The Finals update 5.6.0 patch notes list weapon fixes and increase respawn waves
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You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereUpdates for The Finals Season 5 have largely been minor with Embark mostly just adding new skins to the store rotation. Theres been a lack of significant balance changes, which is either good or bad depending on if you want anything buffed or nerfed. However, although theres no balance changes again, The Finals update 5.6.0 patch notes do list some important weapon fixes, along with changes to Quick Cash and Cashout.The Finals update 5.6.0 patch notesBelow are The Finals update 5.6.0 patch notes:POWER IS POWERThe power levels are at an all-time high in The Arena this week as DISSUN unveils its newest advertisement in preparation for its takeover of the World Tour starting tomorrow. The fuel company has a lot in store for you, so get ready to celebrate Lunar New Year in a powerful way, as a brand-new throwable takes center stage in the festively decorated Arena!For all DISSUN enthusiasts out there, youre in luck! DISSUN has also taken over the store update!DISSUN: FUEL. FIRE. POWERAnd finally, you should check out the IVADA Cataclysm Set, now available in the shop! The bundle comes with +2400 Multibucks!We have a patch full of bug fixes as well as some changes to spawns in both Quick Cash and Cashout. Check out the content and balance changes here:Balance ChangesQuick CashIncreased the max duration of respawn waves from 25s to 30sIncreased the respawn wave timer increment for players who die just before a new wave spawns from 5s to 7sDev Note: The changes we made to Quick Cash spawning increased the pace of the mode. These two changes should slow the pace down a little, similar to what we had previously, while maintaining the benefits of spawn waves keeping teams together. Well monitor how these perform and continue to adjust as needed.Changed spawn behavior to prevent teams from spawning very close to enemy playersCashoutChanged spawn behavior to prevent teams from respawning very far away or far too close to objectivesChanged spawn behavior to prevent teams from spawning very close to enemy playersContent and Bug FixesAnimationVery small reduction to visual recoil on Lewis and M60 Red Dots sights to keep the experience in line with other weaponsFixed a rare issue where eliminated players would get frozen and not turn into coinsClothing will now move correctly when spinning your character in the menusFixed an issue where inspecting and throwing grenade-type gadgets simultaneously could make character animations look brokenClubsAdded a Club page quick navigation icon to the top of the menuParty-up requests from Clubs will now show in the event log and prompt a new marker when availableContractsFix some occurrences of contract tracking for Goo Barrel and Fire ExtinguisherFixed inconsistencies in the Eliminate 5 opponents from 30 meters or more using gadgets contractGameplayFixed an issue with Goo being able to launch players and objects in rare casesJump Pads will now correctly launch players traveling on ziplines rather than detach and drop themFixed various issues when hold interactions would sporadically cancelGiftingPlayers can now gift full outfits to friendsPerformance & StabilityFixed a rare crash related to the lockboltPrivate MatchesWe now allow spectators to reconnect even when a private match is pausedFixed an issue where input was not working when reconnecting as a spectatorRetain camera rotation when moving from a player to the freefly cam in spectator modeSettingsVOIPAdded the ability to toggle the automatic gain control of the microphone volume to the settingsSpecializationsWinch ClawWill now cancel and block vaulting for opponents on successful hitsUIFixed an issue with scrollbars not being consistent and overlapping in some situations throughout menusWeaponsSpearFixed an issue where you could start or continue sliding while performing the secondary spin attackSwordUsing the secondary attack at the same time as activating a Jump Pad will now launch players to the intended (longer) distanceDuel BladesFixed an issue when swapping back from a deployable like the Jump Pad would cause the Dual Blades to get stuck swinging only onceDaggerFixed an issue where the backstab wouldnt re-trigger the charge up after a vault if the input was held downSecurity and Anti-CheatRefined and updated several detection rules to improve the precision and effectiveness of identifying players exploiting unfair advantagesUpdated anti-cheat methodsFor more The Finals, check out our guide to thebest weapons in the game ranked, and we also have a guide to thebest gadgets. In addition, we have a guide to thebest FPS settingsto help you win matchesalong witharanking of the best classesin the game.The FinalsPlatform(s):PC, PlayStation 5, Xbox Series S, Xbox Series S/X, Xbox Series XGenre(s):Action, First-Person Shooter, ShooterSubscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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