New ‘Dungeons & Dragons’ Single-Player Video Game in the Works “Dungeons & Dragons” IP owner Wizards of the Coast is moving on from its “Baldur’s Gate” video game franchise with a new single-player action-adventure game set in..."> New ‘Dungeons & Dragons’ Single-Player Video Game in the Works “Dungeons & Dragons” IP owner Wizards of the Coast is moving on from its “Baldur’s Gate” video game franchise with a new single-player action-adventure game set in..." /> New ‘Dungeons & Dragons’ Single-Player Video Game in the Works “Dungeons & Dragons” IP owner Wizards of the Coast is moving on from its “Baldur’s Gate” video game franchise with a new single-player action-adventure game set in..." />

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New ‘Dungeons & Dragons’ Single-Player Video Game in the Works

“Dungeons & Dragons” IP owner Wizards of the Coast is moving on from its “Baldur’s Gate” video game franchise with a new single-player action-adventure game set in the world of the popular tabletop fantasy roleplaying game.

From game developer Giant Skull, the untitled project based on the “D&D” world is “marks a definitive moment in both companies’ gaming ambitions,” per the Hasbro-owned Wizards of the Coast. The game is currently in development for PC and console as part of a new exclusive publishing agreement Wizards has signed with Giant Skull.

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The deal comes on the heels of the end of Wizards’ pact with “Baldur’s Gate 3” maker Larian Studios.

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In addition to this new project, Wizards of the Coast’s growing lineup of current and upcoming games includes: “Exodus,” an epic sci-fi RPG that puts players at the center of an emotional story; a game centered on Snake Eyes, the legendary ninja/commando from “G.I. Joe”; another “Dungeons & Dragons” action-adventure game centered around magic; and an untitled project from studio Skeleton Key that the company says “blends suspense, horror and memorable gameplay experiences.” The Wizards of the Coast team also continues to expand ongoing online game “Magic: The Gathering Arena.”

Founded by CEO Stig Asmussen, who was most recently the game director of “Star Wars Jedi: Survivor” and “Star Wars Jedi: Fallen Order” for Respawn Entertainment and EA, Giant Skull was founded in 2023. Asmussen has also previously worked as the game director on “God of War III” and the art director for “God of War II” at Sony Santa Monica.

“Stig and the team at Giant Skull are exactly the type of exceptionally talented creators we want to work with, and I’m so happy to be reuniting with him on this new project,” Wizards of the Coast chief and digital gaming president at Hasbro John Hight said. “In our time working together on ‘God of War I’ got to see firsthand Stig’s artistry and expertise, and he and the Giant Skull team are the perfect fit for our new game. Worldbuilding and storytelling is in our DNA, and this collaboration reflects our evolution and commitment to our ‘Playing to Win’ strategy, building a stronger presence in digital play. We look forward to revealing more about this brand-new ‘Dungeons & Dragons’ game in the future.”

