Wuchang: Fallen Feathers Receives Short New Gameplay Trailer, DLSS 4 Support Confirmed
News
Wuchang: Fallen Feathers Receives Short New Gameplay Trailer, DLSS 4 Support Confirmed
PC players can also expect DLSS Frame Generation, Super Resolution and Reflex support when Leenzee's title launches in July.
Posted By Ravi Sinha | On 19th, May. 2025
Nvidia recently announced DLSS 4 Multi Frame Generation support for various PC titles, including DOOM: The Dark Ages. Add Leenzee Games’ upcoming hack-and-slash title, Wuchang: Fallen Feathers, to the list. Check out the latest gameplay trailer to see how it looks on a GeForce RTX 5090 at 4K and Max settings while DLSS 4 is enabled.
Other notable features available at launch include DLSS Frame Generation, Super Resolution and Reflex. They’re all fairly standard, though the developer has yet to confirm support for upscalers like AMD FSR and Intel XeSS. The system requirements also remain a mystery.
Wuchang: Fallen Feathers launches on July 24th for on Xbox Series X/S, PS5, and PC, and promises 40 to 60 hours on average to complete. Players can fight the game’s many bosses in any order and unlock different endings. Check out another gameplay trailer here, highlighting some of the threats that protagonist Wuchang goes up against, or head here for more extensive gameplay.
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Wuchang: Fallen Feathers Receives Short New Gameplay Trailer, DLSS 4 Support Confirmed
News
Wuchang: Fallen Feathers Receives Short New Gameplay Trailer, DLSS 4 Support Confirmed
PC players can also expect DLSS Frame Generation, Super Resolution and Reflex support when Leenzee's title launches in July.
Posted By Ravi Sinha | On 19th, May. 2025
Nvidia recently announced DLSS 4 Multi Frame Generation support for various PC titles, including DOOM: The Dark Ages. Add Leenzee Games’ upcoming hack-and-slash title, Wuchang: Fallen Feathers, to the list. Check out the latest gameplay trailer to see how it looks on a GeForce RTX 5090 at 4K and Max settings while DLSS 4 is enabled.
Other notable features available at launch include DLSS Frame Generation, Super Resolution and Reflex. They’re all fairly standard, though the developer has yet to confirm support for upscalers like AMD FSR and Intel XeSS. The system requirements also remain a mystery.
Wuchang: Fallen Feathers launches on July 24th for on Xbox Series X/S, PS5, and PC, and promises 40 to 60 hours on average to complete. Players can fight the game’s many bosses in any order and unlock different endings. Check out another gameplay trailer here, highlighting some of the threats that protagonist Wuchang goes up against, or head here for more extensive gameplay.
Tagged With:
Elden Ring: Nightreign
Publisher:Bandai Namco Developer:FromSoftware Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More
Borderlands 4
Publisher:2K Developer:Gearbox Entertainment Platforms:PS5, Xbox Series X, PCView More
Death Stranding 2: On the Beach
Publisher:Sony Developer:Kojima Productions Platforms:PS5View More
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Wuchang: Fallen Feathers Receives Short New Gameplay Trailer, DLSS 4 Support Confirmed PC players can also expect DLSS Frame Generation, Super Resolution and Reflex support when Leenzee's title lau...
Nintendo Will Attend Gamescom 2025 After having skipped last year's Gamescom, Nintendo has now confirmed through social media that it will be att...
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#wuchang #fallen #feathers #receives #short