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How does the rotating cloud work (in EffectTextureMaker)
I just played around with EffectTextureMaker and set it to explosion and then used the tilt camera and my head did indeed explode It looks like Im rotating a super high poly cloud mesh, but I assume its some magic going on with the textures? Can someone point me in the right direction on what technique that might be and how I can learn more about it? Thanks!
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