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Project Files: https://www.patreon.com/posts/120664693 .In this tutorial series, I am going to implement an architectural design viewer system. Here we will implement a camera system and a UI which allows us to focus on different objects and orbit around them, zoom in/out. This system can be used to showcase any kind of a design, not just an architectural application. In the first part, we will work on the viewer camera system. Here we will create a custom pawn with an orbit camera. Unreal Design Viewer - Full tutorial series: https://www.youtube.com/playlist?list=PLNTm9yU0zou4W4rfbJbpmXzuN_2DOW-cN // ! https://www.patreon.com/codelikeme Patrons will have access to project files of all the stuff I do in the channel and other extra benefitsJoin this channel to get access to perks:https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev