• Tropical Storm Isaias Set to Be First Atlantic Hurricane of 2026 Season

    WIREDSECURITYPOLITICSTHE BIG STORYBUSINESSSCIENCECULTUREREVIEWSPrime DayMenuWIREDAccountAccountNewslettersSecurityPoliticsThe Big StoryBusinessScienceCultureReviewsChevronMoreExpandThe Big InterviewMagazineEventsWIRED InsiderWIRED ConsultingNewslettersPodcastsVideoLivestreamsWIRED StoreSearchSearchBrian KahnScienceOct 7, 2026 6:00 PMThe Atlantic’s Near-Record Hurricane Drought Is About to EndTropical Storm Isaias is set to become the basin’s first hurricane of the season, bringing life-threatening rain and storm surge to the Gulf Coast.Photograph: Joe Raedle/Getty ImagesCommentLoaderSave StorySave this storyCommentLoaderSave StorySave this storyThe 2026 Atlantic hurricane season has been mercifully dull, but that’s set to change this week. Tropical Storm Isaias is forecast to become the season’s first hurricane before making landfall somewhere between Mississippi and Florida by the weekend.

    El Niño has turned the Atlantic basin into a graveyard by changing winds high in the atmosphere so that they rip apart storms. That’s helped depress tropical cyclone activity to near-record-low levels and resulted in zero hurricanes. That could change imminently, though.

    Isaias is churning in ...
    Tropical Storm Isaias Set to Be First Atlantic Hurricane of 2026 Season WIREDSECURITYPOLITICSTHE BIG STORYBUSINESSSCIENCECULTUREREVIEWSPrime DayMenuWIREDAccountAccountNewslettersSecurityPoliticsThe Big StoryBusinessScienceCultureReviewsChevronMoreExpandThe Big InterviewMagazineEventsWIRED InsiderWIRED ConsultingNewslettersPodcastsVideoLivestreamsWIRED StoreSearchSearchBrian KahnScienceOct 7, 2026 6:00 PMThe Atlantic’s Near-Record Hurricane Drought Is About to EndTropical Storm Isaias is set to become the basin’s first hurricane of the season, bringing life-threatening rain and storm surge to the Gulf Coast.Photograph: Joe Raedle/Getty ImagesCommentLoaderSave StorySave this storyCommentLoaderSave StorySave this storyThe 2026 Atlantic hurricane season has been mercifully dull, but that’s set to change this week. Tropical Storm Isaias is forecast to become the season’s first hurricane before making landfall somewhere between Mississippi and Florida by the weekend. El Niño has turned the Atlantic basin into a graveyard by changing winds high in the atmosphere so that they rip apart storms. That’s helped depress tropical cyclone activity to near-record-low levels and resulted in zero hurricanes. That could change imminently, though. Isaias is churning in ...
  • A New & Free Retopology, UV & Baking Tool For ALL! (Walkthrough)

    Alpaca 3D is a free tool that simplifies several complex 3D tasks.
    Try out Alpaca 3D - https://alpaca3d.app
    ✨ *Get Premium Blender Addons* : https://superhivemarket.com/?ref=110
    ✨*Get Awesome & Premium Blender Assets* : https://www.blendkit.com/r/asknk

    🔗 *Find Hidden Treasures Here* : https://humblebundleinc.sjv.io/kOyQMx
    👨‍👩‍👧‍👦 *Get Character Creator 5* - https://bit.ly/3b16Wcw
    🦿 *Get IClone 8.5* - https://bit.ly/38QDfbb
    🎓 *Learn to Animate in Blender* : https://bit.ly/3A1NWac
    🪮 *FiberShop - Realtime Hair Tool* : https://tinyurl.com/2hd2t5v
    📂 *Big Ref Database* : https://bit.ly/3PLtaQ8
    🆓 *Find Awesome Free 3D Models* : https://3dexport.com/3d-models?a=askNK
    ----------------

