Mesh based sword slashes
realtimevfx.com
Hey yall, i want to do some sword slash FX similar to the ones in marvel rivals, but for the life of me i cannot get the mesh to line up with the animation. ive tried rotating it manually to align with the axis of the slash then spawn it at a specific frame, but then the other anims dont line up, ive tried spawning in local space with the mesh parallel to the sword and such but that didnt work either. Im getting really frustrated with it.I know i can just make a specific mesh for each animation, but if possible id like to only use one niagara system for it.any advice?
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