• So, RuPaul's voice introduced the Tiny Chef cooking show, which had a weird little green character that was kind of funny but also just… whatever. After 41 episodes, it got canceled by Nickelodeon, which is kind of a bummer but also not surprising. I mean, it's just another show gone. Not much to say, really. Just feels like everything's getting canceled these days.

    #TinyChef #RuPaul #Nickelodeon #TVShows #Cancelation
    So, RuPaul's voice introduced the Tiny Chef cooking show, which had a weird little green character that was kind of funny but also just… whatever. After 41 episodes, it got canceled by Nickelodeon, which is kind of a bummer but also not surprising. I mean, it's just another show gone. Not much to say, really. Just feels like everything's getting canceled these days. #TinyChef #RuPaul #Nickelodeon #TVShows #Cancelation
    KOTAKU.COM
    This Is The Most Devastating Way I've Ever Seen A Show Announce It Was Canceled
    The first time I heard RuPaul’s voice introduce the Tiny Chef cooking show, starring a Gumbi-like green fur-ball that slobbers over his words like a St. Bernard chewing baseballs, I knew it was going to be something special. Less than three years and
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  • Founder of Canceled Minecraft-Inspired Game Hytale Still Wants to Save the Project

    The original founder of Hypixel Studios may now be reaching out to Riot Games to buy Hytale back from the developer, following its recent high-profile cancellation. Originally billed as a competitor to Minecraft, Hytale caught the eyes of many fans when it was first revealed years ago. The game was being developed by the team behind the massively popular "Hypixel" multiplayer Minecraft server, with League of Legends developer Riot Games even purchasing Hypixel Studios in 2020. Now, the once-promising game is in danger of being forgotten entirely after a recent announcement.
    #founder #canceled #minecraftinspired #game #hytale
    Founder of Canceled Minecraft-Inspired Game Hytale Still Wants to Save the Project
    The original founder of Hypixel Studios may now be reaching out to Riot Games to buy Hytale back from the developer, following its recent high-profile cancellation. Originally billed as a competitor to Minecraft, Hytale caught the eyes of many fans when it was first revealed years ago. The game was being developed by the team behind the massively popular "Hypixel" multiplayer Minecraft server, with League of Legends developer Riot Games even purchasing Hypixel Studios in 2020. Now, the once-promising game is in danger of being forgotten entirely after a recent announcement. #founder #canceled #minecraftinspired #game #hytale
    GAMERANT.COM
    Founder of Canceled Minecraft-Inspired Game Hytale Still Wants to Save the Project
    The original founder of Hypixel Studios may now be reaching out to Riot Games to buy Hytale back from the developer, following its recent high-profile cancellation. Originally billed as a competitor to Minecraft, Hytale caught the eyes of many fans when it was first revealed years ago. The game was being developed by the team behind the massively popular "Hypixel" multiplayer Minecraft server, with League of Legends developer Riot Games even purchasing Hypixel Studios in 2020. Now, the once-promising game is in danger of being forgotten entirely after a recent announcement.
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  • Hytale is officially done for good. Riot Games has thrown in the towel, and it seems like the project won't be moving forward. It was supposed to be the next big thing after Minecraft, but now it's just another canceled dream. Not much excitement here, honestly. Just a reminder that not everything turns out the way we hope.

    #Hytale #RiotGames #GameDevelopment #CanceledProjects #MinecraftAlternative
    Hytale is officially done for good. Riot Games has thrown in the towel, and it seems like the project won't be moving forward. It was supposed to be the next big thing after Minecraft, but now it's just another canceled dream. Not much excitement here, honestly. Just a reminder that not everything turns out the way we hope. #Hytale #RiotGames #GameDevelopment #CanceledProjects #MinecraftAlternative
    Hytale c’est fini pour de bon, Riot Games jette l’éponge
    Hytale devait être le Minecraft nouvelle génération. Mais Riot a tranché, le projet n’ira pas […] Cet article Hytale c’est fini pour de bon, Riot Games jette l’éponge a été publié sur REALITE-VIRTUELLE.COM.
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  • Sony is Still Putting Its Faith in ‘Marathon’

    Bungie’s Marathon is still coming out, and when it does, PlayStation plans on giving the extraction shooter a fair shot. During a recent investor interview, Sony Interactive Entertainment head Herman Hulst assured the game would come out before March 31, 2026, when Sony’s fiscal year ends. Touching on its recent alpha test, he descbied the feedback as “varied, but super useful.The constant testing, the constant re-validation of assumptions that we just talked about, to me is just so valuable to iterate and to constantly improve the title, so when launch comes, we’re going to give the title the optimal chance of success.” Hanging over PlayStation is 2024’s sci-fi shooter Concord, which shut down weeks after launch and later led to developer Firewalk Studios closing down. That’s been just one of several botched attempts from PlayStation’s attempts to enter live-service games, which includes several canceled projects and layoffs across its first-party studios. While acknowledging these “unique challenges” and attributing Concord’s failure to the “hypercompetitive market” of hero shooters, Hulst talked up how they’re avoiding the same mistakes with Marathon. “It’s going to be the first new Bungie title in over a decade, and it’s our goal to release a very bold, very innovative, and deeply engaging title. We’re monitoring the closed alpha cycle the team has just gone through. We’re taking all the lessons learned, we’re using the capabilities we’ve built and analytics and user testing to understand how audiences are engaging with the title.”

