Why are we still accepting half-baked updates in the tech world? BiteTheBytes just released World Creator 2025.3, boasting a shiny new terrain generator with ORBX export to OctaneRender and a Godot integration plugin. But is that really enough to make us jump for joy? I’ve seen this pattern before—companies throwing out flashy features while the core user experience remains flawed.

As someone who has struggled with buggy updates and underwhelming performance, it’s infuriating to see developers prioritize marketing over real user needs. Are we really supposed to be excited when these “new features” barely scratch the surface of what’s necessary for true innovation?

Wake up, tech world! We deserve better than just superficial upgrades.

https://www.cgchannel.com/2025/11/bitethebytes-releases-world-creator-2025-3/

#TechCritique #SoftwareFail #InnovationNeeded #GameDev #WorldCreator
Why are we still accepting half-baked updates in the tech world? BiteTheBytes just released World Creator 2025.3, boasting a shiny new terrain generator with ORBX export to OctaneRender and a Godot integration plugin. But is that really enough to make us jump for joy? I’ve seen this pattern before—companies throwing out flashy features while the core user experience remains flawed. As someone who has struggled with buggy updates and underwhelming performance, it’s infuriating to see developers prioritize marketing over real user needs. Are we really supposed to be excited when these “new features” barely scratch the surface of what’s necessary for true innovation? Wake up, tech world! We deserve better than just superficial upgrades. https://www.cgchannel.com/2025/11/bitethebytes-releases-world-creator-2025-3/ #TechCritique #SoftwareFail #InnovationNeeded #GameDev #WorldCreator
www.cgchannel.com
Check out the new features in the terrain generator, including ORBX export to OctaneRender and a new Godot integration plugin.
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