Shadows with Virtual Shadow Maps and Translucent material?
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Joris January 17, 2025, 8:28am 1Hey guys,I currently working on a smoke plume in 5.5 that has a Translucent Material. In my project settings I am using Virtual Shadow Maps. My goal is to make it cast shadows on the ground but no matter what option I check its not doing anythingAny ideas please ? thanks!Niels January 17, 2025, 9:45am 2hmmm, Perhaps cast shadow isnt enabled on the renderer?Theres also a cast volumetric shadows that needs to be enabled somewhere for translucent sprites I think. That might be pre 5.0 though, havent really used that feature since thenJoris January 17, 2025, 9:49am 3hey, cast shadows is enabled and cast volumetric shadows too. Shadows does work with Shadow Maps but somehow VSM doesnt want to play nice Niels January 17, 2025, 10:05am 4Sounds like you have found yourself a bug then, cause Im pretty sure its supposed to work
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