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Unreal Engine 5 - Modular Armor Preparations - Action RPG #119
Project Files: https://www.patreon.com/posts/115457192 . This is the 119th episode of the new tutorial series on Action RPG game using Gameplay Ability System. Here we will look into how to add an armor to the existing character we have worked on in the game. We will go through the requirements of the mesh, how it should be rigged and how to prepare the armor mesh to make sure it is ready to be used as a modular component of the full armor of the character. I am using this armor model as an example: https://sketchfab.com/3d-models/5-piece-platemail-metahuman-rigged-d5a36fd5d69640b29bb7e92f72f61608 Animations are sponsored by: https://www.ramsterzanimations.com/ https://www2.unrealengine.com/marketplace/en-US/product/greatsword-anims Full Playlist : Action RPG series with gameplay ability system: https://www.youtube.com/playlist?list=PLNTm9yU0zou7XnRx5MfBbZnfMZJqC6ixz // ! https://www.patreon.com/codelikeme Patrons will have access to project files of all the stuff I do in the channel and other extra benefitsJoin this channel to get access to perks:https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
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