[Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is..."> [Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is..." /> [Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is..." />

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[Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours

Angie
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Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours

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Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million:

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Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there.

I'm looking at you, Malenia and Promised Consort Radahn.
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Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat.

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The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are:

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The results are striking:

64% of Elden Ring players on Steam have played for over 50 hoursPlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty
Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7%But perhaps most remarkably of all, almost 700K players across PlayStationand Steamhave played Elden Ring for over 500 hours. Talk about dedication!

Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours

Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time.

alineaanalytics.com

 

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Angie
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Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat.

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I think this is the craziest stat for me.
A game so hard having 10% of the players to unlock all trophies. 

Last edited: Today at 5:32 AM

Kalentan
Member

Oct 25, 2017

50,699

2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range.
 

ResetGreyWolf
Member

Oct 27, 2017

6,768

That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die?
 

dusan
Member

Aug 2, 2020

6,763

Nightreign trainings begins.

 

Jolkien
Member

Oct 25, 2017

4,310

Anchorage/Alaska

Angie said:

I think this is the craziest stat for me.

A game so hard having 10% of the players to unlock all trophies. And that includes the DLC
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I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well 

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Angie
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Jolkien said:

I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as wellClick to expand...
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That is why is crazy to me

Minecraft Platinum

The game not even hard 

PlayBee
One Winged Slayer
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Nov 8, 2017

6,738

Angie said:

I think this is the craziest stat for me.

A game so hard having 10% of the players to unlock all trophies. And that includes the DLC
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There are no DLC trophies
 

EvilBoris
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Oct 29, 2017

18,087

Does steam make this available or is this estimations from sites that look at user activity?
 

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Angie
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PlayBee said:

There are no DLC trophies

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The expansion didn't had any Trophy?
 

PlayBee
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Angie said:

The expansion didn't had any Trophy?

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Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC
 

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Angie
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PlayBee said:

Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC

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I was not aware of that. I will edit it out.

Always assumed that expansions had Trophies. But I never played them. 

southwest
Member

Sep 15, 2022

2,759

Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation.
 

antitrop
Member

Oct 25, 2017

14,949

There are only three games I've topped 100 hours on a single playthrough: Elden Ring, Baldur's Gate 3, and Final Fantasy VII Rebirth.
 

Necron
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Oct 25, 2017

9,850

Switzerland

10% got all the trophies/achievements?!I did it for both PC and PS5.  

Mung
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Nov 2, 2017

4,454

PS sales much closer to PC than I expected.
 

Last edited: Today at 6:00 AM

Dyno
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Oct 25, 2017

16,830

Angie said:

I think this is the craziest stat for me.

A game so hard having 10% of the players to unlock all trophies.
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If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.
 

ArjanN
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Oct 25, 2017

11,493

Dyno said:

If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.

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Angie said:

That is why is crazy to me

Minecraft Platinum

The game not even hard
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Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.

I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. 

Last edited: Today at 5:59 AM

Menome
"This guy are sick"
Member

Oct 25, 2017

7,133

I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam.

Yeah, I kinda like this game. 

Creamium
Member

Oct 25, 2017

10,466

Belgium

The high 100% achievement stat is crazy. People really went in on ER.

I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point. 

Shahadan
Member

Oct 27, 2017

5,591

I should have been an analyst
 

Nateo
Member

Oct 27, 2017

8,987

Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game.
 

Mr.Deadshot
Member

Oct 27, 2017

23,203

I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition.
 

FF Seraphim
Member

Oct 26, 2017

16,615

Tokyo

Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage.

God damn.
Let me check my stats:
Yep 100%, 215 hours as well.
Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement. 

Dyno
AVALANCHE
The Fallen

Oct 25, 2017

16,830

ArjanN said:

Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.

I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.
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Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game.

I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too 

Redis
Member

Mar 1, 2025

222

I have 520h+ on PS4/5.

Also played around 25h on my brother 's Series X.
Will definitely replay it on Switch 2 this year.
Game is generational. 

Last edited: Today at 6:34 AM

Z'ard
"This guy are sick"
Member

Mar 5, 2019

1,550

Ukraine

Yeah i have over 500 hours as well and i'll definitely play it again at one point.
 

thezboson
Member

Oct 27, 2017

1,380

I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro.

Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time. 

Bede-x
Member

Oct 25, 2017

12,058

To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now.

Seems to have done well everywhere though. 

jaymzi
Member

Jul 22, 2019

7,202

First I thought how is this possible as 45% is more than the amount of people that finished the game.

