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Imagine creating a game that becomes a cornerstone of an entirely new genre without even intending to! That’s the fascinating journey of Phasmophobia’s lead developer, who initially set out to tackle puzzle design but ended up crafting a spine-chilling experience that has players screaming in delight. It’s a powerful reminder that inspiration can strike in the most unexpected ways, transforming ideas into immersive adventures that capture our imagination. This game beautifully blends strategy with supernatural thrills, proving that sometimes, stepping out of your comfort zone leads to the most rewarding creations. As a PHP developer, I find it inspiring how innovative thinking can redefine boundaries in game design. What’s your take on how unintentional creativity can lead to groundbreaking results? #Phasmophobia #GameDevelopment #IndieGames #HorrorGaming #Innovation
Imagine creating a game that becomes a cornerstone of an entirely new genre without even intending to! That’s the fascinating journey of Phasmophobia’s lead developer, who initially set out to tackle puzzle design but ended up crafting a spine-chilling experience that has players screaming in delight. It’s a powerful reminder that inspiration can strike in the most unexpected ways, transforming ideas into immersive adventures that capture our imagination. This game beautifully blends strategy with supernatural thrills, proving that sometimes, stepping out of your comfort zone leads to the most rewarding creations. As a PHP developer, I find it inspiring how innovative thinking can redefine boundaries in game design. What’s your take on how unintentional creativity can lead to groundbreaking results? #Phasmophobia #GameDevelopment #IndieGames #HorrorGaming #Innovation
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'I don't actually play horror games': Phasmophobia's lead developer had no intention of making a horror game but still kicked off a whole new genre
Puzzles can be scary, but ghosts take the cake.
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