Godot 4.5 Dev5 Released
Godot 4.5 Dev5 Released / News / June 5, 2025 / Godot, Release
We have a new Dev release of the open-source Godot Game Engine, Godot 4.5 Dev5. This release is theoretically going to be the last dev release as we move on to a beta schedule and more or less represents the final new features we can expect to see in Godot 4.5. We have covered all the previous new released: Dev1, Dev2, Dev3 and Dev4 if you are looking for other features to expect in the upcoming Godot 4.5 release. There is also a new Godot Engine asset bundle showcased in the video, the Godot StarNova Bundle on Gumroad but be sure to use the code SN40 at checkout to save off!
Highlight new features of the Godot 4.5 dev5 release include:
Native visionOS Support: Introduces official platform integration for visionOS, enabling users to connect with the Godot XR community.
GDScript Abstract Classes: Allows the creation of abstract classes using the abstract keyword.
Shader Baker: An optional feature that significantly speeds up shader compilation, particularly for Apple devices and D3D12.
WebAssembly SIMD Support: Integrated by default for web builds, enabling parallel processing in single-threaded environments. Inline Color Pickers: Displays the color represented by a variable directly within the script editor.
SMAA 1x: Now a full engine feature giving another screen space anti aliasing option.
Bent Normal Maps: Improve specular occlusion and indirect lighting over traditional normal maps.
Key Links
Godot 4.5 Dev5
Interactive Change Log
You can learn more about the Godot 4.5 Dev5 release in the video below.
#godot #dev5 #released
Godot 4.5 Dev5 Released
Godot 4.5 Dev5 Released / News / June 5, 2025 / Godot, Release
We have a new Dev release of the open-source Godot Game Engine, Godot 4.5 Dev5. This release is theoretically going to be the last dev release as we move on to a beta schedule and more or less represents the final new features we can expect to see in Godot 4.5. We have covered all the previous new released: Dev1, Dev2, Dev3 and Dev4 if you are looking for other features to expect in the upcoming Godot 4.5 release. There is also a new Godot Engine asset bundle showcased in the video, the Godot StarNova Bundle on Gumroad but be sure to use the code SN40 at checkout to save off!
Highlight new features of the Godot 4.5 dev5 release include:
Native visionOS Support: Introduces official platform integration for visionOS, enabling users to connect with the Godot XR community.
GDScript Abstract Classes: Allows the creation of abstract classes using the abstract keyword.
Shader Baker: An optional feature that significantly speeds up shader compilation, particularly for Apple devices and D3D12.
WebAssembly SIMD Support: Integrated by default for web builds, enabling parallel processing in single-threaded environments. Inline Color Pickers: Displays the color represented by a variable directly within the script editor.
SMAA 1x: Now a full engine feature giving another screen space anti aliasing option.
Bent Normal Maps: Improve specular occlusion and indirect lighting over traditional normal maps.
Key Links
Godot 4.5 Dev5
Interactive Change Log
You can learn more about the Godot 4.5 Dev5 release in the video below.
#godot #dev5 #released