Games Inbox: Should there be a GTA 6 spin-off on Nintendo Switch 2? GTA: Vice City Stories was originally released on PSPThe Monday letters page is sceptical about third party support for Nintendo Switch 2, as one reader enjoys his time with..."> Games Inbox: Should there be a GTA 6 spin-off on Nintendo Switch 2? GTA: Vice City Stories was originally released on PSPThe Monday letters page is sceptical about third party support for Nintendo Switch 2, as one reader enjoys his time with..." /> Games Inbox: Should there be a GTA 6 spin-off on Nintendo Switch 2? GTA: Vice City Stories was originally released on PSPThe Monday letters page is sceptical about third party support for Nintendo Switch 2, as one reader enjoys his time with..." />

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Games Inbox: Should there be a GTA 6 spin-off on Nintendo Switch 2?

GTA: Vice City Stories was originally released on PSPThe Monday letters page is sceptical about third party support for Nintendo Switch 2, as one reader enjoys his time with Doom: The Dark Ages.
To join in with the discussions yourself email gamecentral@metro.co.uk
Second story
I think it’s obvious that GTA 6 is never, and could never, come to Nintendo Switch 2, but what do we think of the chances of there being a spin-off? There was Chinatown Wars, which was originally exclusive to DS, but there was also Liberty City Stories and Vice City Stories, which I think would be a better template for the Switch 2.They could make a new one set in modern Vice City and make it a prequel to the main game. The graphics wouldn’t be as good, and the map smaller, but since it wouldn’t literally be trying to be the same game as GTA 6 I think there pressure would be off to be as good as it.
It could do some things that GTA 6 probably won’t too, like maybe co-op using the Joy-Cons and touchscreen controls. If Rockstar wanted to, I’m sure they can make a good job of it. It just depends if they feel they have the time and if Nintendo are willing to foot enough of the bill to help.Anders
Kojima clone
Does anyone else feel that Hideo Kojima has become a parody of himself? I read that stuff about the game character forgetting stuff if you didn’t play it for a while and it reminded me of the PeterMolydeux parody account. Had a look at it for the first time in a while and lo and behold it had quoted the Kojima idea! When you’re being compared to Peter Molyneux’s crazy, impractical, stream of consciousness ideas, I don’t think that’s a good thing.At first, I was surprised Kojima was making Death Stranding 2, because it didn’t seem to need a sequel, but then I realised just how long he was stuck making Metal Gear games, long after the series had peaked. I don’t think he knows how to move on, but I guess he thinks it’s easier to get some of his wackier ideas made if he makes them part of an existing franchise.
Maybe there’s some wisdom in that though. I find a lot of things about Kojima frustrating, but you can’t criticise someone for doing what they love.Benson
Block and parry
RE: Simundo. Was enjoying Nine Sols massively… until I reached a Sol, about number six? So the Solshad started having two phases to their fights, then there’s ‘her’ who has three phases; she makes clones, so first there’s two others, then there’s five of her, then there’s seven, and you gotta parry or dodge them all, while looking for visual clues as to which one to attack, in about a millionth of a second. Get it wrong and you will be punished harshly!I got to phase three a couple of times, but could never finish her, so that was that bye bye Nine Sols and hello whatever replaced you. Now playing Clair Obscur… and also parrying everything in sight.big boy bent
Email your comments to: gamecentral@metro.co.uk
Preferred formatRE: Panda. I can understand the benefits of digital games. I myself have been buying more but the shop bought games have so much more. It’s not only about the sell on bit, but there are other benefits as well. Wasn’t too long ago PlayStation went down and no one could play their digital games, no matter what it was. Soon as the network goes down that’s it, you can’t play.
Also, at this moment, I’m waiting for the new Assassin’s Creed to drop in price, not because I’m tight but I’m fed up with buying a game at £70 and two months later on the store it’s half price. It’s £70 at the moment on the PlayStation Store. If I bought it on disc it’s £57.99, a saving of around £18. Factor in if I want to sell it on once I have done with it, which is even more of a saving.
