Unreal Engine Aim Assist - Part 3 - Stick to Target (ALS #213)
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Project Files: https://www.patreon.com/CodeLikeMe/shop/shootlikeme-unreal-engine-third-person-258727 . In this episode of my third person shooter series, I am going to continue with the aim assist system. Here we will look into how to make the reticle stick to the target. That means, when we aim down, the aim assist system will automatically focus on the enemy closer to the reticle and if the enemy move, the players controller will follow the enemy to keep the focus/reticle on enemy for a short time to allow player to easily shoot at the target. CodeLikeMe Third-Person shooter series: https://www.youtube.com/playlist?list=PLNTm9yU0zou4HL7SAyIQoCqJRJ5QeQAl8 // ! https://www.patreon.com/codelikeme Patrons will have access to project files of all the stuff I do in the channel and other extra benefitsJoin this channel to get access to perks:https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev
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