Then I realised Elden Ring can easily take over 100 hours to finish. 

onibirdo
Member

Dec 9, 2020

3,590

GOAT
 

raketenrolf
Member

Oct 28, 2017

5,919

Germany

Yeah, it's already one of the best games of all time, easily.

I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon. 

Mephissto
Member

Mar 8, 2024

1,231

Pretty insane. Considering how much it sold especially.
 

Rud
Member

Mar 3, 2025

140

United States

Dyno said:

If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.

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You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.
 

Gelf
Member

Oct 27, 2017

6,156

I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours.

I'm nowhere close to getting 100% though. 

Oliver James
Avenger

Oct 25, 2017

9,838

Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?
 

Dyno
AVALANCHE
The Fallen

Oct 25, 2017

16,830

Rud said:

You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.

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Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge.

You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience 

hydrophilic attack
went to hypogean jail
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Oct 25, 2017

23,622

Sweden

wow that's a big difference in completion percentage between platforms
 

Western Yokai
Member

Feb 14, 2025

175

The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty.

Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat. 

Rud
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Mar 3, 2025

140

United States

Dyno said:

Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge.

You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience
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Shared experiences are a big difference makers with these games i think.

In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could.

Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something 

Last edited: Today at 7:17 AM

Flying Caterpillar
Member

Aug 14, 2024

202

I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC. 

mrmickfran
The Fallen

Oct 27, 2017

33,239

Gongaga

I keep meaning to go for my last trophies too, I just got to do the other ending trophies.
 

Last edited: Today at 7:19 AM

Menchin
Member

Apr 1, 2019

6,012

Oliver James said:

Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?

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If you liked those games then you'll probably like this too so go for it 

Rainer516
Member

Oct 29, 2017

1,491

I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind.
 

RPGam3r
Member

Oct 27, 2017

16,450

ArjanN said:

Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.

I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.
Click to expand...
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Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft. 

jotun?
Member

Oct 28, 2017

5,167

I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now
 

Altima VII
Member

Mar 2, 2025

177

To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam.
 

Kill3r7
Member

Oct 25, 2017

29,077

202 hours on Xbox but that includes the DLC.
 

CladInShadows
Member

May 2, 2024

292

The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game.

It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place. 

Sumio Mondo
Member

Oct 25, 2017

10,753

United Kingdom

I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.
 
