Project Files(for members) : https://www.patreon.com/posts/121827539 . Project Files: https://www.patreon.com/CodeLikeMe/shop/shootlikeme-unreal-engine-third-person-258727 . In this episode of my third person shooter series, I am going to add an intel system for the player to read intel items in game. This can be used as a system to give important gameplay information such as keycodes that player can use in game. When player go near an intel item, a notification will appear that says, "Read intel (E)" and after pressing interact button, player can open and view information. We will create the interaction system, widget UI and everything else required for this system to work in this tutorial. CodeLikeMe Third-Person shooter series: https://www.youtube.com/playlist?list=PLNTm9yU0zou4HL7SAyIQoCqJRJ5QeQAl8 // ! https://www.patreon.com/codelikeme Patrons will have access to project files of all the stuff I do in the channel and other extra benefitsJoin this channel to get access to perks:https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev