fix for a future patch. In the meantime, please be aware that this issue is purely cosmetic and that the Gold in your inventory will update after backing out of the Sentinel Shrine UI. Issue: In some cases, users may experience icons not appearing correctly after button actions have been remapped. Resolution: Remapped buttons will appear correctly after backing out of and re-entering the Inputs menu. ASUS ROG Ally and Lenovo Legion Go Issue: Users attempting to run the game on the ASUA ROG Ally or Lenovo Legion GO will experience poor performance and stability issues. Resolution: There are known driver issues on both devices which we are working with manufacturers to resolve. Source: https://gamingbolt.com/doom-the-dark-ages-list-of-known-issues-and-temporary-fixes-revealed #doom #the #dark #ages #list #known #issues #and #temporary #fixes #revealed
GAMINGBOLT.COM
DOOM: The Dark Ages List of Known PC Issues and Temporary Fixes Revealed
As we creep up to the May 15 release date for DOOM: The Dark Ages, developer id Software has revealed a host of known issues that might plague the PC and console versions of the game. In its post, the company has stated that many of these issues are dependent on new drivers being released by GPU makers. It has also provided a list of temporary solutions until more permanet fixes can arrive through driver updates. Check out the full list of known issues below. As part of a pre-launch FAQ, id Software has also confirmed that players using Nvidia RTX graphics cards should make sure that they are running on driver version 576.40 or newer, while AMD Radeon GPU users should ensure that their driver version is 25.5.1 or later. Interestingly, the company has confirmed that there isn’t official support for running DOOM: The Dark Ages on the Steam Deck because the handheld system falls beneath the minimum hardware spec requried by the game. Intel Arc GPU users might also be out of luck when it comes to official support. However, those with GPUs sporting more than 8 GB of VRAM might be able to play using the latest drivers. DOOM: The Dark Ages is coming to PC, PS5 and Xbox Series X/S. Those that grabbed the Premium Edition of the game can already start playing. For those that haven’t yet, check out our review while you wait for the game’s release later this week. List of known issues for DOOM: The Dark Ages by platform: PC Issue: If you are playing on an RTX 50 series GPU and enable G-Sync (supported display required) or V-Sync plus Multi Frame Generation through NVIDIA Control Panel you can crash the game. Resolution: Until a driver fix is available, the workaround for this issue is to either disable one of these options in the NVIDIA control panel or if you want both enabled, set them in-game. Issue: If you are playing on an RTX 40 or 50 series GPU and enable Multi Frame Generation or FrameGen, V-Sync still shows as enabled. Resolution: This is a minor cosmetic issue – the game disables V-Sync under the hood in these cases. Issue: Users with NVIDIA GPUs may find that Alt-Tabbing while launching the game can cause the game to launch in the background and not be accessible. Resolution: This is a known driver issue. Until a fix is available in a driver update, to avert this issue, avoid Alt-Tabbing during game launch. If encountered, it can be resolved by restarting your PC. Issue: Users with NVIDIA 50 series GPUs may experience TDRs or system hangs when starting gameplay recording using Shadowplay with MultiFrameGen set to 3x or 4x. Resolution: To avoid this issue, either do not use the noted MFG settings or record gameplay with a different application. Issue: If capturing with OBS, game visuals may freeze when Alt-tabbing from Fullscreen Resolution: Until there is an update from OBS, the workaround for the issue is to capture in Windowed or Borderless mode. Issue: The game can lock up when manually resizing the game window with FSR FrameGen enabled. Resolution: To avoid this issue, do not manually resize the game window with FSR FrameGen enabled. Issue: Users who unplug a 2nd monitor during gameplay may notice that the game has frozen. Resolution: To avoid this issue, do not unplug any monitors while playing the game. Issue: Players running the game with the MSI Afterburner or RivaTuner overlays enabled may experience stability issues. Resolution: To avoid this issue, do not run the game with either application running in the background. Issue: In rare cases, players running DOOM: The Dark Ages on a supported PC spec at appropriate settings, who have the latest GPU drivers installed and also have an intel CPU model number that starts with the number 13 or 14 can run into persistent crashing. Resolution: In such cases, you may have a corrupted CPU. Please contact intel Customer Support at https://www.intel.com/content/www/us/en/support/contact.html All Platforms/General Gameplay Issue: FOV changes do not carry over into Cinematics or interactive events, such as shield bashing through walls. Resolution: This is by design but we are evaluating a possible change to make FOV changes global in a post-launch update. Issue: Changes on the FOV slider after Cinematics or Wall Shield Bashes may not affect display. Resolution: This is a temporary issue that will reset when changing levels, loading checkpoints, or returning to the Main Menu. Issue: In rare cases, the Vagary in Ancestral Forge may disappear and block access to the collectible item placed at the wolf statue. Resolution: If you encounter this issue, the workaround is to reload the checkpoint. Issue: The “Barrel Stuffer” and “Super Barrel Stuffer” Mastery challenges may not appear to increment when expected. Resolution: Per the challenge descriptions, every pellet must hit demons, and this can be difficult if the demon is too small or dies before all pellets hit. Try on Heavy and Super-Heavy Demons for more consistent progress. Issue: You may maneuver the Slayer onto geometry or objects outside of intended, navigable space, and then become stuck. Resolution: If this occurs, and the object is not destructible, the workaround is to reload the checkpoint. Issue: In Siege – Part 1, the combat encounter in front of a cave to one of the Hell Portals in the swamp side of the map may not spawn under very specific conditions, blocking the player from continuing. Resolution: The current work around is to Reload the Checkpoint, which resolves the issue. Rare reports where this has occurred involve saving this Hell Portal for last, so approaching this encounter earlier may also avoid the issue. Issue: If you defeat a demon with a Melee attack while the Shield Saw is still embedded, the Shield may appear invisible in the hands for some time. Resolution: The Shield Saw will reappear after multiple uses. Issue: Some users may find that an additional button press is required to input actions when first opening the Dossier. Resolution: We are investigating a fix for a future patch. In the meantime, if you experience this issue, press your first input twice as a workaround. Issue: Some users may find that the amount of Gold in their inventory doesn’t change after purchasing an upgrade. Resolution: We are investigating a fix for a future patch. In the meantime, please be aware that this issue is purely cosmetic and that the Gold in your inventory will update after backing out of the Sentinel Shrine UI. Issue: In some cases, users may experience icons not appearing correctly after button actions have been remapped. Resolution: Remapped buttons will appear correctly after backing out of and re-entering the Inputs menu. ASUS ROG Ally and Lenovo Legion Go Issue: Users attempting to run the game on the ASUA ROG Ally or Lenovo Legion GO will experience poor performance and stability issues. Resolution: There are known driver issues on both devices which we are working with manufacturers to resolve.
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