Team Ninjas first major update for Ninja Gaiden 2 Black is now available, bringing New Game+ and Photo Mode to the fold. The former allows for carrying over unlocked weapons and Ninpo from a previous save into a new playthrough.However, there are some caveats. It has to be an already cleared difficulty while your arsenal resets to level 1. As for Photo Mode, its accessible from the Options menu and allows for moving a camera around within a set limit for screenshots. Another notable quality of life change is the option to hide your projectile weapon while its on Ryus back.And while Ninja Gaiden 2 Black hasnt reverted to the enemy counts of the original game, there are some improvements with this update. Enemy HP in Chapters 8 and 11 has been lowered, while the number of enemies in Chapters 13 and 14 has increased. Ayanes attacks also deal more damage now.Check out the full patch notes below. Ninja Gaiden 2 Black is available for Xbox Series X/S, PS5, and PC head here for our review.UPDATE Ver 1.003.000/Ver 1.0.7.0Additional Content:New Game+Added the ability to begin a new game on a difficulty level you have previously cleared with the weapons and Ninpo you obtained in your previous playthrough already unlocked. When starting a new game this way, your weapons and Ninpo will be reverted to level 1.Photo ModeAdded Photo Mode to the in-game Options Menu. You can move the camera around within a set limit to take screenshots.Ability to Hide Projectile WeaponAdded a Show Projectile Weapon option under Game Settings in the Options Menu, which allows you to hide your projectile weapon while it is carried on your back.Adjustments:Lowered the HP of enemies in Ch. 8, City of the Fallen GoddessLowered the HP of enemies in Ch. 11, Night in the City of WaterRaised the number of enemies in Ch. 13, The Temple of SacrificeRaised the number of enemies in Ch. 14, A Tempered GravestoneRaised the damage dealt by some of Ayanes attacks.Bug Fixes:Fixed control issues that occurred when playing at over 120 FPS or while under high computing load.Fixed an issue where controllers would not vibrate based on computing load or FPS settings.Fixed bugs that caused the player to go out of bounds during certain chapters.Fixed bugs that made it impossible to progress during certain chapters.Fixed a bug which caused the game to crash during long play sessions.Other minor bug fixes