The First Descendant Season 2 update 1.2.0 patch notes detail everything new in TFD
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You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Contents hide The First Descendant Season 2 is here! Its been anticipated ever since Nexons reveal and developer commentaries, and it looks fantastic as there is a lot of new content to enjoy from day one as well as anticipate for the beginning of the new year. Nexon has shared The First Descendant update 1.2.0 patch notes for Season 2, and they detail everything new at the beginning of the chapter. The release time for The First Descendant Season 2 is set, and there are a lot of new skins to want along with a new character named Keelan. There are also massive improvements to skins, and Nexon has teased additions well beyond S2 including photo mode in S3, and the addition of more types of companions to expand upon Season 2s best new feature, Fellows. While there is a lot to look forward to in 2025 for TFD, right now Season 2 is just beginning, and Nexon has shared The First Descendant update 1.2.0 patch notes. The First Descendant update 1.2.0 patch notesBelow are The First Descendant update 1.2.0 patch notes for Season 2: New Episode: Void ChaserAn unknown ship has been found abandoned at the Void Abyss where radars could not penetrate. Severely mutated Colossi were also detected to be on the move. Void Chaser, the new episode of Season 2, adds a new main quest and various content related to the Void and Colossus. The new main quest, Void Vessel Alarm, can be started by talking to Nell at the Headquarters after reaching Mastery Rank 8. Even if you proceed with the Void Vessel main quest first, the progress of your existing main quest will remain unchanged.The Bastion of Eternity progresses independently from the main quest. The disappeared Vulgus fleet and Karels schemes will return soon.New Content: Void Vessel Including Vulgus vessels destroyed while crossing dimensions, the Void Space has many drifting spaces. These potential threats called the Void Vessel require investigation operations of the Descendants. The new content, the Void Vessel Investigation Operation, can be started after completing the Unidentified Void Vessel Exploration Operation. Features of the Void Vessel Operation are as follows. Various Champion Vulgus: Champion effects such as Legion Shield that can be destroyed with Descendant Skills, Arche Obstruction that can only be destroyed with firearms are added. Void Vessel Commander Dread Armor Force has been added as a new commander Vulgus. One from three random paths are chosen for the Void Vessel Operation. You can acquire blueprints and materials for Fellow Enhancement Item research, materials for Keelan research, and Crystallization Catalyst research materials by inboxes that can be found on your way. Various tiers of Data Vaults appear per the Commander defeat time, and you can acquire research blueprints, code for the new Descendant Keelan or Fellow, and Crystallization Catalyst research material. If you already own a Fellow, the reward acquisition chance of Data Vault changes. A Decryption Key is needed to open an Inbox. Completing Void Vessel Misson allows you to acquire Decryption Keys.New Descendant: KeelanThe new Descendant Keelan is added. You can acquire research blueprints, codes, and materials from the Void Vessel.Keelan Skills Erosion: Using the skill increases the Acidic Infusion Level and grants Agility at every certain number of times. Agility effect increases the Skill Power and Movement Speed with each stack. Void Corrosion: Target an enemy to fire Void Corrosion and inflict Acidic Decay to the hit target. As the Effect Range increases, the number of Max Target Count increases, inflicting Additional DMG to enemies that are already affected by Acidic Decay. Onslaught: Dash forward to deal Damage to the pierced target and cause an explosion when completed to deal Damage and Knockback to nearby enemies. It inflicts Acidic Decay effect to the hit target and Additional DMG to enemies that are already affected by Acidic Decay. Stack Cooldown is decreased by a certain amount per the number of enemies pierced. While dashing, you do not receive DMG from some traps. Septic Gust: Deal Damage and inflict Acidic Decay to enemies within the range. Enemies already inflicted with Acidic Decay get Blood Rot effect. Enemies inflicted with Blood Rot explode after a certain period of time, dealing damage to nearby enemies. Tremor: If