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Thursday, January 30th, 2025Posted by Jim ThackerAdobe launches unmetered access to Substance 3D Assetshtml PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd": Substance 3D subscribers now get unmetered access to nearly 20,000 professional materials, models & lights from the #Substance3DAssets library! No points, no restrictionsjust everything you need to push your ideas as far as they can go. Learn more: https://t.co/QiBV8RylfG pic.twitter.com/67lN3V28hP Adobe Substance 3D (@Substance3D) January 29, 2025Adobe has changed its subscription plans for its Substance 3D applications, giving all subscribers unmetered access to the online Substance 3D Assets library.Subscribers now have access to over 19,000 materials, 3D models and HDR lights with no points [and] no restrictions, for use in game art, VFX, motion graphics and visualization.What is the Substance 3D Assets library?Allegorithmic, the original developer of the Substance 3D applications, launched Substance Source the precursor of the Substance Assets library in 2016.Originally a collection of parametric materials in in Substance 3Ds SBSAR and SBS formats, it was expanded to include 3D models and HDRIs in 2021.The online library now hosts over 13,000 materials, grouped into Surfaces, Decals and Atlases; over 6,000 3D models in FBX and GLB format; and 99 HDRs in EXR and SBSAR format.The assets are created by professional artists, either manually or based on 3D scans: Allegorithmic used to regularly commission leading artists to contribute to the library.How did artists previously access the library?The library originally operated on a system of download points, with users accumulating download credits as part of subscriptions to the Substance software.After Adobe launched its current Substance 3D subscription plans in 2021, they included a limited number of downloads per month.For individuals, Substance 3D Texturing subscriptions Substance 3D Painter, Substance 3D Designer and Substance 3D Sampler included 30 downloads per month.Substance 3D Collection subscriptions which also include Substance 3D Stager and Substance 3D Modeler included 50 downloads per month.Teams subscriptions included 100 downloads per month.How has access to the Substance 3D Assets library changed?Adobe has now introduced unmetered access to the Substance 3D Assets library, with all subscribers able to download any of the assets without managing points.At the time of writing, Adobe still lists download limits on its website, but Substance 3D Product Director Jrmie Noguer has tweeted that this means unlimited access for all subscribers:Starting today, all #Substance3D subscribers have unlimited access to all 20k+ assets on our #Substance3DAssets platform! No more download limits, no restrictions, for both Collection and Texturing plan users. That also includes students, who get all this content for free! https://t.co/zwfG8cTUEC Jrmie Noguer (@Gahadmor) January 29, 2025Weve contacted Adobe to confirm whether download restrictions have been completely removed, and will update if we hear back.The assets can be downloaded from the Substance 3D Assets web portal, or directly within Substance 3D Painter.Can I download Substance 3D Assets for free without a subscription?For artists with free Adobe accounts, but no active Substance 3D subscription, Adobe makes a selection of the Substance 3D Assets available to download for free.At the time of writing, 175 assets are available free: the selection used to be updated regularly, but this has stopped over the past two years.How much do Substance 3D subscriptions cost?For individuals, Substance 3D Texturing subscriptions cost $19.99/month or $219.88/year; Substance 3D Collection subscriptions cost $49.99/month or $549.88/year.For teams, Substance 3D Collection subscriptions cost $1,199.88/year.Read Adobes blog post announcing unmetered access to the Substance 3D Assets libraryCompare Substance 3D subscription plans onlineHave your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we dont post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.Latest NewsAdobe launches unmetered access to Substance 3D AssetsSubstance 3D Texturing and Substance 3D Collection plans now include 'unlimited access' to 19,000+ materials, 3D models and HDRIs.Thursday, January 30th, 2025Adobe releases Photoshop 26.3Check out the new features in the image-editing app, with the Frame Tool getting new shape options and generative AI integration.Thursday, January 30th, 2025Chaos releases V-Ray 7 for HoudiniCheck out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.Wednesday, January 29th, 2025Chaos releases V-Ray 7 for MayaCheck out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.Wednesday, January 29th, 2025Adobe releases Substance 3D Modeler 1.19Check out the latest features in the VR modeling app, including the new Assets workflow, Shell parameter, and updates to Mesh to Clay.Wednesday, January 29th, 2025Red9 ProPack gets new tools created for Sonic the Hedgehog 3Maya animation toolkit for VFX and games gets new tools developed for Red9's character rigging work on the latest Sonic movie.Tuesday, January 28th, 2025More NewsJangaFX teases IlluGenCheck out the new features due in EmberGen 2.0Tutorial: Creating Runtime Cinematics in Unreal Engine 5PhotoLine 25 now reads Cryptomatte dataPolygonflow releases Dash 1.8.5After Effects' latest beta lets you preview HDR compsNew version of iOS and Android scanning app Kiri EngineRE:Vision Effects launches Twixtor StandaloneSee the new features due in Unreal Engine 5.6 and beyondLeft Angle releases Autograph 2025Check out this GPU-accelerated Houdini Skin Slide DeformerCheck out this free 2D Rim Light Tool for NukeOlder Posts
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