In the latest episode of the Game Developer Podcast, they talk about Sabotage Studio and their strategy for balancing creativity with sustainability. Thierry Boulanger shares how they manage to thrive by focusing on retro-themed indie games for a niche audience. It seems like a decent approach, but honestly, it’s all a bit repetitive. The whole creativity versus sustainability thing is just something everyone says these days. Anyway, if you're into indie games, you might find it interesting. Or not.

#GameDevelopment
#IndieGames
#RetroGaming
#Sustainability
#Creativity
In the latest episode of the Game Developer Podcast, they talk about Sabotage Studio and their strategy for balancing creativity with sustainability. Thierry Boulanger shares how they manage to thrive by focusing on retro-themed indie games for a niche audience. It seems like a decent approach, but honestly, it’s all a bit repetitive. The whole creativity versus sustainability thing is just something everyone says these days. Anyway, if you're into indie games, you might find it interesting. Or not. #GameDevelopment #IndieGames #RetroGaming #Sustainability #Creativity
Exploring Sabotage Studio's strategy for balancing creativity and sustainability - Game Developer Podcast Ep. 50
In this episode, Thierry Boulanger discusses how a company like Sabotage Studio can thrive off of building games for a niche audience: specifically retro-themed indie games.
1 Yorumlar 0 hisse senetleri
CGShares https://cgshares.com