#alinea #analytics #elden #rings #player
[Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours
Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Click to expand... Click to shrink... Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million: Click to expand... Click to shrink... Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there. I'm looking at you, Malenia and Promised Consort Radahn. Click to expand... Click to shrink... Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are: Click to expand... Click to shrink... The results are striking: 64% of Elden Ring players on Steam have played for over 50 hoursPlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7%But perhaps most remarkably of all, almost 700K players across PlayStationand Steamhave played Elden Ring for over 500 hours. Talk about dedication! Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time. alineaanalytics.com   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies.  Last edited: Today at 5:32 AM Kalentan Member Oct 25, 2017 50,699 2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range.   ResetGreyWolf Member Oct 27, 2017 6,768 That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die?   dusan Member Aug 2, 2020 6,763 Nightreign trainings begins.   Jolkien Member Oct 25, 2017 4,310 Anchorage/Alaska Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well  OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Jolkien said: I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as wellClick to expand... Click to shrink... That is why is crazy to me Minecraft Platinum The game not even hard  PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... There are no DLC trophies   EvilBoris Prophet of Truth - HDTVtest Verified Oct 29, 2017 18,087 Does steam make this available or is this estimations from sites that look at user activity?   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: There are no DLC trophies Click to expand... Click to shrink... The expansion didn't had any Trophy?   PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: The expansion didn't had any Trophy? Click to expand... Click to shrink... Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC Click to expand... Click to shrink... I was not aware of that. I will edit it out. Always assumed that expansions had Trophies. But I never played them.  southwest Member Sep 15, 2022 2,759 Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation.   antitrop Member Oct 25, 2017 14,949 There are only three games I've topped 100 hours on a single playthrough: Elden Ring, Baldur's Gate 3, and Final Fantasy VII Rebirth.   Necron ▲ Legend ▲ Member Oct 25, 2017 9,850 Switzerland 10% got all the trophies/achievements?!I did it for both PC and PS5. 👁️   Mung Member Nov 2, 2017 4,454 PS sales much closer to PC than I expected.   Last edited: Today at 6:00 AM Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. Click to expand... Click to shrink... If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.   ArjanN Member Oct 25, 2017 11,493 Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... Angie said: That is why is crazy to me Minecraft Platinum The game not even hard Click to expand... Click to shrink... Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.  Last edited: Today at 5:59 AM Menome "This guy are sick" Member Oct 25, 2017 7,133 I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam. Yeah, I kinda like this game.  Creamium Member Oct 25, 2017 10,466 Belgium The high 100% achievement stat is crazy. People really went in on ER. I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point.  Shahadan Member Oct 27, 2017 5,591 I should have been an analyst   Nateo Member Oct 27, 2017 8,987 Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game.   Mr.Deadshot Member Oct 27, 2017 23,203 I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition.   FF Seraphim Member Oct 26, 2017 16,615 Tokyo Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage. God damn. Let me check my stats: Yep 100%, 215 hours as well. Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement.  Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game. I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too  Redis Member Mar 1, 2025 222 I have 520h+ on PS4/5. Also played around 25h on my brother 's Series X. Will definitely replay it on Switch 2 this year. Game is generational.  Last edited: Today at 6:34 AM Z'ard "This guy are sick" Member Mar 5, 2019 1,550 Ukraine Yeah i have over 500 hours as well and i'll definitely play it again at one point.   thezboson Member Oct 27, 2017 1,380 I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro. Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time.  Bede-x Member Oct 25, 2017 12,058 To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now. Seems to have done well everywhere though.  jaymzi Member Jul 22, 2019 7,202 First I thought how is this possible as 45% is more than the amount of people that finished the game. Then I realised Elden Ring can easily take over 100 hours to finish.  onibirdo Member Dec 9, 2020 3,590 GOAT   raketenrolf Member Oct 28, 2017 5,919 Germany Yeah, it's already one of the best games of all time, easily. I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon.  Mephissto Member Mar 8, 2024 1,231 Pretty insane. Considering how much it sold especially.   Rud Member Mar 3, 2025 140 United States Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.   Gelf Member Oct 27, 2017 6,156 I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours. I'm nowhere close to getting 100% though.  Oliver James Avenger Oct 25, 2017 9,838 Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?   Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Rud said: You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about. Click to expand... Click to shrink... Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience  hydrophilic attack went to hypogean jail Member Oct 25, 2017 23,622 Sweden wow that's a big difference in completion percentage between platforms   Western Yokai Member Feb 14, 2025 175 The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty. Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat.  Rud Member Mar 3, 2025 140 United States Dyno said: Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience Click to expand... Click to shrink... Shared experiences are a big difference makers with these games i think. In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could. Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something  Last edited: Today at 7:17 AM Flying Caterpillar Member Aug 14, 2024 202 I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC.  mrmickfran The Fallen Oct 27, 2017 33,239 Gongaga I keep meaning to go for my last trophies too, I just got to do the other ending trophies.   Last edited: Today at 7:19 AM Menchin Member Apr 1, 2019 6,012 Oliver James said: Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player? Click to expand... Click to shrink... If you liked those games then you'll probably like this too so go for it  Rainer516 Member Oct 29, 2017 1,491 I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind.   RPGam3r Member Oct 27, 2017 16,450 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft.  jotun? Member Oct 28, 2017 5,167 I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now   Altima VII Member Mar 2, 2025 177 To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam.   Kill3r7 Member Oct 25, 2017 29,077 202 hours on Xbox but that includes the DLC.   CladInShadows Member May 2, 2024 292 The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game. It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place.  Sumio Mondo Member Oct 25, 2017 10,753 United Kingdom I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.   #alinea #analytics #elden #rings #player
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[Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours
Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Click to expand... Click to shrink... Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million: Click to expand... Click to shrink... Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there. I'm looking at you, Malenia and Promised Consort Radahn. Click to expand... Click to shrink... Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are: Click to expand... Click to shrink... The results are striking: 64% of Elden Ring players on Steam have played for over 50 hours (versus 49% for PlayStation players) PlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7% (almost 5 million players for PlayStation) But perhaps most remarkably of all, almost 700K players across PlayStation (2.7%) and Steam (2.1%) have played Elden Ring for over 500 hours. Talk about dedication! Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time. alineaanalytics.com   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies.  Last edited: Today at 5:32 AM Kalentan Member Oct 25, 2017 50,699 2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range.   ResetGreyWolf Member Oct 27, 2017 6,768 That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die?   dusan Member Aug 2, 2020 6,763 Nightreign trainings begins.   Jolkien Member Oct 25, 2017 4,310 Anchorage/Alaska Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well (on PlayStation)  OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Jolkien said: I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well (on PlayStation) Click to expand... Click to shrink... That is why is crazy to me Minecraft Platinum The game not even hard  PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... There are no DLC trophies   EvilBoris Prophet of Truth - HDTVtest Verified Oct 29, 2017 18,087 Does steam make this available or is this estimations from sites that look at user activity?   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: There are no DLC trophies Click to expand... Click to shrink... The expansion didn't had any Trophy?   PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: The expansion didn't had any Trophy? Click to expand... Click to shrink... Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC Click to expand... Click to shrink... I was not aware of that. I will edit it out. Always assumed that expansions had Trophies. But I never played them.  southwest Member Sep 15, 2022 2,759 Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation.   antitrop Member Oct 25, 2017 14,949 There are only three games I've topped 100 hours on a single playthrough: Elden Ring (110), Baldur's Gate 3 (130), and Final Fantasy VII Rebirth (120).   Necron ▲ Legend ▲ Member Oct 25, 2017 9,850 Switzerland 10% got all the trophies/achievements?! [Insanity] I did it for both PC and PS5. 👁️   Mung Member Nov 2, 2017 4,454 PS sales much closer to PC than I expected.   Last edited: Today at 6:00 AM Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. Click to expand... Click to shrink... If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.   ArjanN Member Oct 25, 2017 11,493 Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... Angie said: That is why is crazy to me Minecraft Platinum The game not even hard Click to expand... Click to shrink... Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.  Last edited: Today at 5:59 AM Menome "This guy are sick" Member Oct 25, 2017 7,133 I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam. Yeah, I kinda like this game.  Creamium Member Oct 25, 2017 10,466 Belgium The high 100% achievement stat is crazy. People really went in on ER. I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point.  Shahadan Member Oct 27, 2017 5,591 I should have been an analyst   Nateo Member Oct 27, 2017 8,987 Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game.   Mr.Deadshot Member Oct 27, 2017 23,203 I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition.   FF Seraphim Member Oct 26, 2017 16,615 Tokyo Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage. God damn. Let me check my stats: Yep 100%, 215 hours as well. Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement.  Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game. I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too  Redis Member Mar 1, 2025 222 I have 520h+ on PS4/5 (two Platinum trophies, around 8 full playthroughs and two SotE playthroughs+ one rune level 1 run). Also played around 25h on my brother 's Series X. Will definitely replay it on Switch 2 this year. Game is generational.  Last edited: Today at 6:34 AM Z'ard "This guy are sick" Member Mar 5, 2019 1,550 Ukraine Yeah i have over 500 hours as well and i'll definitely play it again at one point.   thezboson Member Oct 27, 2017 1,380 I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro. Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time.  Bede-x Member Oct 25, 2017 12,058 To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now. Seems to have done well everywhere though.  jaymzi Member Jul 22, 2019 7,202 First I thought how is this possible as 45% is more than the amount of people that finished the game. Then I realised Elden Ring can easily take over 100 hours to finish.  onibirdo Member Dec 9, 2020 3,590 GOAT   raketenrolf Member Oct 28, 2017 5,919 Germany Yeah, it's already one of the best games of all time, easily. I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon.  Mephissto Member Mar 8, 2024 1,231 Pretty insane. Considering how much it sold especially.   Rud Member Mar 3, 2025 140 United States Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.   Gelf Member Oct 27, 2017 6,156 I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours. I'm nowhere close to getting 100% though.  Oliver James Avenger Oct 25, 2017 9,838 Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?   Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Rud said: You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about. Click to expand... Click to shrink... Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience  hydrophilic attack went to hypogean jail Member Oct 25, 2017 23,622 Sweden wow that's a big difference in completion percentage between platforms   Western Yokai Member Feb 14, 2025 175 The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty. Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat.  Rud Member Mar 3, 2025 140 United States Dyno said: Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience Click to expand... Click to shrink... Shared experiences are a big difference makers with these games i think. In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could. Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something ("nobody told you to play on Ultra hard don't try to flex on my like that makes you better" or something like that)  Last edited: Today at 7:17 AM Flying Caterpillar Member Aug 14, 2024 202 I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC.  mrmickfran The Fallen Oct 27, 2017 33,239 Gongaga I keep meaning to go for my last trophies too, I just got to do the other ending trophies.   Last edited: Today at 7:19 AM Menchin Member Apr 1, 2019 6,012 Oliver James said: Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player? Click to expand... Click to shrink... If you liked those games then you'll probably like this too so go for it  Rainer516 Member Oct 29, 2017 1,491 I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind.   RPGam3r Member Oct 27, 2017 16,450 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft.  jotun? Member Oct 28, 2017 5,167 I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now   Altima VII Member Mar 2, 2025 177 To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam.   Kill3r7 Member Oct 25, 2017 29,077 202 hours on Xbox but that includes the DLC.   CladInShadows Member May 2, 2024 292 The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game. It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place.  Sumio Mondo Member Oct 25, 2017 10,753 United Kingdom I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.