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Anton Mishchenko walks us through the creation of ANEMOIA, a vintage and cozy environment with rich props and a variety of mater...
Anton Mishchenko walks us through the creation of ANEMOIA, a vintage and cozy environment with rich props and a variety of materials, using Blender, Substance 3D Designer, and Unreal Engine, explaining how texturing and post-production help enhance storytelling.Full interview: https://80.lv/articles/how-to-create-a-vintage-look-cozy-house-inspired-by-alan-wake-2-style-mood/
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