there are enemies within the range inflicted with Acidic Decay, deal Damage in proportion of the stacks count of the targets Acidic Decay. If there are no enemies within range affected by Acidic Decay, the current stacks of Onslaught will increase.Skill Module Focus on Prey: Void Corrosion is converted to target a single target rather than multiple targets with an increased Fire Count. The Max Stacks of Acidic Decay is increased, increasing the peak of Tremor by the Acidic Decay stacks count. Mobile Strike: Converts Septic Gust to grant Adventurous Spirit to the player rather than dealing Damage. While Adventurous Spirit is in effect, using Onslaught does not decrease the stacks count, and causing additional Continuous Damage by granting Accelerate Corrosion to the pierced target. You can acquire Keelan Skill Module from Hard Infiltration Operation, Hard Intercept Battle, and Module Combine.New Descendant: Ultimate Sharen Ultimate Sharen is added. You can acquire Blueprint and code with Amorphous Material. You can acquire Research Material from Infiltration Operation.Skill Modules Area Suppression: Flash Shortsword is converted to throw Daggers to nearby enemies. Daggers pierce through enemies to a certain level. Hit targets get Electrocution debuff, and with a Critical Hit, the Cooldown is recovered by a certain amount by the hit count. Ambushed: Movement Speed increases in the Active Camouflage state. When you kill an enemy or deal a Critical Hit on an enemy, you regain Active Camouflage state with a set chance. Shock Nuts is converted to Frangible Rounds that deal Damage by hitting enemies, inflicting Electrocution to the target. You can acquire Ultimate Sharen Skill Module from Hard Difficulty Intercept Battle and Module Combine.Addition of Ultimate Sharen Amorphous Material Amorphous Material Patterns 003, 005, 016, 051, 077, 086, 093, 101, 109, 110-Variant AA, 117, and 124 can no longer be acquired. You can continue using the Amorphous Materials you already have as before. Added the AC variants of Amorphous Material Patterns 003, 005, 016, 051, 077, 086, 093, 101, 109, 110, 117, and 124. You can acquire Ultimate Sharens Enhanced Cell Blueprint, Stabilizer Blueprint, Spiral Catalyst Blueprint, and code with the Amorphous Material.New Ultimate Equipment: VoltiaYou can acquire Voltia Equipment from Battle Pass.Unique Ability Chain Current Discharge Chain Current that links targets within a certain range when hitting on a target to deal damages to all linked targets. Chain Current deal Additional DMG to targets with Anti-Void Shield and Anti-Arche Shield. Enhancing Unique Abilities increases the chain count and shortens trigger cooldown.New Ultimate Equipment: Hammer and Anvil You can acquire Blueprint and code with Amorphous Material. You can acquire Research Material from Infiltration Operation.Unique Abilities Multiple Barrels Press Aim button to change the weapon firing method rather than aiming to convert the Ammo fired per to the Barrel. Smoothbore Barrel Hammer fires Kuiper Shells. Rifled Barrel Anvil fires Gyrojet Explosive Rounds. Gyrojet Explosive Rounds inflict Speed Reduction to hit targets upon explosion. A larger damage is dealt when max range explosion compared to collision explosion, firing additional Kuiper Shells at the explosion point.Addition of Hammer and Anvil Amorphous Material Amorphous Material Patterns 011-Variant AA, 025, 040, 053, 057, 069, 081-Variant AA, 091, 097-Variant AB, 099, 121, and 124 can no longer be acquired. You can continue using the Amorphous Materials you already have as before. Added the AC variants of Amorphous Material Patterns 011, 025, 040, 053, 057, 069, 081, 091, 097, 099, 121, and 124. You can acquire Hammer and Anvils Polymer Syncytium Blueprint, Synthetic Fiber Blueprint, Nano Tube Blueprint, and Hammer and Anvil Blueprint from these Amorphous Materials.New Ultimate Accessory Hunter set, a new Ultimate Accessory is added. (Hunter Auxiliary Power, Hunter Sensor, Hunter Memory, Hunter Processor) 2 Set Effects Skill Cooldown -4% 4 Set Effects MP Recovery In Combat +0.12 MP Recovery Out of Combat +1.03 Acquire Arche Shield when MP is at 50% or lower. While having Arche Shield, Firearm ATK -12%, but removes Arche Shield upon a hit, recover MP +30% (Cooldown 5s) You can acquire it by killing Commander in Void Vessel.New Modules New Ultimate Firearm Modules are added to the newly added Battle Proficiency Group, not the existing Special Mod Group. They can be equipped together with the existing Ultimate