As for game sharing, how long is that really going to last before that is stopped? One little update and game sharing is over. Also, buying a digital games also has its ups: the game never breaks, you can download it as much as you like. Digital games do have benefits but for me physical games have so much more.David
Downward trend
I’m going back through all the Halo games at the moment, as it’s my favourite franchise and the games are all great. I don’t mind Halo 4, even though it gets lots of hate but Halo 5 is really bad. They had that cut scene at the start of Halo 2 Anniversary, with Locke and the Arbiter, and they had those great ‘hunt’ adverts with Chief and Locke, and then we got Halo 5 which was basically rubbish.I don’t know how they messed it all up so much and I’m expecting bad things from the remake of Halo 1.Simon
Spoiling a good thing
I know this is a terrible thing to feel but I’m currently experiencing feeling of schadenfreude directed towards Sony and their live service plans. While I understand there are thousands of hardworking people labouring away so that companies like Sony might find a pot of gold at the end of the rainbow, I’m personally delighted when gamers reject them. How many times do they need to hear we don’t need more live service games? Nobody wants them!The thing I can’t ever wrap my head around is Sony basically had it figured out with the PlayStation 4 – keep making big budget/iconic single-player games and let the rest of their gaming library be filled in by others. It was such a simple way to act but it worked. Now we all have to put up with constant negativity around ridiculous sounding games and the fallout from the inevitable redundancies associated with their failure. I just don’t know how any of these CEO types keep their jobs while the people forced to work on them lose out.
One last point regarding Jade Raymond, a person I’ve been vaguely aware off since Assassin’s Creed’s early days – this woman seems to be the kiss of death for any game. The only time I ever hear about her it’s because she’s walked out on another company or been associated with a terrible game. Let’s be honest, the original Assassin’s Creed game was pretty poor, even back then. Seems to be some people can only fail upwards in the world of gaming. Lucky them.Chris
GC: The unfortunate truth is that Sony isn’t making live service games for gamers, they’re making them for investors, to appeal to their all or nothing mentality.
Carrying on
I’d write a long review of the new Doom game but I’m too busy killing demons and, occasionally, dying myself. But I’d just like to say so far the game has been amazing.To play this free on Game Pass makes me wonder how Microsoft messed this up so badly. They should have sold a billion Xbox Series S or X consoles.
Keep up the good work.Manic miner 100GC: Thanks, although Doom has always been a multiformat series. No matter what had happened, Microsoft would’ve been heavily criticised for making The Dark Ages an exclusive.
No switch expected
Interesting take from those analysts, about the Switch 2 becoming the dominant third party platform. While that would be great if we’re making an effort to deescalate the ever-increasing budgets and development times for triple-A games… I have to say I’m not sure what evidence they’re looking at for this?The Switch 2 likely occupies a similar spot versus the PlayStation 5 as the original console did when up against the PlayStation 4, in terms of power and performance. The Switch also had a steady stream of Xbox 360 and PlayStation 3 ports to the device, ports you might say are the equivalent of putting PlayStation 4 games on the Switch 2.
Also, the Switch sold 150 million units, many more than the Xbox One or PlayStation 4. A huge install base for third party developers to tap into. However, we never saw any major third parties prioritise Switch triple-A development, even out of Japan all we got was Monster Hunter Rise from Capcom. Why was this?
The answer seems to be in the sales figures for the ports that were brought over, the list of million+ sellers on Switch is mostlyNintendo titles. Historically, Nintendo machines play by their own rules and so do their buyers. They pick up first parties and the odd zeitgeisty cheap indie and call it a day.
The price of these old and inferior ports is certainly one reasonbut even beyond the cost I just don’t think a lot of Nintendo gamers are into third party games, certainly not at the scale needed where they shift 5 to 10 million copies to make it worth prioritising development for. The numbers seem to bear that out.
