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3D Artist Jesse Miettinen, also known as Blenderesse, has unveiled a fantastic new work-in-progress procedural birch tree generator created with Blender using the softwares Geometry Nodes toolset.Featuring superfast canopy calculations, wind, and root deformations, the setup calculates Proximity to determine branch lengths for each main branch to keep things lightweight, passing the information to sub-branches and twigs to enhance the effect. Im also doing a clever trick to pre-calculate the end position of each branch(single point) for the proximity. So instead of doing proximity for the whole branch, I do it before instancing on points and scale the instances with the attribute, the artist explained.Going forward, Jesse also plans to introduce several simple setups for creating stylized root shapes, we highly encourage you to follow the artist on Twitter so as not to miss any future updates.Previously, the creator experimented with layering multiple rain effects based on geometry:And prior to that, Jesse made all of his Blender add-ons yes, literally all of them available for free.Dont forget to join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Check Out This Geometry Nodes-Powered Birch Tree Generator appeared first on CG SHARES.