Alexander Sannikov, previously a Senior Programmer at Grinding Gear Games, the studio behind Path of Exile games, has celebrated his new position as Lead Engine Programmer by showcasing a stunning crystal with a unique effect. As the developer explained, its a two-pass shader consisting of an inner and outer layer featuring a simple screenspace refraction.A tutorial on this setup would definitely be great, but in the meantime, we highly recommend checking out Radiance Cascades, Alexanders novel method for calculating Global Illumination in Path of Exile 2:You can learn more about Path of Exile 2 techniques in Alexanders presentation on rendering from his talk at ExileCon 2023:Follow him on LinkedIn for more amazing projects and join our80 Level Talent platformand ournew Discord server, follow us on Instagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Check Out This Cool Realistic PBR Crystal Shader appeared first on CG SHARES.