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Abhishek Dhiman discussed the techniques he used in the Retro Console project, shared some tips for modeling in Maya, and explai...
Abhishek Dhiman discussed the techniques he used in the Retro Console project, shared some tips for modeling in Maya, and explained how he achieved such realistic wear and tear.Read here: https://80.lv/articles/learn-to-make-weathered-retro-console-with-maya-substance-3d-painter/
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