AMD Intros FSR Redstone With Several New Features: Neural Radiance Cache, Ray Regeneration & Machine-Learning Assisted Frame Generation AMD has just announced its next major FSR update, called Redstone, which will add several new..."> AMD Intros FSR Redstone With Several New Features: Neural Radiance Cache, Ray Regeneration & Machine-Learning Assisted Frame Generation AMD has just announced its next major FSR update, called Redstone, which will add several new..." /> AMD Intros FSR Redstone With Several New Features: Neural Radiance Cache, Ray Regeneration & Machine-Learning Assisted Frame Generation AMD has just announced its next major FSR update, called Redstone, which will add several new..." />

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AMD Intros FSR Redstone With Several New Features: Neural Radiance Cache, Ray Regeneration & Machine-Learning Assisted Frame Generation

AMD has just announced its next major FSR update, called Redstone, which will add several new features such as Ray Regeneration & Neural Radiance Cache.
AMD Unveils Its Own Ray Reconstruction Tech Known As "Ray Regeneration As Part of FSR Redstone, Neural Radiance Cache and Better Frame-Generation Support Coming Too
It's been a great year for FSR 4 with almost 60 titles added to the list since its first introduction and more on the way. While the FidelityFX game list expands thanks to continued and timely delivery of newer SDKs, it looks like AMD has silently been working on a major update for FSR, which is called FSR Redstone.

Today at Computex, AMD is finally taking the lid off FSR Redstone, which will introduce three new features: Neural Radiance Cache, Machine Learning Ray Regeneration, and Machine Learning Frame Generation. These new technologies are expected to be added to the FSR feature set in the Redstone update by 2H 2025 and will not just improve overall performance but also improve visual fidelity.

So the first part of FSR Radiance is straight up NRC or Neural Radiance Cache, which checks how light bounces in the scene to help predict and store indirect lighting. This is similar to NVIDIA's Neural Radiance Cache, which most recently saw an updated version implanted within Portal RTX.

Next is FSR Redstone "Ray Regeneration," which is the direct competition to NVIDIA's DLSS "Ray Reconstruction". With Ray Regeneration, a trained neural network is used to regenerate pixels that can not be accurately path-traced.
Ray Regeneration uses machine learning to predict and filter grainy noise in real time. NVIDIA's methodology is to use its own RR solution to replace denoisers built within game engines. We have seen Ray Reconstruction bring more performance, so that might also be the case with Ray Regeneration.

AMD is further enhancing the "Super Resolution" upscaling capabilities with FSR Redstone. This is achieved with an enhanced ML model and, finally, we have machine learning-assisted frame-gen & that takes the visual fidelity to the next level.

Just like AMD's FSR 4, FSR Redstone will only be compatible with RDNA 4 GPUs at launch,AM but it is possible that future updates might bring some features down to older RDNA architectures. With that said, we can't wait till AMD shares more information on FSR Redstone in the coming months.

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AMD Intros FSR Redstone With Several New Features: Neural Radiance Cache, Ray Regeneration & Machine-Learning Assisted Frame Generation
AMD has just announced its next major FSR update, called Redstone, which will add several new features such as Ray Regeneration & Neural Radiance Cache. AMD Unveils Its Own Ray Reconstruction Tech Known As "Ray Regeneration As Part of FSR Redstone, Neural Radiance Cache and Better Frame-Generation Support Coming Too It's been a great year for FSR 4 with almost 60 titles added to the list since its first introduction and more on the way. While the FidelityFX game list expands thanks to continued and timely delivery of newer SDKs, it looks like AMD has silently been working on a major update for FSR, which is called FSR Redstone. Today at Computex, AMD is finally taking the lid off FSR Redstone, which will introduce three new features: Neural Radiance Cache, Machine Learning Ray Regeneration, and Machine Learning Frame Generation. These new technologies are expected to be added to the FSR feature set in the Redstone update by 2H 2025 and will not just improve overall performance but also improve visual fidelity. So the first part of FSR Radiance is straight up NRC or Neural Radiance Cache, which checks how light bounces in the scene to help predict and store indirect lighting. This is similar to NVIDIA's Neural Radiance Cache, which most recently saw an updated version implanted within Portal RTX. Next is FSR Redstone "Ray Regeneration," which is the direct competition to NVIDIA's DLSS "Ray Reconstruction". With Ray Regeneration, a trained neural network is used to regenerate pixels that can not be accurately path-traced. Ray Regeneration uses machine learning to predict and filter grainy noise in real time. NVIDIA's methodology is to use its own RR solution to replace denoisers built within game engines. We have seen Ray Reconstruction bring more performance, so that might also be the case with Ray Regeneration. AMD is further enhancing the "Super Resolution" upscaling capabilities with FSR Redstone. This is achieved with an enhanced ML model and, finally, we have machine learning-assisted frame-gen & that takes the visual fidelity to the next level. Just like AMD's FSR 4, FSR Redstone will only be compatible with RDNA 4 GPUs at launch,AM but it is possible that future updates might bring some features down to older RDNA architectures. With that said, we can't wait till AMD shares more information on FSR Redstone in the coming months. Deal of the Day #amd #intros #fsr #redstone #with
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AMD Intros FSR Redstone With Several New Features: Neural Radiance Cache, Ray Regeneration & Machine-Learning Assisted Frame Generation
AMD has just announced its next major FSR update, called Redstone, which will add several new features such as Ray Regeneration & Neural Radiance Cache. AMD Unveils Its Own Ray Reconstruction Tech Known As "Ray Regeneration As Part of FSR Redstone, Neural Radiance Cache and Better Frame-Generation Support Coming Too It's been a great year for FSR 4 with almost 60 titles added to the list since its first introduction and more on the way. While the FidelityFX game list expands thanks to continued and timely delivery of newer SDKs, it looks like AMD has silently been working on a major update for FSR, which is called FSR Redstone. Today at Computex, AMD is finally taking the lid off FSR Redstone, which will introduce three new features: Neural Radiance Cache, Machine Learning Ray Regeneration, and Machine Learning Frame Generation. These new technologies are expected to be added to the FSR feature set in the Redstone update by 2H 2025 and will not just improve overall performance but also improve visual fidelity. So the first part of FSR Radiance is straight up NRC or Neural Radiance Cache, which checks how light bounces in the scene to help predict and store indirect lighting. This is similar to NVIDIA's Neural Radiance Cache, which most recently saw an updated version implanted within Portal RTX. Next is FSR Redstone "Ray Regeneration," which is the direct competition to NVIDIA's DLSS "Ray Reconstruction". With Ray Regeneration, a trained neural network is used to regenerate pixels that can not be accurately path-traced. Ray Regeneration uses machine learning to predict and filter grainy noise in real time. NVIDIA's methodology is to use its own RR solution to replace denoisers built within game engines. We have seen Ray Reconstruction bring more performance, so that might also be the case with Ray Regeneration. AMD is further enhancing the "Super Resolution" upscaling capabilities with FSR Redstone. This is achieved with an enhanced ML model and, finally, we have machine learning-assisted frame-gen & that takes the visual fidelity to the next level. Just like AMD's FSR 4, FSR Redstone will only be compatible with RDNA 4 GPUs at launch,AM but it is possible that future updates might bring some features down to older RDNA architectures. With that said, we can't wait till AMD shares more information on FSR Redstone in the coming months. Deal of the Day
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