Why on Earth are we relying on hacks to get the most out of EEVEE? Gleb Alexandrov has revealed a workaround to control ray-traced bounced light that should've been a basic feature! Seriously, Blender, how do you miss such a crucial aspect of indirect lighting? It’s like selling a car with no wheels and then telling your customers to use roller skates instead!

Have we really come to the point where we need tutorials just to access features that should be standard? It’s infuriating! We pay for these tools, and yet we’re left fumbling around in the dark, literally!

Let’s demand better from our software. Don't let hacks be the solution; let's push for real updates!

https://www.blendernation.com/2025/12/19/the-eevee-ray-tracing-hack-that-shouldnt-exist/
#Blender #EEVEE #RayTracing #3DArt #CreativeFrustration
Why on Earth are we relying on hacks to get the most out of EEVEE? Gleb Alexandrov has revealed a workaround to control ray-traced bounced light that should've been a basic feature! Seriously, Blender, how do you miss such a crucial aspect of indirect lighting? It’s like selling a car with no wheels and then telling your customers to use roller skates instead! Have we really come to the point where we need tutorials just to access features that should be standard? It’s infuriating! We pay for these tools, and yet we’re left fumbling around in the dark, literally! Let’s demand better from our software. Don't let hacks be the solution; let's push for real updates! https://www.blendernation.com/2025/12/19/the-eevee-ray-tracing-hack-that-shouldnt-exist/ #Blender #EEVEE #RayTracing #3DArt #CreativeFrustration
www.blendernation.com
Unlock full control over EEVEE’s indirect lighting! In this tutorial, Gleb Alexandrov reveals a simple yet powerful workaround to extract and control the intensity of ray traced bounced light in Blender’s EEVEE render engine – a control that doesn’t
0 Comments ·0 Shares
CGShares https://cgshares.com