Firearm Modules, so we diversified the range of options to offer an even better efficiency in certain situations depending on your choices of combination. Please note that the descriptions of the new Modules in the Battle Proficiency group are based on their effects at the maximum enhancement level.Fellow A new Fellow Hagios Sheepdog has been added. You can acquire research blueprints, codes, and materials of Hagios Sheepdog from the Void Vessel.Interact You can interact with the new Fellow. Enjoy the diverse aspects of the Fellow.Growth Fellow can acquire EXP through Enhancement Items and Level Up with it. Enhancement Items can be acquired by research with research blueprint and materials from Void Vessel.Abilities Grant Module Drop Chance Increase Modifier. The stats increases gradually per the growth. Item Auto Pickup: Automatically pickup items in the Consumable and Inventory within a certain range. The item recognition range increases gradually per the growth. Auto-Dismantle Items: Periodically dismantle items that the Descendant acquired. Dismantling is performed when Inventory is full of items. Items for Dismantling are selected per the Exclude from Junk setting.View Fellow Setting You may change it in View Fellow Setting in Options Gameplay Social Select from View All / View My Fellow Only. View My Fellow Only does not show others Fellows on the screen.Inversion Reinforcement Some Inversion Reinforcement items stats have been improved, and some items effects have been changed. Aggressive items have been added along with the existing defensive items and achievement conditions were eased so that you can select items to situations.Target RewardTarget Reward system has been added for guaranteed item acquisition. If you have failed to acquire the targeted item even after completing the content set as Target Reward for a certain number of times, the item acquisition will be guaranteed. You may set Core Materials and Amorphous Materials as target items. You may designate up to 4 items. Target Reward settings can be set in the Item Acquisition Info (F). Content that can be set as Target Reward include Infiltration Operation, Special Operation, Outpost, and Intercept Battle. Their registration availability is displayed where they are acquired.Void Abyss Intercept Battle Infernal Walker has been added with the Void Abyss Intercept Battle. The Colossus appearing in the Abyss has a much stronger power. To intercept Infernal Walker, you must reach Mastery Rank 18 and clear the The Most Powerful Colossus quest.Infernal Walker Unlike the Frenzied mod of the existing Colossi, Abyssal Colossi have even more formidable attacks and defense abilities with their stats enhanced with the Void Reflux. Infernal Walker that entered the Void Reflux mode regenerates the destroyed parts. You can deal Damage or destroy and remove parts to reduce the Void Depth Gauge to stop the Reflux. Rather than normal attacks, use Chill, the attribute that the Infernal Walker is vulnerable to. Quality Certified ETA Voucher acquired by clearing Abyssal Intercept Battle can be used at ETA-0 Shop. Quality Certified ETA Voucher is removed at the end of the season.Addition of Hard Difficulty Special OperationHard Difficulty Resource Defense/Mine Blockade Special Operation have been added. Resource Defense Fortress Mine Blockade White-night Gulch You can acquire Code Breaker, Fine Adjustment Control Axis, Quantum Incubator, etc.Reactor Max Enhancement Level UP You can level up Level 100 Ultimate Tier Reactor to Tier 5. Other Reactors can be enhanced to Tier 2 at max, per the existing system. For Reactors Tier 3 to 5 enhancement, you need Dimension Analyzer. Dimension Analyzers can be acquired through Research. To perform Research, you need Quantum Incubator, Ion Accelerator, and Precision Ion Accelerator. Quantum Incubator can be acquired from Abyssal Intercept Battle, Hard Difficulty Special Operation, and Void Vessel.Infiltration Support Function Postponed Hotfix 1.2.1 Update The Infiltration Support feature will be included in Hotfix 1.2.1 to ensure stability. We appreciate your patience and understanding.Battle PassEnd of Season 1 Battle Pass Season 1 Battle Pass, Battle Supply Shop, and Bonus Shop will be closed. You will automatically receive Battle Pass rewards you unlocked by leveling up but have not claimed. If you have any leftover Supply Coins, the remaining items in the Battle Supply Shop will be automatically purchased and received in order. The Supply Coins remaining after