I expect Switch 2 support to be better, since now the Switch is a proven concept. But if 150 million Switches can’t persuade publishers to prioritise Nintendo, due to the demographic of those buyers, then in the end the Switch 2 will be no different.Marc
Inbox also-rans
Am I the only one that just isn’t enjoying Blue Prince all that much? It’s quite clever but also kind of boring. I never liked roguelikes, I shouldn’t have believed the reviews.LombardI feel like Devil May Cry is turning into Capcom’s Castlevania. It has its own animated show and lots of people talk about it, but it hasn’t had a new game in soooo long and there’s not even hints at it yet.Kalibak

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Email your comments to: gamecentral@metro.co.uk
The small printNew Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content.
You can also submit your own 500 to 600-word Reader’s Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot.
You can also leave your comments below and don’t forget to follow us on Twitter.

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Games Inbox: Should there be a GTA 6 spin-off on Nintendo Switch 2?
GTA: Vice City Stories was originally released on PSPThe Monday letters page is sceptical about third party support for Nintendo Switch 2, as one reader enjoys his time with Doom: The Dark Ages. To join in with the discussions yourself email gamecentral@metro.co.uk Second story I think it’s obvious that GTA 6 is never, and could never, come to Nintendo Switch 2, but what do we think of the chances of there being a spin-off? There was Chinatown Wars, which was originally exclusive to DS, but there was also Liberty City Stories and Vice City Stories, which I think would be a better template for the Switch 2.They could make a new one set in modern Vice City and make it a prequel to the main game. The graphics wouldn’t be as good, and the map smaller, but since it wouldn’t literally be trying to be the same game as GTA 6 I think there pressure would be off to be as good as it. It could do some things that GTA 6 probably won’t too, like maybe co-op using the Joy-Cons and touchscreen controls. If Rockstar wanted to, I’m sure they can make a good job of it. It just depends if they feel they have the time and if Nintendo are willing to foot enough of the bill to help.Anders Kojima clone Does anyone else feel that Hideo Kojima has become a parody of himself? I read that stuff about the game character forgetting stuff if you didn’t play it for a while and it reminded me of the PeterMolydeux parody account. Had a look at it for the first time in a while and lo and behold it had quoted the Kojima idea! When you’re being compared to Peter Molyneux’s crazy, impractical, stream of consciousness ideas, I don’t think that’s a good thing.At first, I was surprised Kojima was making Death Stranding 2, because it didn’t seem to need a sequel, but then I realised just how long he was stuck making Metal Gear games, long after the series had peaked. I don’t think he knows how to move on, but I guess he thinks it’s easier to get some of his wackier ideas made if he makes them part of an existing franchise. Maybe there’s some wisdom in that though. I find a lot of things about Kojima frustrating, but you can’t criticise someone for doing what they love.Benson Block and parry RE: Simundo. Was enjoying Nine Sols massively… until I reached a Sol, about number six? So the Solshad started having two phases to their fights, then there’s ‘her’ who has three phases; she makes clones, so first there’s two others, then there’s five of her, then there’s seven, and you gotta parry or dodge them all, while looking for visual clues as to which one to attack, in about a millionth of a second. Get it wrong and you will be punished harshly!I got to phase three a couple of times, but could never finish her, so that was that bye bye Nine Sols and hello whatever replaced you. Now playing Clair Obscur… and also parrying everything in sight.big boy bent Email your comments to: gamecentral@metro.co.uk Preferred formatRE: Panda. I can understand the benefits of digital games. I myself have been buying more but the shop bought games have so much more. It’s not only about the sell on bit, but there are other benefits as well. Wasn’t too long ago PlayStation went down and no one could play their digital games, no matter what it was. Soon as the network goes down that’s it, you can’t play. Also, at this moment, I’m waiting for the new Assassin’s Creed to drop in price, not because I’m tight but I’m fed up with buying a game at £70 and two months later on the store it’s half price. It’s £70 at the moment on the PlayStation Store. If I bought it on disc it’s £57.99, a saving of around £18. Factor in if I want to sell it on once I have done with it, which is even more of a saving. As for game sharing, how long is that really going to last before that is stopped? One little update and game sharing is over. Also, buying a digital games also has its ups: the game never breaks, you can download it as much as you like. Digital games do have benefits but for me physical games have so much more.David Downward trend I’m going back through all the Halo games at the moment, as it’s my favourite franchise and the games are all great. I don’t mind Halo 4, even though