Cell Fluids 2.0 for Blender is out
Tuesday, December 17th, 2024Posted by Jim ThackerCell Fluids 2.0 for Blender is outhtml PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"CG artist and programmer Shahzod Boyhonov (specoolar) has updated Cell Fluids, his promising lightweight fluid solver based on Blenders Geometry Nodes system.Cell Fluids 2.0 makes it possible to art direct fluid flow with guide curves, to increase the resolution of a simulation, and to integrate simulations with a larger ocean surface.A promising lightweight semi-realtime Blender fluid simulatorFirst released last year, Cell Fluids is a Geometry Nodes-based fluid solver.Its compatible with both Blenders Cycles and Eevee renderers, and is described as being fast enough to work interactively, with the simulation being calculated in semi-realtime.It isnt a particle-based solver it generates a water surface with displacement rather than a full 3D fluid so it has some limitations, listed in the online documentation.However, as well as rendering simulations inside Blender, users can bake them to a static mesh and flow maps, for export to game engines like Unity and Unreal Engine.Art direct simulations by using guide curves to control fluid flowNew features in Cell Fluids 2.0 include the option to art direct simulations by using guide curves to control the direction in which the fluid flows.There are also new shaders mimicking a range of real-world materials, including lava, oil and juice, although the plugin doesnt currently have true viscosity support for thicker fluids.New options for creating larger, more details simulationsCell Fluids 2.0 also introduces some significant new features when it comes to using the plugin in production, including the option to increase the resolution of a simulation.It is also possible to subdivide a simulation as a post-process, to further enhance details.The update also introduces a simple ocean blending system, for blending the borders of the fluid surface generated with a larger ocean plane: it currently only works for relatively still water.Potential use cases include simulating the wake of a boat without the need to simulate the entire expanse of ocean surrounding it.It is also now possible to simulate custom frame ranges, and to increase the speed of a simulation.Price and system requirementsCell Fluids 2.0 is compatible with Blender 4.1+. It now costs $25, up $5 from the original release.Read more about lightweight real-time fluid solver Cell Fluids on Blender MarketHave your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we dont post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.Latest NewsCell Fluids 2.0 for Blender is outPopular lightweight Blender fluid simulation add-on now lets you art direct simulations with guide curves. Check out the other new features.Tuesday, December 17th, 2024Unigine 2.19.1 can now import and export USD filesGame engine now imports meshes, materials, lights and animation in USD format, including in the free Community edition.Monday, December 16th, 2024Boris FX releases Mocha Pro 2025Tracking app's new AI-powered roto workflow lets users isolate objects with a single click, then propagate the matte through an entire shot.Monday, December 16th, 2024Master Designing Sci-Fi Props for FilmDiscover how to create 3D designs that can be turned into physical movie props with The Gnomon Workshop's detailed tutorial.Monday, December 16th, 2024Adobe releases Substance 3D Stager 3.1 in betaScene layout and rendering app gets new generative AI features, including a new text-to-3D system for creating background models.Saturday, December 14th, 2024Nekki releases Cascadeur Mobile 1.2New iPad and iPhone edition of Nekki's AI-assisted character animation software can now import and export data in FBX format.Saturday, December 14th, 2024More Newsukasz Czy releases UVPackmaster 3 for MayaBlender add-on ClayPencil turns 2D animation into 3D 'claymation'Foundry releases Nuke 16.0 in betaChaos releases V-Ray 7 for SketchUpThe new V-Ray for Blender is available in betaFoundry releases Katana 8.0Foundry releases Mari 7.1Tutorial - Modeling for Film & TV: Hard-Surface VehiclesAutodesk open-sources USD for 3ds MaxGet Epic Games' free Project Titan Unreal Engine sampleMaxon releases Redshift 2025.2Maxon releases Cinema 4D 2025.1Older Posts
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