the purchase of all Battle Supply items will expire and cannot be recovered. Unused Bonus Coins will expire and cannot be recovered.Start of Season 2 Battle PassSeason 2 Battle Pass will start anew. Discover the new Ultimate Weapon, Voltia, as a Battle Pass reward. You can earn a variety of rewards, including the weapon skin of Voltia (Ultimate Voltia), Keelans head skin (Square Sunglasses), Freynas head skin (Elegant Style), and more. Enjoy many more Battle Pass rewards, including some free rewards.Season 2 Battle Supply ShopThe new Season 2 Battle Supply Shop will open. All items sold in the Battle Supply Shop are free. Level up your Battle Pass and obtain various skins. Supply Coins required for purchasing items can be earned by completing certain challenges. Check out the Challenge rewards in the Battle Pass. You can obtain Gleys makeup skin (Snowfield) and head skin (Middle Layered Cut). You can obtain Sharens makeup skin (Cats Eye) and head skin (White Balayage).Season 2 Bonus Shop The new Season 2 Bonus Shop will open. In addition to items sold in the previous season, Code Breaker and Code Analyzer have been added.Shop All common skins purchased will be available to all set Descendants. In-shop discount events List of added items ( Includes items available for sale again.)Advanced Shape Stabilizer Added Advanced Shape Stabilizers 1-8. Used to shape Amorphous Materials, and the designation number of the Advanced Shape Stabilizer usable for each Amorphous Material is the same as the designation number of the normal Shape Stabilizer. Using it reverses the reward drop rates. 1st reward drop rate 5th reward drop rate 2nd reward drop rate 4th reward drop rate 3rd reward drop rate is unchanged 4th reward drop rate 2nd reward drop rate 5th reward drop rate 1st reward drop rate Available in Anais Event Shop and the ETA-0 Shop.Ring MenuThe Ring Menu has been expanded to three pages, with additional functionality for quickly executing various commands in addition to emotes and sprays. The Ring Menu pages can be edited using the shortcut buttonsWhile the Ring Menu is active, you can set the Ring Menu through the Customize feature by pressing the shortcut button. You can also edit the Ring Menu settings from the existing Customize Emote menu.EventWinter Festival events will be held to celebrate Season 2 update. Please refer to the following for a brief overview of the events, and the Winter Festival Event Notice for details on event duration and rewards.(In-game) Festival Beginning Login Event If you log in to the game between the update on 12.05.2024 (Thu) and 01.01.2025 (Wed) 22:59 PST, you will receive the Festival Light title in your mail.(In-game) Winter Festival Attendance Check The Winter Festival Login event will begin after the update on 12.05.2024 (Thu) and run until 01.15.2025 (Wed) 22:59 PST. Your login days are checked once a day when you first log in. A reward will be sent to your Mailbox based on the number of days you have logged in. Make sure to log in every day to receive the awesome rewards below!Event Rewards Some Ultimate Weapons and blueprints Some Transcendent Modules Paint packages Fellow growth food Various customization items Descendant Exchange Token, Descendant Growth Token, Descendant Special Exchange Token These special tokens are obtainable from the event and can be redeemed for rewards at the [Event] shops by visiting Anais. In particular, the Descendant Special Exchange Tokens can be exchanged for a collection of materials to research Ultimate Bunny or a gift box with new skins for Sharen, so dont miss out! (In-game) Anais Token Exchange Shop From the update on 12.05.2024 (Thu) PST to the end of Season 2, you can use the Event Shop by visiting NPC Anais. [Event] Descendant Exchange Shop [Event] Descendant Growth Shop Exchange tokens earned from the Login Event for various rewards. If you mistakenly exchanged for a Normal Descendant you already own using a Descendant Exchange Token at the [Event] Descendant Exchange Shop, you can sell it at the ETA-0 Shop to recover a Descendant Exchange Token.However, the Ultimate Bunny Research Material Bundle exchanged using Descendant Special Exchange Token cannot be sold. If you already own Ultimate Bunny, please exchange it for the HQs Gift Box.(In-game) Descendants Year-end Celebration The Descendants End of Year event will begin after the update on 12.05.2024 (Thu) and run until 01.01.2025 (Thu) 22:59 PST. The Descendants End of Year event will take place over four weeks, with a new challenge and reward each week.