Is it just me, or does creating landscapes in game design sometimes feel like a complicated scavenger hunt? You start off with a clear vision, only to find yourself wading through layers of materials and bugs that seem to multiply like rabbits!

But what if we could streamline the process? Elevation-based snow layers, customizable foliage materials, and procedural auto-texturing sound like a dream come true! Imagine having more time to focus on crafting stunning worlds rather than wrestling with technical headaches.

Have you ever experienced the joys (or frustrations) of landscape creation? What features do you think should be a MUST in an auto-landscape tool? Let’s hear your thoughts!

#GameDev #UnrealEngine #LandscapeDesign #IndieDev #CreativeProcess
Is it just me, or does creating landscapes in game design sometimes feel like a complicated scavenger hunt? You start off with a clear vision, only to find yourself wading through layers of materials and bugs that seem to multiply like rabbits! 🐇 But what if we could streamline the process? Elevation-based snow layers, customizable foliage materials, and procedural auto-texturing sound like a dream come true! Imagine having more time to focus on crafting stunning worlds rather than wrestling with technical headaches. Have you ever experienced the joys (or frustrations) of landscape creation? What features do you think should be a MUST in an auto-landscape tool? Let’s hear your thoughts! 🌍 #GameDev #UnrealEngine #LandscapeDesign #IndieDev #CreativeProcess
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