it gets lots of hate but Halo 5 is really bad. They had that cut scene at the start of Halo 2 Anniversary, with Locke and the Arbiter, and they had those great ‘hunt’ adverts with Chief and Locke, and then we got Halo 5 which was basically rubbish.I don’t know how they messed it all up so much and I’m expecting bad things from the remake of Halo 1.Simon Spoiling a good thing I know this is a terrible thing to feel but I’m currently experiencing feeling of schadenfreude directed towards Sony and their live service plans. While I understand there are thousands of hardworking people labouring away so that companies like Sony might find a pot of gold at the end of the rainbow, I’m personally delighted when gamers reject them. How many times do they need to hear we don’t need more live service games? Nobody wants them!The thing I can’t ever wrap my head around is Sony basically had it figured out with the PlayStation 4 – keep making big budget/iconic single-player games and let the rest of their gaming library be filled in by others. It was such a simple way to act but it worked. Now we all have to put up with constant negativity around ridiculous sounding games and the fallout from the inevitable redundancies associated with their failure. I just don’t know how any of these CEO types keep their jobs while the people forced to work on them lose out. One last point regarding Jade Raymond, a person I’ve been vaguely aware off since Assassin’s Creed’s early days – this woman seems to be the kiss of death for any game. The only time I ever hear about her it’s because she’s walked out on another company or been associated with a terrible game. Let’s be honest, the original Assassin’s Creed game was pretty poor, even back then. Seems to be some people can only fail upwards in the world of gaming. Lucky them.Chris GC: The unfortunate truth is that Sony isn’t making live service games for gamers, they’re making them for investors, to appeal to their all or nothing mentality. Carrying on I’d write a long review of the new Doom game but I’m too busy killing demons and, occasionally, dying myself. But I’d just like to say so far the game has been amazing.To play this free on Game Pass makes me wonder how Microsoft messed this up so badly. They should have sold a billion Xbox Series S or X consoles. Keep up the good work.Manic miner 100GC: Thanks, although Doom has always been a multiformat series. No matter what had happened, Microsoft would’ve been heavily criticised for making The Dark Ages an exclusive. No switch expected Interesting take from those analysts, about the Switch 2 becoming the dominant third party platform. While that would be great if we’re making an effort to deescalate the ever-increasing budgets and development times for triple-A games… I have to say I’m not sure what evidence they’re looking at for this?The Switch 2 likely occupies a similar spot versus the PlayStation 5 as the original console did when up against the PlayStation 4, in terms of power and performance. The Switch also had a steady stream of Xbox 360 and PlayStation 3 ports to the device, ports you might say are the equivalent of putting PlayStation 4 games on the Switch 2. Also, the Switch sold 150 million units, many more than the Xbox One or PlayStation 4. A huge install base for third party developers to tap into. However, we never saw any major third parties prioritise Switch triple-A development, even out of Japan all we got was Monster Hunter Rise from Capcom. Why was this? The answer seems to be in the sales figures for the ports that were brought over, the list of million+ sellers on Switch is mostlyNintendo titles. Historically, Nintendo machines play by their own rules and so do their buyers. They pick up first parties and the odd zeitgeisty cheap indie and call it a day. The price of these old and inferior ports is certainly one reasonbut even beyond the cost I just don’t think a lot of Nintendo gamers are into third party games, certainly not at the scale needed where they shift 5 to 10 million copies to make it worth prioritising development for. The numbers seem to bear that out. I expect Switch 2 support to be better, since now the Switch is a proven concept. But if 150 million Switches can’t persuade publishers to prioritise Nintendo, due to the demographic of those buyers, then in the end the Switch 2 will be no different.Marc Inbox also-rans Am I the only one that just isn’t enjoying Blue Prince all that much? It’s quite clever but also kind of boring. I never liked roguelikes, I shouldn’t have believed the reviews.LombardI feel like Devil May Cry is turning into Capcom’s Castlevania. It has its own animated show and lots of people talk about it, but it hasn’t had a new game in soooo long and there’s not even hints at it yet.Kalibak More Trending Email your comments to: gamecentral@metro.co.uk The small printNew Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader’s Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don’t forget to follow us on Twitter. GameCentral Sign up for exclusive analysis, latest releases, and bonus community content. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy #games #inbox #should #there #gta
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Games Inbox: Should there be a GTA 6 spin-off on Nintendo Switch 2?