(Web) Anais Winter Festival EventFrom the update on 12.05.2024 (Thu) to 01.15.2025 (Wed) 22:59 PST, you can obtain login rewards and achieve weekly Personal and Co-op Goals to obtain Ultimate Weapon Materials, Crystallization Catalysts, and more on the official website. For more information on how to participate, please check the Anais Winter Festival Event page after the update.(Web) Twitch Drops Event The Twitch Drops event will run from 12.05.2024 (Wed) 23:00 to 01.01.2025 (Wed) 22:59 PST. Watch The First Descendant Livestream and receive rewards based on your watch time.The First Descendant Season 2 update 1.2.0 patch notes HotfixContent Improvements(1) Vulgus Largescale Outpost Improvements Modified the location and movement path of outpost spawn monsters that were interfering with Sharens infiltration. Vespers Lost Supply Depot Agna Desert The Storage, Miragestone White-night Gulch Mountaintops, Shipment Base Hagios Dune Base(2) Missions Changed the objectives for field missions and infiltration operations, and improved monster placement.Escort Missions Fixed the drone to move automatically even when you are not near them. The drone moves slower when you are not near them. Your Shield no longer drains when you are near the drone. You no longer have to defend the drone after completing the escort. Adjusted the escort travel distance for some missions to reduce the escort duration.Defense Missions Defeating all monsters that spawn in a Defense Mission now completes the mission immediately. Same as Resource Defense Special Operations.Multi-Assassination Missions The next wave of monsters now appear immediately when all monsters are defeated. Reduced the wait time caused by monster spawn animations.Occupation Missions Reduced missions with 2 or more consecutive occupations to 1 occupation or replaced with Extermination. Reduced the time required for occupation and changed the mission time limit to 5 minutes. Increased the occupation range for some missions.Miscellaneous Changed the locations where monsters spawn and spread out in all directions. Monsters that are difficult to deal with no longer spawn in multiple numbers simultaneously. Lowered the difficulty of missions in Invasion quests so that they dont block progression. Changed the location of gimmick platforms to make it easier to progress. Decreased the proportion of ranged monsters and increased the proportion of melee monsters to help players respond to them during gimmicks. Lowered monster levels and reduced the number of monsters.(3) CustomizationPaint Feature Added more paintable targets The default Descendant head and body skins can now be painted. The default weapon skins can now be painted. Chest and back attachments can also be painted. Individual paint application Painted skins equipped by Descendants can now be saved individually. The same common skin can be painted and saved in different colors for each Descendant that equips it. Descendants that have Regular and Ultimate versions can also have their painted skins saved separately.Paint Sorting Improvement The paints that have been applied to skins are now displayed at the top of the Paint list.(4) Matchmaking Improvements To improve the matching experience, the matchmaking logic has been changed as follows:Reduced network latency range when matching When matchmaking is requested, users in nearby areas will be searched first, and the range will gradually expand. Previously, the maximum search range was set somewhat wide, but the latency search criteria has been strictly revised to ensure that the most neighboring regions are allocated for searching.Added same-platform priority matching logic Added a logic that prioritizes same-platform matching for matchmaking requests. This prioritizes matching with the same platform during the matching wait time, and matching gradually expands to other platforms over time.# Producers CommentWeve analyzed the matchmaking data from last season and improved the logic as above.First, weve narrowed the search range to prioritize matches with neighboring regions, which we hope will reduce the number of matches that experience server lag (network latency).However, our simulation results showed that this could slightly increase the matching time, but we expect this will provide a smoother playing experience than before, so weve made this change.And we were originally going to add the cross-play on/off option to the PC platform.But simulations indicate that the resulting matching pool would be extremely fragmented, so we decided to improve the matching logic first rather than adding the option.Simulations of the same-platform priority matching suggest that it will provide a better experience than the cross-play off option.Therefore, we decided to put the option addition on hold for now and check the matching results before making any further changes.The Dev Team will continue to monitor the results of the changed matchmaking logic in live and make further improvements and responses as needed.