We need to stop thinking every gameplay element with friction is something to be fixed. This is something I've been beating the drum for awhile, making a previous thread about similar, but I watched this video that was posted in the Arc..."> We need to stop thinking every gameplay element with friction is something to be fixed. This is something I've been beating the drum for awhile, making a previous thread about similar, but I watched this video that was posted in the Arc..." /> We need to stop thinking every gameplay element with friction is something to be fixed. This is something I've been beating the drum for awhile, making a previous thread about similar, but I watched this video that was posted in the Arc..." />

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We need to stop thinking every gameplay element with friction is something to be fixed.

This is something I've been beating the drum for awhile, making a previous thread about similar, but I watched this video that was posted in the Arc Raiders thread that had me feeling like someone gets it.

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For the context, the video is discussing gams that are intended to be played for a great many hours, not a game you play once or twice and then stop. But it talks about how friction is part of the stuff you learn that...
#need #stop #thinking #every #gameplay
We need to stop thinking every gameplay element with friction is something to be fixed.
This is something I've been beating the drum for awhile, making a previous thread about similar, but I watched this video that was posted in the Arc Raiders thread that had me feeling like someone gets it. View: For the context, the video is discussing gams that are intended to be played for a great many hours, not a game you play once or twice and then stop. But it talks about how friction is part of the stuff you learn that... #need #stop #thinking #every #gameplay
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We need to stop thinking every gameplay element with friction is something to be fixed.
This is something I've been beating the drum for awhile, making a previous thread about similar, but I watched this video that was posted in the Arc Raiders thread that had me feeling like someone gets it. View: https://youtube.com/shorts/pSd4HSaWTig?si=KrAgyFxChd2b7ZPa For the context, the video is discussing gams that are intended to be played for a great many hours, not a game you play once or twice and then stop. But it talks about how friction is part of the stuff you learn that... Read more
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