Unreal Engine 5 Developer Used Mic Input To Control Balloons Movement In Real-Time
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Inspired by Pixars Up, Myungwon designed the scene in Blender and imported it into Unreal Engine 5.5.1 via USD. There, he turned it into an interactive experience, allowing the microphone to control the balloon movement in real-time, letting it float higher or lower depending on the strength of the users blow.Its not the first time Technical Artist Myungwon Choi has explored this creative use of mic input with Unreal Engine 5. Previously, he showcased a digital pinwheel controlled by blowing into the microphone:The artist has also shared that Yu Fujishiros courses have been incredibly helpful in adding this fun interactivity to his Unreal Engine 5 experiences. You can see more of Myungwons cool works below, and follow him on LinkedIn for the latest updates and future projects:Also, join our80 Level Talent platformand ournew Discord server, follow us on Instagram,Twitter,LinkedIn,Telegram,TikTok, andThreads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Unreal Engine 5 Developer Used Mic Input To Control Balloons Movement In Real-Time appeared first on CG SHARES.
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