VALHALLA: v1.0.0 Beta 2 Released! VALHALLA's second beta dropped on May 01, 2025. Grab it while it's hot! Posted by garsipal on May 6th, 2025 May 01, 2025 - The second beta is out! Change log: Reworked the game HUD with..."> VALHALLA: v1.0.0 Beta 2 Released! VALHALLA's second beta dropped on May 01, 2025. Grab it while it's hot! Posted by garsipal on May 6th, 2025 May 01, 2025 - The second beta is out! Change log: Reworked the game HUD with..." /> VALHALLA: v1.0.0 Beta 2 Released! VALHALLA's second beta dropped on May 01, 2025. Grab it while it's hot! Posted by garsipal on May 6th, 2025 May 01, 2025 - The second beta is out! Change log: Reworked the game HUD with..." />

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VALHALLA: v1.0.0 Beta 2 Released!

VALHALLA's second beta dropped on May 01, 2025. Grab it while it's hot!

Posted by garsipal on May 6th, 2025

May 01, 2025 - The second beta is out!

Change log:

Reworked the game HUD with animations and improved gameplay feedback
Game version string update
- Show game version in the server browser- Display warning if client and server versions mismatch before connecting- Show client game version in the main menuAdded disconnection error alert box
Major Invasion mode refinements for better pacing and balance
- Fixed monster behaviors - Reworked appearance and attacks for certain monsters - Fixed hitbox issuesRevamped offline match setup and voting interface
New texture manipulation features
- Transform textures using matrices- Adjust texture hue- Support for spritesheet animationsOptional IP geolocation and custom flag support
- Servers can enable GeoIP - Players can customize their profile with country or custom flagsSmoother gameplay feel with updated animations and effects
- Enhanced camera shake and visual effects - Improved bobbing animations - Added natural weapon swayNew music tracks
- Win/lose themes - New main menu track - Additional gameplay tracksMore community maps
New announcer lines and voice lines
Improved tutorial level
- Added new tasks - More environmental storytelling - Extra missionsInteractive ragdollsReworked projectile system
- Projectiles can now be destroyed in both online and offline modes - Server recognizes who destroyed a projectile and credits the kill - Code refactored for better maintainabilityAdded interface to customize controls
Improved intermissionexperience
- Shorter delay before exit - Voting interface for next map and mode - Fixed infinite intermission bug in Invasion modeWeapon balancing and feedback improvements
- Stronger recoil for more powerful weapons - New zoom effect - Tweaked weapon statsFixed various bot behavior issues
New 3D and 2D assets
Tons of fixes: UI, editor, memory management, optimization and crashes
Codebase refactoring and cleanup behind the scenes
More
#valhalla #v100 #beta #released
VALHALLA: v1.0.0 Beta 2 Released!
VALHALLA's second beta dropped on May 01, 2025. Grab it while it's hot! Posted by garsipal on May 6th, 2025 May 01, 2025 - The second beta is out! Change log: Reworked the game HUD with animations and improved gameplay feedback Game version string update - Show game version in the server browser- Display warning if client and server versions mismatch before connecting- Show client game version in the main menuAdded disconnection error alert box Major Invasion mode refinements for better pacing and balance - Fixed monster behaviors - Reworked appearance and attacks for certain monsters - Fixed hitbox issuesRevamped offline match setup and voting interface New texture manipulation features - Transform textures using matrices- Adjust texture hue- Support for spritesheet animationsOptional IP geolocation and custom flag support - Servers can enable GeoIP - Players can customize their profile with country or custom flagsSmoother gameplay feel with updated animations and effects - Enhanced camera shake and visual effects - Improved bobbing animations - Added natural weapon swayNew music tracks - Win/lose themes - New main menu track - Additional gameplay tracksMore community maps New announcer lines and voice lines Improved tutorial level - Added new tasks - More environmental storytelling - Extra missionsInteractive ragdollsReworked projectile system - Projectiles can now be destroyed in both online and offline modes - Server recognizes who destroyed a projectile and credits the kill - Code refactored for better maintainabilityAdded interface to customize controls Improved intermissionexperience - Shorter delay before exit - Voting interface for next map and mode - Fixed infinite intermission bug in Invasion modeWeapon balancing and feedback improvements - Stronger recoil for more powerful weapons - New zoom effect - Tweaked weapon statsFixed various bot behavior issues New 3D and 2D assets Tons of fixes: UI, editor, memory management, optimization and crashes Codebase refactoring and cleanup behind the scenes More #valhalla #v100 #beta #released
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VALHALLA: v1.0.0 Beta 2 Released!
VALHALLA's second beta dropped on May 01, 2025. Grab it while it's hot! Posted by garsipal on May 6th, 2025 May 01, 2025 - The second beta is out! Change log: Reworked the game HUD with animations and improved gameplay feedback Game version string update - Show game version in the server browser- Display warning if client and server versions mismatch before connecting- Show client game version in the main menuAdded disconnection error alert box Major Invasion mode refinements for better pacing and balance - Fixed monster behaviors - Reworked appearance and attacks for certain monsters - Fixed hitbox issuesRevamped offline match setup and voting interface New texture manipulation features - Transform textures using matrices (`vmatrix` / `texmatrix`) - Adjust texture hue (`vhue` / `texhue`) - Support for spritesheet animationsOptional IP geolocation and custom flag support - Servers can enable GeoIP - Players can customize their profile with country or custom flagsSmoother gameplay feel with updated animations and effects - Enhanced camera shake and visual effects - Improved bobbing animations - Added natural weapon swayNew music tracks - Win/lose themes - New main menu track - Additional gameplay tracksMore community maps New announcer lines and voice lines Improved tutorial level - Added new tasks - More environmental storytelling - Extra missionsInteractive ragdolls (yes, really) Reworked projectile system - Projectiles can now be destroyed in both online and offline modes - Server recognizes who destroyed a projectile and credits the kill - Code refactored for better maintainabilityAdded interface to customize controls Improved intermission (end-of-match) experience - Shorter delay before exit - Voting interface for next map and mode - Fixed infinite intermission bug in Invasion modeWeapon balancing and feedback improvements - Stronger recoil for more powerful weapons - New zoom effect - Tweaked weapon statsFixed various bot behavior issues New 3D and 2D assets Tons of fixes: UI, editor, memory management, optimization and crashes Codebase refactoring and cleanup behind the scenes More
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