Artist Mixes Spider-Man with Awesome Rain FX Created in Houdini
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Cool water effects dont have to be heavy, as proven by VFX Generalist Mattia Merenda, who set up an impressive rain FX in Houdini, drenching Spider-Man in the process.According to him, it is procedural (not physics-based), fast, and cheap, running almost in real time without FLIP simulations. The effect was created using a POPs sim to source and move the points on a fixed vel field.If youre curious about the workflow, Merenda should soon provide a tutorial for the setup. Meanwhile, visit his X/Twitter to find more interesting projects.We also have other rain simulations you might be interested in: realistic setups in Houdini or Houdini and UE5, real-time in Blender, and stylized with Geometry Nodes.Join our 80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Artist Mixes Spider-Man with Awesome Rain FX Created in Houdini appeared first on CG SHARES.
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