Creating Peeled Wallpaper With Custom-Made Houdini System
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Tatiana BaevaWith more than 6 years of professional experience as 3D Artist in the industry, specializing in prop and environment asset creation, Tatiana Baeva focuses on crafting intricate gameplay assets and modular kits for game levels. Recently, she shared a detailed guide to creating peeled wallpaper using the Houdini system she developed for one of her interior environments.Take a look at more examples made with this system below:Tatiana BaevaTatiana BaevaTo begin the process, Tatiana divided the wallpaper damage she aimed to create into three categories: large fallen pieces, peeled seams, and small torn-off fragments. She started by uploading the rooms layout geometry and worked through each segment, from selecting the width to preparing the mask for simulation. After merging all the segments, she applied various materials and finalized the interior.Tatiana BaevaTatiana BaevaTatiana BaevaTatiana BaevaVisit the projects page for details, and follow Tatianas ArtStation for more great environment art. She also plans to release this HDA for public access, so stay tuned and join our80 Level Talent platformand ournew Discord server, follow us on Instagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Creating Peeled Wallpaper With Custom-Made Houdini System appeared first on CG SHARES.
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