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How to create facial blendshapes using photogrammetry
Sunday, September 22nd, 2024Posted by Jim ThackerHow to create facial blendshapes using photogrammetryhtml PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"The Gnomon Workshop has released Creating Facial Blendshapes Using Photogrammetry, a new video tutorial recorded by Blur Studio Facial Modeler Adam Spring.The workshop a masterclass in scanning facial expressions and processing the scan data into blendshapes for use in a FACS-based facial rig provides over four hours of video training in Lightroom, Metashape, Maya, ZBrush, Wrap and Photoshop.Convert 3D scans of an actor into blendshapes for use in a FACS-based facial rigIn the tutorial, Spring reveals how to capture an actors facial expressions and process the scan data into blendshapes that can be used in a FACS-based facial animation rig.He begins by capturing source photos using a DSLR camera, converting them into 3D scans in photogrammetry software Metashape.Spring then cleans and wraps the raw scan data, using ZBrush to isolate different areas of the scans to create multiple blendshapes that can be imported into Maya.Finally, he explores how to create a blendshape rig in Maya, creating a dynamic shader set-up in which expression texture maps are driven dynamically by individual facial shapes.The workflow is suitable for use in either a games or visual effects pipeline.About the artistAdam Spring is a Facial Modeler at VFX and animation facility Blur Studio.Over the past five years, he has also worked on character pipelines for clients including MPC, Activision and Ubisoft, focusing specifically on facial modeling and FACS.Pricing and availabilityCreating Facial Blendshapes Using Photogrammetry is available via a subscription to The Gnomon Workshop, which provides access to over 300 tutorials.Subscriptions cost $57/month or $519/year. Free trials are available.Read more about Creating Facial Blendshapes Using PhotogrammetryHave your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we dont post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.Full disclosure: CG Channel is owned by Gnomon.Latest NewsHow to create facial blendshapes using photogrammetryNew Gnomon Workshop tutorial reveals how to process 3D scans of an actor for use in a FACS-based facial animation rig in Maya.Sunday, September 22nd, 2024Otoy releases OctaneRender 2024.1Discover the new features in the latest version of the GPU renderer - and which features are now scheduled for future releases.Saturday, September 21st, 2024Unity previews its roadmap for Unity 6.1 and beyondCheck out the new features due in the game engine in 2025, including updates to rendering, world building and animation.Friday, September 20th, 2024How Unity created Time Ghost, its beautiful Unity 6 tech demoDiscover how the new graphics and simulation features in Unity 6 were used to create the demo, which runs in real time on a GeForce 4090 GPU.Friday, September 20th, 2024LightWave Digital releases LightWave 2024.13D modeling and animation software gets new tools for copying and pasting animations, and for controlling depth of field in renders.Thursday, September 19th, 2024Adobe releases Substance 3D Painter 10.1Check out the changes to the 3D texture painting app, including the Embroidery decal material, eight new filters, and better USD support.Wednesday, September 18th, 2024More NewsEpic is making Megascans free to all - but only until the end of 2024Epic Games to launch its Fab marketplace in October 2024Tutorial: Creating Efficient Digital Doubles for VFXKiri Engine 3.10 and 3.11 are outMaxon releases Red Giant 2025Check out the new machine learning tools in Silhouette 2024.5Unity scraps controversial Runtime Fee but raises pricesZibraVDB: real-time volumetric rendering in virtual productionSitni Sati releases FumeFX 6.5 for 3ds MaxNekki releases Cascadeur 2024.2Adobe releases Substance 3D Modeler 1.14Adobe releases Photoshop 25.12Older Posts
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