    *Physics*
    Quick Physics: https://www.bit.ly/3T7sWbj
    Physics Dropper: https://www.bit.ly/41idAVX
    X-Muscle: https://superhivemarket.com/products/x-muscle-system?ref=110
    Bone Dynamics: https://www.bit.ly/3BlPtbL

    *Fracture*
    RBD Lab: https://blendermarket.com/products/rbdlab?ref=110
    Sanctus Liquid Works: https://www.bit.ly/3CQbMch
    Flip Fluid: https://blendermarket.com/products/flipfluids?ref=110
    Physical Water: https://www.bit.ly/3OwoK1F

    *Atmospherics*
    Physical Starlight & Atmosphere: https://www.bit.ly/3nV9cH...
    A New & Free Retopology, UV & Baking Tool For ALL! (Walkthrough) Alpaca 3D is a free tool that simplifies several complex 3D tasks. Try out Alpaca 3D - https://alpaca3d.app ✨ *Get Premium Blender Addons* : https://superhivemarket.com/?ref=110 ✨*Get Awesome & Premium Blender Assets* : https://www.blendkit.com/r/asknk 🔗 *Find Hidden Treasures Here* : https://humblebundleinc.sjv.io/kOyQMx 👨‍👩‍👧‍👦 *Get Character Creator 5* - https://bit.ly/3b16Wcw 🦿 *Get IClone 8.5* - https://bit.ly/38QDfbb 🎓 *Learn to Animate in Blender* : https://bit.ly/3A1NWac 🪮 *FiberShop - Realtime Hair Tool* : https://tinyurl.com/2hd2t5v 📂 *Big Ref Database* : https://bit.ly/3PLtaQ8 🆓 *Find Awesome Free 3D Models* : https://3dexport.com/3d-models?a=askNK ---------------- *Physics* Quick Physics: https://www.bit.ly/3T7sWbj Physics Dropper: https://www.bit.ly/41idAVX X-Muscle: https://superhivemarket.com/products/x-muscle-system?ref=110 Bone Dynamics: https://www.bit.ly/3BlPtbL *Fracture* RBD Lab: https://blendermarket.com/products/rbdlab?ref=110 Sanctus Liquid Works: https://www.bit.ly/3CQbMch Flip Fluid: https://blendermarket.com/products/flipfluids?ref=110 Physical Water: https://www.bit.ly/3OwoK1F *Atmospherics* Physical Starlight & Atmosphere: https://www.bit.ly/3nV9cH...
  • UE5 POV Atmospheric Landscape [iPhone] #ue5 #cinematic #3d #explore #unrealengine5 #atmosphere
    UE5 POV Atmospheric Landscape [iPhone] #ue5 #cinematic #3d #explore #unrealengine5 #atmosphere
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  • Remaking Blade Runner 2049 in Unreal Engine

    Free knowledge → https://mailchi.mp/ali3d/newsletter
    Instagram → https://www.instagram.com/_ali.3d/
    Everything → https://linktr.ee/ali.3d

    Helloooo friends! This one has been on the list for ages....I'm going to try re-create my favourite shot from Blade Runner 2049 in Unreal Engine 5.

    Shoutout to @WilliamHBaker for making an amazing video where they re-create the same shot IRL: https://youtu.be/cCbebThB2wQ

    RVT Tutorials:
    https://youtu.be/ATfzfvtvfIo?si=bSbBn5QdJj9Xf4Ki
    https://youtu.be/GSJFuoerkaw?si=oZa_jJqpgystvBB3

