Sumo Group Confirms "Impact" On Workforce As It Pivots To Develop Exclusively For Partners
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Image: Sumo DigitalSumo Group, the UK-based games studio behind Snake Pass dev Sumo Digital and publisher Secret Mode, has announced that its development team will transition to work "exclusively on development services for partners" and has warned of "an impact on our studios and people" as a result (thanks to Push Square for the heads up).Revealed in a business update on the Sumo Group website, the studio announced the "strategic decision to focus Sumo Digital exclusively on development services for partners". While it claimed that it has "embraced opportunities to develop [its] own IP" in the past, the decision is part of ensuring the "long-term stability and success of our business".The post did not confirm which teams or what proportion of the workforce will be affected by this transition, though the statement claimed that the studio is "committed to minimising this impact as much as possible," and is "exploring all options to retain talent, and [is] supporting those affected with transparency, care, and compassion".This change, the studio notes, will have "no impact on existing or future commitments with partners" and will allow it to "strengthen [its] position as a premium development partner" going forward.The studio, which is owned by Chinese conglomerate Tencent, laid off 15% of its workforce last year, with teams across Canada, the UK, Poland, Czech Republic and India all affected.While Sumo Group is arguably better known for its work with larger partners Team Sonic Racing, LittleBigPlanet 3, The Texas Chainsaw Massacre its original IP work has produced some charming results like the 2017 puzzler Snake Pass and last year's Critter Caf. Sumo Group is in the process of a major takeover by TencentMaking inroadsDon't pass it upIf we hear any updates on this story, we'll be sure to let you know.[source sumogroupltd.com, via pushsquare.com]Related GamesSee AlsoShare:00 Jim came to Nintendo Life in 2022 and, despite his insistence that The Minish Cap is the best Zelda game and his unwavering love for the Star Wars prequels (yes, really), he has continued to write news and features on the site ever since. Hold on there, you need to login to post a comment...Related ArticlesNintendo Switch Hardware Sales Pass 150 Million, With PS2's Record Still A Way OffSomething's waiting in the wingsSwitch's Falling Sales Aren't Entirely Down To Switch 2 Hype, Says FurukawaIt was always bound to happenHideki Kamiya Seemingly Confirms More Departures From PlatinumGamesIncluding Bayonetta 3's directorFinal Fantasy Creators Next Script Is Already DoneUpdate: He's apparently working on "part two" of his farewell noteWith Switch 2 On The Way, Investors React Calmly To Nintendo's Financial UpdateShares reach another all-time high
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