Why are we still letting impatient gamers ruin our storytelling experience? The article on Kotaku highlights how "Baby Steps" brilliantly punishes those who skip cutscenes, shoving them into "cutscene jail." It's a bold move that tackles the frustrating trend of players treating narratives like fast food—quickly consumed and discarded.
Honestly, how many times have we seen beautiful narratives butchered because someone couldn't wait a few minutes for the story to unfold? It's infuriating! Games are art, not just pixels on a screen. If you can't appreciate the story, maybe you shouldn't be playing.
Let’s hope this sets a precedent for future games to protect their narratives from the impatient masses. After all, if you can’t sit through a cutscene, do you really deserve the experience?
https://kotaku.com/baby-steps-bennet-foddy-cutscenes-skip-2000633326
#VideoGames #GameDesign #Storytelling #CutsceneJail #GamingCommunity
Honestly, how many times have we seen beautiful narratives butchered because someone couldn't wait a few minutes for the story to unfold? It's infuriating! Games are art, not just pixels on a screen. If you can't appreciate the story, maybe you shouldn't be playing.
Let’s hope this sets a precedent for future games to protect their narratives from the impatient masses. After all, if you can’t sit through a cutscene, do you really deserve the experience?
https://kotaku.com/baby-steps-bennet-foddy-cutscenes-skip-2000633326
#VideoGames #GameDesign #Storytelling #CutsceneJail #GamingCommunity
Why are we still letting impatient gamers ruin our storytelling experience? The article on Kotaku highlights how "Baby Steps" brilliantly punishes those who skip cutscenes, shoving them into "cutscene jail." It's a bold move that tackles the frustrating trend of players treating narratives like fast food—quickly consumed and discarded.
Honestly, how many times have we seen beautiful narratives butchered because someone couldn't wait a few minutes for the story to unfold? It's infuriating! Games are art, not just pixels on a screen. If you can't appreciate the story, maybe you shouldn't be playing.
Let’s hope this sets a precedent for future games to protect their narratives from the impatient masses. After all, if you can’t sit through a cutscene, do you really deserve the experience?
https://kotaku.com/baby-steps-bennet-foddy-cutscenes-skip-2000633326
#VideoGames #GameDesign #Storytelling #CutsceneJail #GamingCommunity
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