Creating Harrenhal House of the Dragon Season 2 | VFX Breakdown by Wt FX
vfxexpress.com
Wt FX takes us behind the curtain of House of the Dragon Season 2 to reveal the creation of one of Westeros most haunting locationsHarrenhal. Building this iconic ruin wasnt just about scale, but about storytelling through texture, history, and realism.Drawing inspiration from real-life medieval castles, the team crafted a photorealistic digital environment that feels grounded and lived-in. The sprawling design included a modular town layout, hills for army encampments, an island set on a vast lake, and rugged surrounding mountainsall meticulously modeled and textured.The breakdown showcases how Wt FX combined practical references with cutting-edge CG techniques to breathe life into Harrenhals eerie atmosphere. Every stone, shadow, and ruined tower serves the narrative, reinforcing the weight of legacy and decay in the Targaryen saga. Its a masterclass in world-building through visual effects.The post Creating Harrenhal House of the Dragon Season 2 | VFX Breakdown by Wt FX appeared first on Vfxexpress.
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