(5) Beginner Care Improvement Added a UI animation that highlights the Module button when there is a module in Inventory that can be equipped on your weapon but is unequipped. Added the Best Module consecutive quest, which provides Modules to Descendants who enter Hard Difficulty. Adjusted Normal Difficulty missions to allow repeated acquisition of items required for Gley and Enzo research.Added the Arche Analysis Research consecutive quest, which guides additional acquisition routes for the Descendants Enzo and Gley. Arche Analysis Research Gley, Arche Analysis Research Enzo Added the Ultimate Equipment Research consecutive quest, which supports the crafting of two types of Ultimate Equipment. Ultimate Equipment Gregs Reversed Fate, Ultimate Equipment Executor(6) Addition of Ping System Added a ping system that allows you to display pins on the screen or see the pins of your squad members while playing. You can share your movement and attack points with your party or squad members as icons on the screen through simple controls.However, its not available when youre in Albion or during matching.(7) Contents Reduced the Shield Recovery of the Commander monster Eterllick in Normal Infiltration Operation <Sterile Land The Forgottense>. Fixed the doors in Normal/Hard Infiltration Operations/Invasions to close 5 seconds after entering the Battle area. Changed the Special Operation Mine Blockade in White-night Gulch Battlefield from Shipment Base to Moongrave Valley. Improved the Interim Review stage rewards for Special Operations. More Amorphous Materials and Shape Stabilizers can be obtained. Added Code Analyzers. Removed Gold from the Interim Review stage rewards. The drop rate of gold from defeating each Special Operation monster has been increased to match the amount of Gold that could previously be earned as Interim Review stage reward. The total amount of Gold that can be earned in a single Special Operation has slightly increased. Intercept Battle (Normal) Hanged Man Adjusted the minimum matching number of players for Hanged Man to 1. Destroying the Hanged Mans Imitation Ironheart now continuously decreases its wipe attack gauge. Modified the Hanged Man to move less when it uses Charging Laser (a laser that fires from its mouth when destroying its Charger fails), making it easier to hit its Weak Point. Intercept Battle Grave Walker, Swamp Walker, Frost Walker Adjusted the movement of the guided projectiles fired by Grave Walker, Swamp Walker, and Frost Walker so that they are less likely to follow the Descendant.(8) Descendants Readjusted the skill performance of some Descendants. In the second update, we plan to change the skill mechanics of some of the Descendants listed below, which will allow us to make additional changes that were not included in this performance adjustment.(9) Weapons & Modules Increased Sprint Speed for the Machine Gun, Scout Rifle, Sniper Rifle, and Launcher. Increased Sprint Speed of Descendants when using their unique weapon. Capped the maximum Sprint Speed and Running Speed. This is higher than the maximum that could be set previously with the Descendants skills and items so that the Descendants do not become slower than before. Adjusted the default Weapon Stats and Unique Abilities of Ultimate Weapons.Weapon Stats Adjustment Increased Firearm ATK of Python and Clairvoyance.Unique Ability Adjustment Adjusted the reduced stats in the Basic Information included in the Unique Abilities of all Ultimate Weapons to align with final enhancement level. If a stat is 0 at the final enhancement level, it has been removed from levels 0 to 3, and if a stat has some value at the final enhancement level, it has been adjusted to have the same value at levels 0 to 3.Improved the list of recommended modules to be more accurate than the existing Equip Recommended Modules.When you <Use> a Descendant in the Descendant menu, the improved list of recommended modules will be suggested if no modules are set.When recommending modules in Module mode, the improved list of recommended modules will be suggested.A new quest, Ultimate Equipment Research, will drop one item each for the Executor and Gregs Reversed Fate research.