“Our talented and experienced team at Giant Skull is built on creativity and curiosity,” Asmussen said. “Our goal is to craft a rich new ‘Dungeons & Dragons’ universe filled with immersive storytelling, heroic combat and exhilarating traversal that players will fully embrace.”
#new #dungeons #ampamp #dragons #singleplayer
New ‘Dungeons & Dragons’ Single-Player Video Game in the Works
“Dungeons & Dragons” IP owner Wizards of the Coast is moving on from its “Baldur’s Gate” video game franchise with a new single-player action-adventure game set in the world of the popular tabletop fantasy roleplaying game. From game developer Giant Skull, the untitled project based on the “D&D” world is “marks a definitive moment in both companies’ gaming ambitions,” per the Hasbro-owned Wizards of the Coast. The game is currently in development for PC and console as part of a new exclusive publishing agreement Wizards has signed with Giant Skull. Related Stories The deal comes on the heels of the end of Wizards’ pact with “Baldur’s Gate 3” maker Larian Studios. Popular on Variety In addition to this new project, Wizards of the Coast’s growing lineup of current and upcoming games includes: “Exodus,” an epic sci-fi RPG that puts players at the center of an emotional story; a game centered on Snake Eyes, the legendary ninja/commando from “G.I. Joe”; another “Dungeons & Dragons” action-adventure game centered around magic; and an untitled project from studio Skeleton Key that the company says “blends suspense, horror and memorable gameplay experiences.” The Wizards of the Coast team also continues to expand ongoing online game “Magic: The Gathering Arena.” Founded by CEO Stig Asmussen, who was most recently the game director of “Star Wars Jedi: Survivor” and “Star Wars Jedi: Fallen Order” for Respawn Entertainment and EA, Giant Skull was founded in 2023. Asmussen has also previously worked as the game director on “God of War III” and the art director for “God of War II” at Sony Santa Monica. “Stig and the team at Giant Skull are exactly the type of exceptionally talented creators we want to work with, and I’m so happy to be reuniting with him on this new project,” Wizards of the Coast chief and digital gaming president at Hasbro John Hight said. “In our time working together on ‘God of War I’ got to see firsthand Stig’s artistry and expertise, and he and the Giant Skull team are the perfect fit for our new game. Worldbuilding and storytelling is in our DNA, and this collaboration reflects our evolution and commitment to our ‘Playing to Win’ strategy, building a stronger presence in digital play. We look forward to revealing more about this brand-new ‘Dungeons & Dragons’ game in the future.” “Our talented and experienced team at Giant Skull is built on creativity and curiosity,” Asmussen said. “Our goal is to craft a rich new ‘Dungeons & Dragons’ universe filled with immersive storytelling, heroic combat and exhilarating traversal that players will fully embrace.” #new #dungeons #ampamp #dragons #singleplayer
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New ‘Dungeons & Dragons’ Single-Player Video Game in the Works
“Dungeons & Dragons” IP owner Wizards of the Coast is moving on from its “Baldur’s Gate” video game franchise with a new single-player action-adventure game set in the world of the popular tabletop fantasy roleplaying game. From game developer Giant Skull, the untitled project based on the “D&D” world is “marks a definitive moment in both companies’ gaming ambitions,” per the Hasbro-owned Wizards of the Coast. The game is currently in development for PC and console as part of a new exclusive publishing agreement Wizards has signed with Giant Skull. Related Stories The deal comes on the heels of the end of Wizards’ pact with “Baldur’s Gate 3” maker Larian Studios. Popular on Variety In addition to this new project, Wizards of the Coast’s growing lineup of current and upcoming games includes: “Exodus,” an epic sci-fi RPG that puts players at the center of an emotional story; a game centered on Snake Eyes, the legendary ninja/commando from “G.I. Joe”; another “Dungeons & Dragons” action-adventure game centered around magic; and an untitled project from studio Skeleton Key that the company says “blends suspense, horror and memorable gameplay experiences.” The Wizards of the Coast team also continues to expand ongoing online game “Magic: The Gathering Arena.” Founded by CEO Stig Asmussen, who was most recently the game director of “Star Wars Jedi: Survivor” and “Star Wars Jedi: Fallen Order” for Respawn Entertainment and EA, Giant Skull was founded in 2023. Asmussen has also previously worked as the game director on “God of War III” and the art director for “God of War II” at Sony Santa Monica. “Stig and the team at Giant Skull are exactly the type of exceptionally talented creators we want to work with, and I’m so happy to be reuniting with him on this new project,” Wizards of the Coast chief and digital gaming president at Hasbro John Hight said. “In our time working together on ‘God of War I’ got to see firsthand Stig’s artistry and expertise, and he and the Giant Skull team are the perfect fit for our new game. Worldbuilding and storytelling is in our DNA, and this collaboration reflects our evolution and commitment to our ‘Playing to Win’ strategy, building a stronger presence in digital play. We look forward to revealing more about this brand-new ‘Dungeons & Dragons’ game in the future.” “Our talented and experienced team at Giant Skull is built on creativity and curiosity,” Asmussen said. “Our goal is to craft a rich new ‘Dungeons & Dragons’ universe filled with immersive storytelling, heroic combat and exhilarating traversal that players will fully embrace.”
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