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Monika Oller tested all three new skeletal mesh deformers in @UnrealEngine 5.5 on a MetaHuman face, achieving smooth performance with four layers of animated deformations.Breakdown on the way: https://80.lv/articles/testing-new-skeletal-mesh-deformers-in-unreal-engine-5-5/#ue5 #unrealengine5 #metahuman #3danimation #animation