(10) ReactorChanges to Ultimate Reactor Optimization Conditions Changed the Optimization Conditions for Ultimate tier Reactors from when using [weapon] to 11 types of when using xx weapon class.Ex) When using Thunder Cage When using Submachine Gun weapon class If a Reactor has duplicate Optimization Conditions, the cost of Reactor Implant will be refunded. For more information, please refer to the noticeEx) When using Thunder Cage + When using Enduring Legacy + When using Python When using Submachine Gun weapon class + When using Machine Gun weapon class + 1 Reactor Implant cost refundChanges to Reactor Difficulty Level Reward (Rotation Reward) Conditions For Difficulty Level Rewards, the round conditions have been removed from conditions for Reactors to drop in certain areas.Ex) Reactor drops when General Round X Toxic X Tech conditions are met Reactor drops when Toxic X Tech conditions are met Added Toxic X Singular and Toxic X Fusion Reactor conditions for Difficulty Level Rewards. Changed all Reactors that drop as Difficulty Level Rewards to Ultimate tier.Reactor Fixed Farming Improvement Increased the drop rate of Reactors outside of Difficulty Level Rewards (Rotation Rewards) in Hard Missions, Outposts, and Fusion Reactors. Changed the Attribute type X Arche type of Reactors that are fixed drops in some Battlefields on Hard difficulty.(11) UI&UX Removed the cap on the number of Consumable Slots. Calibers spent to expand the number of Consumable Slots will be refunded. Increased the number of Research that can be conducted simultaneously from 5 to 7. Restricted the ability to post recruitment or applications in places (situations) where recruitment or invitations cannot take place. Chat is now restricted when you are in Laboratory or matchmaking for Intercept Battle, Mission: Calling of the Descendant, Special Operation, or Invasion. Added Auto Select, which allows selecting all 4 modules at once when combining modules, and Select All, an option that allows selecting multiple sets of modules in multiples of 4 at once. Auto Select and Select All are only available in the View Duplicate Modules state. Added Deselect and Deselect All options so that you can immediately deselect items you have selected in the Selected Items list when selling blueprints. Improved the Sell Blueprints screen to display the Owned Icon on research materials, intermediate products, and blueprints for the Descendant selected as the starting Descendant or the Descendants purchased from the shop. Changed the Instant Complete (using Accelerate) button input for Research to press and hold. Added the Move All option that allows moving a large number of items between Storage and Inventory at once. Squad/Party display icons are now individually colored to help users distinguish them. Added a feature that allows viewing only the skins that sale have been ended Unpurchasable skins are no longer displayed by default in the list on the Customize screen. Added information on the type and source of Reactors in Access Info. Failing an Intercept Battle without having the recommended specs now displays a pop-up UI with the details. The map now displays a quest marker if a Special Operation needs to be carried out to complete a quest. Removed the feature that automatically equipped randomly set modules when the Recommended Modules feature failed to load a list. Instead, the UI will inform you that a recommended list could not be loaded. The same Dismantle Junk filter settings will now apply to each ID on other devices. Improved the visibility of regions on the World Map where the Invasion has been thwarted.(12) Miscellaneous Beam attacks from Common/Commander monsters can now be dodged. Commander monsters now display a HP bar when they appear. Items dropped by Common and Commander monsters now spawn directly on the ground. Boost items can now be used in the Consumable Inventory. Boost items collected from your Mailbox will now be placed in the Consumable Inventory. Items purchased through Battle Pass etc. will also be placed the Consumable Inventory. Adjusted to allow changing Descendants when near Tactical Mobility Teleporter. Improved so that changing Descendants at a camp or Tactical Mobility Teleporter fully restores HP, shields, and rounds as if respawning. Fixed terrains that hindered character movement in Echo Swamp. Removed the additional reward for using Void Shards in the Void Fusion Reactor, instead added the removed reward to the main rewards.