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Skyrim is almost 15 years old and isnt as highly detailed as many modern games. Thankfully, there are always talented creators who can make fantastic fan works, and one of them is Leo Torres, who has been painstakingly recreating Skyrim locations using Unreal Engine 5 trying to visualize a more realistic and lore-accurate scale to Tamriel.After a break, he continued his series with High Hrothgar now with sixteen times the detail! complete with snowy mountains and thick clouds.Torres used third-party models and custom assets modeled and textured in Blender, Nanite for the models and foliage, and Lumen for global illumination and reflections. The scene was rendered in Unreal Engine 5.4 on an RTX 3090.You should visit Torress ArtStation and YouTube to see his take on Winterhold, Whiterun, Dawnstar, and Solitude, as well as environments not related to Skyrim, like this jungle river.Which one is your favorite? Join our 80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Detailed High Hrothgar from Skyrim Recreated in Unreal Engine 5 appeared first on CG SHARES.