GTA: Vice City Stories was originally released on PSP (Rockstar Games) The Monday letters page is sceptical about third party support for Nintendo Switch 2, as one reader enjoys his time with Doom: The Dark Ages. To join in with the discussions yourself email gamecentral@metro.co.uk Second story I think it’s obvious that GTA 6 is never, and could never, come to Nintendo Switch 2, but what do we think of the chances of there being a spin-off? There was Chinatown Wars, which was originally exclusive to DS, but there was also Liberty City Stories and Vice City Stories, which I think would be a better template for the Switch 2.They could make a new one set in modern Vice City and make it a prequel to the main game. The graphics wouldn’t be as good, and the map smaller, but since it wouldn’t literally be trying to be the same game as GTA 6 I think there pressure would be off to be as good as it. It could do some things that GTA 6 probably won’t too, like maybe co-op using the Joy-Cons and touchscreen controls. If Rockstar wanted to, I’m sure they can make a good job of it. It just depends if they feel they have the time and if Nintendo are willing to foot enough of the bill to help.Anders Kojima clone Does anyone else feel that Hideo Kojima has become a parody of himself? I read that stuff about the game character forgetting stuff if you didn’t play it for a while and it reminded me of the PeterMolydeux parody account. Had a look at it for the first time in a while and lo and behold it had quoted the Kojima idea! When you’re being compared to Peter Molyneux’s crazy, impractical, stream of consciousness ideas, I don’t think that’s a good thing.At first, I was surprised Kojima was making Death Stranding 2, because it didn’t seem to need a sequel, but then I realised just how long he was stuck making Metal Gear games, long after the series had peaked. I don’t think he knows how to move on, but I guess he thinks it’s easier to get some of his wackier ideas made if he makes them part of an existing franchise. Maybe there’s some wisdom in that though. I find a lot of things about Kojima frustrating, but you can’t criticise someone for doing what they love.Benson Block and parry RE: Simundo. Was enjoying Nine Sols massively… until I reached a Sol, about number six? So the Sols (bosses) had started having two phases to their fights, then there’s ‘her’ who has three phases; she makes clones, so first there’s two others, then there’s five of her, then there’s seven, and you gotta parry or dodge them all, while looking for visual clues as to which one to attack, in about a millionth of a second. Get it wrong and you will be punished harshly!I got to phase three a couple of times, but could never finish her, so that was that bye bye Nine Sols and hello whatever replaced you. Now playing Clair Obscur… and also parrying everything in sight.big boy bent Email your comments to: gamecentral@metro.co.uk Preferred formatRE: Panda. I can understand the benefits of digital games. I myself have been buying more but the shop bought games have so much more. It’s not only about the sell on bit, but there are other benefits as well. Wasn’t too long ago PlayStation went down and no one could play their digital games, no matter what it was. Soon as the network goes down that’s it, you can’t play. Also, at this moment, I’m waiting for the new Assassin’s Creed to drop in price, not because I’m tight but I’m fed up with buying a game at £70 and two months later on the store it’s half price. It’s £70 at the moment on the PlayStation Store. If I bought it on disc it’s £57.99, a saving of around £18. Factor in if I want to sell it on once I have done with it, which is even more of a saving. As for game sharing, how long is that really going to last before that is stopped? One little update and game sharing is over. Also, buying a digital games also has its ups: the game never breaks, you can download it as much as you like. Digital games do have benefits but for me physical games have so much more.David Downward trend I’m going back through all the Halo games at the moment, as it’s my favourite franchise and the games are all great. I don’t mind Halo 4, even though it gets lots of hate but Halo 5 is really bad. They had that cut scene at the start of Halo 2 Anniversary, with Locke and the Arbiter, and they had those great ‘hunt’ adverts with Chief and Locke, and then we got Halo 5 which was basically rubbish.I don’t know how they messed it all up so much and I’m expecting bad things from the remake of Halo 1.Simon Spoiling a good thing I know this is a terrible thing to feel but I’m currently experiencing feeling of schadenfreude directed towards Sony and their live service plans. While I understand there are thousands of hardworking people labouring away so that companies like Sony might find a pot of gold at the end of the rainbow, I’m personally delighted when gamers reject them. How many times do they need to hear we don’t need more live service games? Nobody wants them!The thing I can’t ever wrap my head around is Sony basically had it figured out with the PlayStation 4 – keep making big budget/iconic single-player games and let the rest of their gaming library be filled in by others. It was such a simple way to act but it worked. Now we all have to put up with constant negativity around ridiculous sounding games and the fallout from the inevitable redundancies associated with their failure. I just don’t know how any of these CEO types keep their jobs while the people forced to work on them lose out. One last point regarding Jade Raymond, a person I’ve been vaguely aware off since Assassin’s Creed’s early days – this woman seems to be the kiss of death for any game. The only time I ever hear about her it’s because she’s walked out on another company or been associated with a terrible game. Let’s be honest, the original Assassin’s Creed game was pretty poor, even back then. Seems to be some people can only fail upwards in the world of gaming. Lucky them.Chris GC: The unfortunate truth is that Sony isn’t making live service games for gamers, they’re making them for investors, to appeal to their all or nothing mentality. Carrying on I’d write a long review of the new Doom game but I’m too busy killing demons and, occasionally, dying myself. But I’d just like to say so far the game has been amazing.To play this free on Game Pass makes me wonder how Microsoft messed this up so badly. They should have sold a billion Xbox Series S or X consoles. Keep up the good work.Manic miner 100 (gamertag) GC: Thanks, although Doom has always been a multiformat series. No matter what had happened, Microsoft would’ve been heavily criticised for making The Dark Ages an exclusive. No switch expected Interesting take from those analysts, about the Switch 2 becoming the dominant third party platform. While that would be great if we’re making an effort to deescalate the ever-increasing budgets and development times for triple-A games… I have to say I’m not sure what evidence they’re looking at for this?The Switch 2 likely occupies a similar spot versus the PlayStation 5 as the original console did when up against the PlayStation 4, in terms of power and performance. The Switch also had a steady stream of Xbox 360 and PlayStation 3 ports to the device, ports you might say are the equivalent of putting PlayStation 4 games on the Switch 2. Also, the Switch sold 150 million units, many more than the Xbox One or PlayStation 4. A huge install base for third party developers to tap into. However, we never saw any major third parties prioritise Switch triple-A development, even out of Japan all we got was Monster Hunter Rise from Capcom. Why was this? The answer seems to be in the sales figures for the ports that were brought over, the list of million+ sellers on Switch is mostly (if not all) Nintendo titles. Historically, Nintendo machines play by their own rules and so do their buyers. They pick up first parties and the odd zeitgeisty cheap indie and call it a day. The price of these old and inferior ports is certainly one reason (they’re having a laugh with Yakuza 0 at launch) but even beyond the cost I just don’t think a lot of Nintendo gamers are into third party games, certainly not at the scale needed where they shift 5 to 10 million copies to make it worth prioritising development for. The numbers seem to bear that out. I expect Switch 2 support to be better, since now the Switch is a proven concept. But if 150 million Switches can’t persuade publishers to prioritise Nintendo, due to the demographic of those buyers, then in the end the Switch 2 will be no different.Marc Inbox also-rans Am I the only one that just isn’t enjoying Blue Prince all that much? It’s quite clever but also kind of boring. I never liked roguelikes, I shouldn’t have believed the reviews.LombardI feel like Devil May Cry is turning into Capcom’s Castlevania. It has its own animated show and lots of people talk about it, but it hasn’t had a new game in soooo long and there’s not even hints at it yet.Kalibak More Trending Email your comments to: gamecentral@metro.co.uk The small printNew Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader’s Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don’t forget to follow us on Twitter. GameCentral Sign up for exclusive analysis, latest releases, and bonus community content. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy
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