(13) Optimization and Graphics Quality Added Cinematic, which surpasses Ultra in the graphic quality settings. The Cinematic option provides the following quality enhancements. AntiAliasingQuality: Provides improved TSR quality over Ultra.ViewDistanceQuality: Provides more than twice the visibility of Ultra. ShadowQuality: Provides improved Virtual Shadow Map quality over Ultra.ReflectionQuality: Provides improved reflection effects on translucent surfaces compared to Ultra.PostProcessQuality: Provides improved Depth of Field and Bloom effects over Ultra. TextureQuality: Provides better quality for some non-virtual textures than Ultra. EffectsQuality: Provides improved lighting on translucent objects, improved atmospheric effects, and improved cloud effects compared to Ultra. MeshQuality: Provides Nanite mesh of higher peak density than Ultra.RayTracingQuality: Provides about 3 times the visibility of ray tracing effects compared to Ultra.The First Descendant Season 2 update 1.2.0 patch notes Bug Fixes(1) Contents Fixed an issue where teleportation would occur even after entering the Battle area of Infiltration/Invasion Dungeons on Normal/Hard difficulty.(2) Descendants Fixed an issue where the falling bombs would clump together when using Kyles skill module Superconductive Bombing. Fixed an issue where the Skill Power Increase of the Concentrated Fire effect was not applied to the Combat Drone when using Enzos skill module Concentrated Fire. Fixed an issue where the Explosion Damage Range of the Small Supply Ship of Enzos Perfect Support skill appeared to have a smaller visual effect than the actual damage range. Fixed the visual effect displayed when using Ultimate Lepics skill module Increased Efficiency. Fixed Lunas Passionate Stage, Cozy Stage, and Delightful Stage skill windows displaying as if the MP cost on Note failure was not affected by Skill Cost. Fixed Lunas Stage Presence skill window displaying the MP cost on Note failure as a negative number. Fixed Lunas Notes appearing pushed or overlapped when the frame rate drops while using her Stage Presence skill. Fixed an issue where, when Gley equipped the Firing Fiesta, Payout, and Spray and Pray Modules and used the Increased Sensory skill to gain the Maximize Lethality effect, the effects related to rounds consumption would not apply if one effect was removed first.(3) Weapons & Modules Fixed an issue where the tooltip value in the Module Settings would continue to increase when the same module is equipped consecutively. Fixed the Increased Movement Speed on Hit effect not triggering when defeating enemies with a single bullet fired while equipped with Brisk Walk, the Ultimate tier module for General and Special Rounds. Fixed an issue where triggering the Lethal Infection module would display the updated status effect icon. Fixed an issue where equipping the Edging Shot module for General Rounds would incorrectly display Explosive ATK instead of Firearm ATK as Applied Value in the Module Info window.(4) UI & UX Fixed some function buttons not displaying correctly in the Weapon Readjustment UI. Fixed an issue where an Insufficient Balance window would appear when accelerating ongoing Research even if you have enough Caliber. Fixed the Rounds filter function name in Storage, displaying Enhanced Rounds to Special Rounds. Fixed an issue where the Applied Value section in the Module info window incorrectly displayed cumulative values when the same Module was repeatedly equipped.(5) Miscellaneous Fixed an issue in Intercept Battles where AoE (Area of Effect) damage generated after the Colossus appeared but before the battle began would not apply the correct amount over time. Adjustments have been made so that the damage amount is no longer displayed when the enemy is killed, and the damage amount is not shown when a lot of damage is displayed at once.For more The First Descendant, we have a guide to thebest skills and loadout for Viessa, along with thebest skills, gear, and mods for the hugely popular Bunny. We also have a guide forFreynaalong with fundamentaltips for beginners.The First DescendantPlatform(s):PC, PlayStation 4, PlayStation 5, Xbox Series S, Xbox Series XGenre(s):Action, Adventure, RPG5VideoGamerSubscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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