Cyberpunk 2077 sequel won’t just stay in Night City as creator teases new city that’s like Chicago went the “wrong direction” You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure..."> Cyberpunk 2077 sequel won’t just stay in Night City as creator teases new city that’s like Chicago went the “wrong direction” You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure..." /> Cyberpunk 2077 sequel won’t just stay in Night City as creator teases new city that’s like Chicago went the “wrong direction” You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure..." />

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Cyberpunk 2077 sequel won’t just stay in Night City as creator teases new city that’s like Chicago went the “wrong direction”

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CD Projekt Red’s upcoming Cyberpunk 2077 sequel is still years away from release as the Polish games studio continues work on The Witcher 4 and its remake of the first Witcher game. However, Cyberpunk creator Mike Pondsmith has already revealed that CDPR is already prepping to massively expand the world of its RPG in the upcoming sequel.
Being created in Unreal Engine 5, the upcoming Cyberpunk 2077 follow-up will not only take players back to the original game’s Night City, but players will also be able to explore new environments, including a city described as a ruined take on Chicago.
Cyberpunk 2077 sequel will take players to a new city
Speaking at Digital Dragons 2025, creator Mike Pondsmith explained that he is working with CD Projekt on the next entry in the series. While few details were revealed, Pondsmith revealed that there will be an entirely new map to explore in the sequel.
“There is one more city which we are visiting – Night City is still there,” Pondsmith said via a human translation. “I remember how I looked at it and thought ‘yes, I understand the climate you’re going towards and it realistically works; you can’t feel Blade Runner, it’s more like Chicago, which walked the wrong direction.”
Pondsmith’s comments that there “is one more city which we are visiting” likely means that the in-development sequel will be split across two maps. While Phantom Liberty added more depth to the original title’s Night City, this new environment should be something completely different.
However, it would also be nice to see Night City expanded with cut areas from the original added back in. The original version of the sci-fi metropolis had massively cut down areas that would’ve been nice to explore such as the abandoned Pacifica.
Cyberpunk 2077 was already a massively expansive game with its single map, and many players are hoping that the upcoming sequel will offer a more lifelike version of Night City. CDPR has already stated its plan to release more realistic crowds in upcoming games which would fix one of the game’s biggest issues.
The upcoming sequel started pre-production back in late 2023 alongside the studio’s shift from its internal RED Engine to Unreal Engine 5. With this in mind, we may see a faster turnaround than the decade-plus development period of the first game, but there’s still no release date for the title.
For more on CDPR’s sci-fi RPG series, read about how the game uses DLSS on the Nintendo Switch 2.

Cyberpunk 2077

Platform:
Google Stadia, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, Xbox Series X

Genre:
Action, Adventure, RPG

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Cyberpunk 2077 sequel won’t just stay in Night City as creator teases new city that’s like Chicago went the “wrong direction”
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here CD Projekt Red’s upcoming Cyberpunk 2077 sequel is still years away from release as the Polish games studio continues work on The Witcher 4 and its remake of the first Witcher game. However, Cyberpunk creator Mike Pondsmith has already revealed that CDPR is already prepping to massively expand the world of its RPG in the upcoming sequel. Being created in Unreal Engine 5, the upcoming Cyberpunk 2077 follow-up will not only take players back to the original game’s Night City, but players will also be able to explore new environments, including a city described as a ruined take on Chicago. Cyberpunk 2077 sequel will take players to a new city Speaking at Digital Dragons 2025, creator Mike Pondsmith explained that he is working with CD Projekt on the next entry in the series. While few details were revealed, Pondsmith revealed that there will be an entirely new map to explore in the sequel. “There is one more city which we are visiting – Night City is still there,” Pondsmith said via a human translation. “I remember how I looked at it and thought ‘yes, I understand the climate you’re going towards and it realistically works; you can’t feel Blade Runner, it’s more like Chicago, which walked the wrong direction.” Pondsmith’s comments that there “is one more city which we are visiting” likely means that the in-development sequel will be split across two maps. While Phantom Liberty added more depth to the original title’s Night City, this new environment should be something completely different. However, it would also be nice to see Night City expanded with cut areas from the original added back in. The original version of the sci-fi metropolis had massively cut down areas that would’ve been nice to explore such as the abandoned Pacifica. Cyberpunk 2077 was already a massively expansive game with its single map, and many players are hoping that the upcoming sequel will offer a more lifelike version of Night City. CDPR has already stated its plan to release more realistic crowds in upcoming games which would fix one of the game’s biggest issues. The upcoming sequel started pre-production back in late 2023 alongside the studio’s shift from its internal RED Engine to Unreal Engine 5. With this in mind, we may see a faster turnaround than the decade-plus development period of the first game, but there’s still no release date for the title. For more on CDPR’s sci-fi RPG series, read about how the game uses DLSS on the Nintendo Switch 2. Cyberpunk 2077 Platform: Google Stadia, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, Xbox Series X Genre: Action, Adventure, RPG 8 VideoGamer Subscribe to our newsletters! By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime. Share #cyberpunk #sequel #wont #just #stay
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Cyberpunk 2077 sequel won’t just stay in Night City as creator teases new city that’s like Chicago went the “wrong direction”
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here CD Projekt Red’s upcoming Cyberpunk 2077 sequel is still years away from release as the Polish games studio continues work on The Witcher 4 and its remake of the first Witcher game. However, Cyberpunk creator Mike Pondsmith has already revealed that CDPR is already prepping to massively expand the world of its RPG in the upcoming sequel. Being created in Unreal Engine 5, the upcoming Cyberpunk 2077 follow-up will not only take players back to the original game’s Night City, but players will also be able to explore new environments, including a city described as a ruined take on Chicago. Cyberpunk 2077 sequel will take players to a new city Speaking at Digital Dragons 2025, creator Mike Pondsmith explained that he is working with CD Projekt on the next entry in the series. While few details were revealed, Pondsmith revealed that there will be an entirely new map to explore in the sequel. “There is one more city which we are visiting – Night City is still there,” Pondsmith said via a human translation. “I remember how I looked at it and thought ‘yes, I understand the climate you’re going towards and it realistically works; you can’t feel Blade Runner, it’s more like Chicago, which walked the wrong direction.” Pondsmith’s comments that there “is one more city which we are visiting” likely means that the in-development sequel will be split across two maps. While Phantom Liberty added more depth to the original title’s Night City, this new environment should be something completely different. However, it would also be nice to see Night City expanded with cut areas from the original added back in. The original version of the sci-fi metropolis had massively cut down areas that would’ve been nice to explore such as the abandoned Pacifica. Cyberpunk 2077 was already a massively expansive game with its single map, and many players are hoping that the upcoming sequel will offer a more lifelike version of Night City. CDPR has already stated its plan to release more realistic crowds in upcoming games which would fix one of the game’s biggest issues. The upcoming sequel started pre-production back in late 2023 alongside the studio’s shift from its internal RED Engine to Unreal Engine 5. With this in mind, we may see a faster turnaround than the decade-plus development period of the first game, but there’s still no release date for the title. For more on CDPR’s sci-fi RPG series, read about how the game uses DLSS on the Nintendo Switch 2. Cyberpunk 2077 Platform(s): Google Stadia, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, Xbox Series X Genre(s): Action, Adventure, RPG 8 VideoGamer Subscribe to our newsletters! By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime. Share
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