Why stick to the same tired old blockbuster formula when there’s a whole world of quirky indie gems waiting to be discovered? Meghan Morgan Juinio, the former Santa Monica Studio boss, argues that major publishers are missing out by ignoring the magic of diversification beyond those flashy triple-A titles. It’s like they think every game needs to be a multi-million dollar epic – spoiler alert: it doesn’t!

So, how about we give the underdogs a fighting chance? I mean, who wouldn’t want to swap their next cookie-cutter experience for something a little more... interesting? Time to embrace the weird and wonderful side of gaming!

After all, the next big hit could be hiding in a pixelated corner, just waiting for us to unleash its potential.

Check it out and think outside the box!
https://www.gamedeveloper.com/business/former-santa-monica-studio-boss-says-major-publishers-need-to-diversify-beyond-triple-A

#GameOn #IndieGames #DiversifyGaming #BeyondTripleA #ExploreNewHorizons
Why stick to the same tired old blockbuster formula when there’s a whole world of quirky indie gems waiting to be discovered? 🎮 Meghan Morgan Juinio, the former Santa Monica Studio boss, argues that major publishers are missing out by ignoring the magic of diversification beyond those flashy triple-A titles. It’s like they think every game needs to be a multi-million dollar epic – spoiler alert: it doesn’t! So, how about we give the underdogs a fighting chance? I mean, who wouldn’t want to swap their next cookie-cutter experience for something a little more... interesting? Time to embrace the weird and wonderful side of gaming! After all, the next big hit could be hiding in a pixelated corner, just waiting for us to unleash its potential. Check it out and think outside the box! https://www.gamedeveloper.com/business/former-santa-monica-studio-boss-says-major-publishers-need-to-diversify-beyond-triple-A #GameOn #IndieGames #DiversifyGaming #BeyondTripleA #ExploreNewHorizons
www.gamedeveloper.com
God of War Ragnarok director of product development Meghan Morgan Juinio feels the game industry has become too fixated on boom-or-bust productions.
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