How To Easily Animate A Weapon Resting On A Characters Shoulder In Maya
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Animating a character holding a prop can be tricky, especially when you want the prop to feel grounded as it interacts with surfaces like the floor or a shoulder. Cinematic & NPC Animator Da-Hee Im explained how her setup simplifies the process, utilizing just a couple of locators and a few constraints, an approach she learned during her time at Bungie.This narrated guide demonstrates how to create a locator setup that enables one object to control another while also giving the controlled object a custom pivot that responds dynamically to the controlling object. You can watch the video above, as it visually walks you through the steps, but if youre not a fan of video tutorials, this document has you covered.See more examples of Da-Hees animation work below and follow her on LinkedIn for more:Dont forget to join our80 Level Talent platformand ournew Discord server, follow us on Instagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post How To Easily Animate A Weapon Resting On A Characters Shoulder In Maya appeared first on CG SHARES.
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