Cozy Games Free & Open-Source Godot Add-Ons Cozy Games Free & Open-Source Godot Add-Ons / News, Resources / May 31, 2025 / Add-On, Godot The folks over at Cozy Cube Games have provided a GitHub repository that offers a..."> Cozy Games Free & Open-Source Godot Add-Ons Cozy Games Free & Open-Source Godot Add-Ons / News, Resources / May 31, 2025 / Add-On, Godot The folks over at Cozy Cube Games have provided a GitHub repository that offers a..." /> Cozy Games Free & Open-Source Godot Add-Ons Cozy Games Free & Open-Source Godot Add-Ons / News, Resources / May 31, 2025 / Add-On, Godot The folks over at Cozy Cube Games have provided a GitHub repository that offers a..." />

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Cozy Games Free & Open-Source Godot Add-Ons

Cozy Games Free & Open-Source Godot Add-Ons / News, Resources / May 31, 2025 / Add-On, Godot

The folks over at Cozy Cube Games have provided a GitHub repository that offers a fantastic collection of tools to enhance your Godot game development workflow. Here’s a look at 14 of the add-ons you can find there, all of which are available under the MIT open-source license and implemented using 100% GDScript.
The repository consists of the following free add-ons for the Godot game engine:
area_lights: Enhances lighting capabilities within your scenes.
control_proxies:
doodle_texture:  Create textures directly in Godot by doodling or sketching, perfect for prototyping and “sticky notes”.
editor_relays: This add-on allows you to manage the Godot Editor from your application at run-time.
gizmo_presets: Gain precise control over the visibility of Gizmos in Godot. Show/hide them all, or create and toggle your own custom presets.
light_shafts: Add breathtaking volumetric light scattering effects, often known as “god rays,” to your scenes.
lines_and_trails_3d: Easily create and manage dynamic 3D lines and trail effects for projectiles, movement paths, and more.
manual_multimesh: Optimize your scenes by gaining more direct control over MultiMeshInstances, perfect for rendering many similar meshes efficiently.
nine_patch_mesh: Create scalable 3D nine-patch meshes, ideal for flexible UI elements or environment pieces with repeating borders and centers.
parallel_scene_views: Boost your productivity by viewing and interacting with multiple scene views simultaneously within the editor.
preview_2d: Seamlessly integrate 2D and 3D workflows by adding a button to preview your 2D viewport directly from a 3D scene.
procedural_texture_baker: Generate and bake unique procedural textures directly within Godot, saving time and adding variety.
tile_path_3d: Effortlessly instance 3D objects along a spline path. Perfect for creating paths, roads, fences, and other repeating environmental details.
transform_clusters: Once again, not really sure the use case on this one
Key Links
Cozy Cube Games Godot Add-Ons GitHub Repository
Cozy Cube Games Homepage
You can learn more about the Cozy Cube Games add-ons for the Godot game engine as well as see many of them in action in the video below.
#cozy #games #free #ampamp #opensource
Cozy Games Free & Open-Source Godot Add-Ons
Cozy Games Free & Open-Source Godot Add-Ons / News, Resources / May 31, 2025 / Add-On, Godot The folks over at Cozy Cube Games have provided a GitHub repository that offers a fantastic collection of tools to enhance your Godot game development workflow. Here’s a look at 14 of the add-ons you can find there, all of which are available under the MIT open-source license and implemented using 100% GDScript. The repository consists of the following free add-ons for the Godot game engine: area_lights: Enhances lighting capabilities within your scenes. control_proxies: doodle_texture:  Create textures directly in Godot by doodling or sketching, perfect for prototyping and “sticky notes”. editor_relays: This add-on allows you to manage the Godot Editor from your application at run-time. gizmo_presets: Gain precise control over the visibility of Gizmos in Godot. Show/hide them all, or create and toggle your own custom presets. light_shafts: Add breathtaking volumetric light scattering effects, often known as “god rays,” to your scenes. lines_and_trails_3d: Easily create and manage dynamic 3D lines and trail effects for projectiles, movement paths, and more. manual_multimesh: Optimize your scenes by gaining more direct control over MultiMeshInstances, perfect for rendering many similar meshes efficiently. nine_patch_mesh: Create scalable 3D nine-patch meshes, ideal for flexible UI elements or environment pieces with repeating borders and centers. parallel_scene_views: Boost your productivity by viewing and interacting with multiple scene views simultaneously within the editor. preview_2d: Seamlessly integrate 2D and 3D workflows by adding a button to preview your 2D viewport directly from a 3D scene. procedural_texture_baker: Generate and bake unique procedural textures directly within Godot, saving time and adding variety. tile_path_3d: Effortlessly instance 3D objects along a spline path. Perfect for creating paths, roads, fences, and other repeating environmental details. transform_clusters: Once again, not really sure the use case on this one Key Links Cozy Cube Games Godot Add-Ons GitHub Repository Cozy Cube Games Homepage You can learn more about the Cozy Cube Games add-ons for the Godot game engine as well as see many of them in action in the video below. #cozy #games #free #ampamp #opensource
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Cozy Games Free & Open-Source Godot Add-Ons
Cozy Games Free & Open-Source Godot Add-Ons / News, Resources / May 31, 2025 / Add-On, Godot The folks over at Cozy Cube Games have provided a GitHub repository that offers a fantastic collection of tools to enhance your Godot game development workflow. Here’s a look at 14 of the add-ons you can find there, all of which are available under the MIT open-source license and implemented using 100% GDScript. The repository consists of the following free add-ons for the Godot game engine: area_lights: Enhances lighting capabilities within your scenes. control_proxies: doodle_texture:  Create textures directly in Godot by doodling or sketching, perfect for prototyping and “sticky notes”. editor_relays: This add-on allows you to manage the Godot Editor from your application at run-time. gizmo_presets: Gain precise control over the visibility of Gizmos in Godot. Show/hide them all, or create and toggle your own custom presets. light_shafts: Add breathtaking volumetric light scattering effects, often known as “god rays,” to your scenes. lines_and_trails_3d: Easily create and manage dynamic 3D lines and trail effects for projectiles, movement paths, and more. manual_multimesh: Optimize your scenes by gaining more direct control over MultiMeshInstances, perfect for rendering many similar meshes efficiently. nine_patch_mesh: Create scalable 3D nine-patch meshes, ideal for flexible UI elements or environment pieces with repeating borders and centers. parallel_scene_views: Boost your productivity by viewing and interacting with multiple scene views simultaneously within the editor. preview_2d: Seamlessly integrate 2D and 3D workflows by adding a button to preview your 2D viewport directly from a 3D scene. procedural_texture_baker: Generate and bake unique procedural textures directly within Godot, saving time and adding variety. tile_path_3d: Effortlessly instance 3D objects along a spline path. Perfect for creating paths, roads, fences, and other repeating environmental details. transform_clusters: Once again, not really sure the use case on this one Key Links Cozy Cube Games Godot Add-Ons GitHub Repository Cozy Cube Games Homepage You can learn more about the Cozy Cube Games add-ons for the Godot game engine as well as see many of them in action in the video below.
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