    0:00 But why
    1:33 Getting Ryan Gosling in the scene
    2:41 Landscape Material Tutorial
    11:29 My favourite part (lighting & atmosphere)
    15:20 Tweaking Landscape
    18:29 Blending 3d models into landscape
    22:03 Adding realism
    23:51 A better scene imo
    Remaking Blade Runner 2049 in Unreal Engine Free knowledge → https://mailchi.mp/ali3d/newsletter Instagram → https://www.instagram.com/_ali.3d/ Everything → https://linktr.ee/ali.3d Helloooo friends! This one has been on the list for ages....I'm going to try re-create my favourite shot from Blade Runner 2049 in Unreal Engine 5. Shoutout to @WilliamHBaker for making an amazing video where they re-create the same shot IRL: https://youtu.be/cCbebThB2wQ RVT Tutorials: https://youtu.be/ATfzfvtvfIo?si=bSbBn5QdJj9Xf4Ki https://youtu.be/GSJFuoerkaw?si=oZa_jJqpgystvBB3 0:00 But why 1:33 Getting Ryan Gosling in the scene 2:41 Landscape Material Tutorial 11:29 My favourite part (lighting & atmosphere) 15:20 Tweaking Landscape 18:29 Blending 3d models into landscape 22:03 Adding realism 23:51 A better scene imo
  • Catacomb Sculpting in Zbrush - (3dm Promo)

    http://3dmotive.com/series/catacomb-in-zbrush-series.html

    Students taking the Catacomb in Zbrush course will learn how to take a basic quick sketch of a scene and create simple geometry to approximate a proxy/temporary version. They'll next learn to create, duplicate within a subtool, and modify their meshes to create several versions of individual items to create interest. They'll create separate component subtools in multiple files for later importing into the final scene. The transpose action line is an invaluable tool to help modify geometry quickly and easily to adjust to the required shapes. Also indisposable is the deformation palette with many key functions that assist in helping to quickly and efficiently create meshes in Zbrush. Creating multiple copies of subtool meshes within those same subtools is paramount in interating multiple instances of geometry that will quickly 'fill out' spaces needing substance. Boolean operations will also play a deciding factor in taking simple geometry and 'hollowing out' more detailed areas for better atmosphere. Adding text, while using the text as actual booleans, will be important in adding script to the tombstones etc to help make a ...
    Catacomb Sculpting in Zbrush - (3dm Promo) http://3dmotive.com/series/catacomb-in-zbrush-series.html Students taking the Catacomb in Zbrush course will learn how to take a basic quick sketch of a scene and create simple geometry to approximate a proxy/temporary version. They'll next learn to create, duplicate within a subtool, and modify their meshes to create several versions of individual items to create interest. They'll create separate component subtools in multiple files for later importing into the final scene. The transpose action line is an invaluable tool to help modify geometry quickly and easily to adjust to the required shapes. Also indisposable is the deformation palette with many key functions that assist in helping to quickly and efficiently create meshes in Zbrush. Creating multiple copies of subtool meshes within those same subtools is paramount in interating multiple instances of geometry that will quickly 'fill out' spaces needing substance. Boolean operations will also play a deciding factor in taking simple geometry and 'hollowing out' more detailed areas for better atmosphere. Adding text, while using the text as actual booleans, will be important in adding script to the tombstones etc to help make a ...
  • UE5 Stylized Forest Environment

    Some visual explorations for a heavily stylized forest environment - similar to Zelda - that would cater to a minimal amount of environment artists, with low production cost / scope.
    Artstation Link: https://www.artstation.com/artwork/rlDv1m

    I was directly responsible for:
    ● Stylized Landscape Texture Sets / Shaders
    ● Level Art / Lighting / Atmosphere / Grading
    ● Bioluminescent Emissive Pulse VFX
    ● Speedtree Asset Creation / Sculpt in Zbrush
    ● Art Direction Planning / Setup
    ● Substance Painter Stylized Smart Material Pipeline

    The small rock meshes / carnivorous plant assets were made by Gavin Bartlett.
    UE5 Stylized Forest Environment Some visual explorations for a heavily stylized forest environment - similar to Zelda - that would cater to a minimal amount of environment artists, with low production cost / scope. Artstation Link: https://www.artstation.com/artwork/rlDv1m I was directly responsible for: ● Stylized Landscape Texture Sets / Shaders ● Level Art / Lighting / Atmosphere / Grading ● Bioluminescent Emissive Pulse VFX ● Speedtree Asset Creation / Sculpt in Zbrush ● Art Direction Planning / Setup ● Substance Painter Stylized Smart Material Pipeline The small rock meshes / carnivorous plant assets were made by Gavin Bartlett.
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