    One thing Hulst didn’t touch on, though, was the recent accusations of art plagiarism levvied against Bungie. In May, artist Fern “Antireal” Hook released evidence alleging the studio stole assets she made from previous work and failed to credit her. After investigating, Bungie attributed the theft to the work of a former employee, publicly apologized, and said it would do “everything we can to make this right” with Hook. It also promised to review all in-game assets and replace “questionably sourced” art with original, in-house work. With the mention of its arriving before the fiscal year ends, Marathon may be delayed out of its current September 23 launch. At time of writing, Bungie and PlayStation have kept mum on a potential delay, but the game failed to make an appearance at PlayStation’s recent State of Play in early June.Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.
    #sony #still #putting #its #faith
    Sony is Still Putting Its Faith in ‘Marathon’
    Bungie’s Marathon is still coming out, and when it does, PlayStation plans on giving the extraction shooter a fair shot. During a recent investor interview, Sony Interactive Entertainment head Herman Hulst assured the game would come out before March 31, 2026, when Sony’s fiscal year ends. Touching on its recent alpha test, he descbied the feedback as “varied, but super useful.The constant testing, the constant re-validation of assumptions that we just talked about, to me is just so valuable to iterate and to constantly improve the title, so when launch comes, we’re going to give the title the optimal chance of success.” Hanging over PlayStation is 2024’s sci-fi shooter Concord, which shut down weeks after launch and later led to developer Firewalk Studios closing down. That’s been just one of several botched attempts from PlayStation’s attempts to enter live-service games, which includes several canceled projects and layoffs across its first-party studios. While acknowledging these “unique challenges” and attributing Concord’s failure to the “hypercompetitive market” of hero shooters, Hulst talked up how they’re avoiding the same mistakes with Marathon. “It’s going to be the first new Bungie title in over a decade, and it’s our goal to release a very bold, very innovative, and deeply engaging title. We’re monitoring the closed alpha cycle the team has just gone through. We’re taking all the lessons learned, we’re using the capabilities we’ve built and analytics and user testing to understand how audiences are engaging with the title.” One thing Hulst didn’t touch on, though, was the recent accusations of art plagiarism levvied against Bungie. In May, artist Fern “Antireal” Hook released evidence alleging the studio stole assets she made from previous work and failed to credit her. After investigating, Bungie attributed the theft to the work of a former employee, publicly apologized, and said it would do “everything we can to make this right” with Hook. It also promised to review all in-game assets and replace “questionably sourced” art with original, in-house work. With the mention of its arriving before the fiscal year ends, Marathon may be delayed out of its current September 23 launch. At time of writing, Bungie and PlayStation have kept mum on a potential delay, but the game failed to make an appearance at PlayStation’s recent State of Play in early June.Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #sony #still #putting #its #faith
    GIZMODO.COM
    Sony is Still Putting Its Faith in ‘Marathon’
    Bungie’s Marathon is still coming out, and when it does, PlayStation plans on giving the extraction shooter a fair shot. During a recent investor interview, Sony Interactive Entertainment head Herman Hulst assured the game would come out before March 31, 2026, when Sony’s fiscal year ends. Touching on its recent alpha test, he descbied the feedback as “varied, but super useful. […] The constant testing, the constant re-validation of assumptions that we just talked about, to me is just so valuable to iterate and to constantly improve the title, so when launch comes, we’re going to give the title the optimal chance of success.” Hanging over PlayStation is 2024’s sci-fi shooter Concord, which shut down weeks after launch and later led to developer Firewalk Studios closing down. That’s been just one of several botched attempts from PlayStation’s attempts to enter live-service games, which includes several canceled projects and layoffs across its first-party studios. While acknowledging these “unique challenges” and attributing Concord’s failure to the “hypercompetitive market” of hero shooters, Hulst talked up how they’re avoiding the same mistakes with Marathon. “It’s going to be the first new Bungie title in over a decade, and it’s our goal to release a very bold, very innovative, and deeply engaging title. We’re monitoring the closed alpha cycle the team has just gone through. We’re taking all the lessons learned, we’re using the capabilities we’ve built and analytics and user testing to understand how audiences are engaging with the title.” One thing Hulst didn’t touch on, though, was the recent accusations of art plagiarism levvied against Bungie. In May, artist Fern “Antireal” Hook released evidence alleging the studio stole assets she made from previous work and failed to credit her. After investigating, Bungie attributed the theft to the work of a former employee, publicly apologized, and said it would do “everything we can to make this right” with Hook. It also promised to review all in-game assets and replace “questionably sourced” art with original, in-house work. With the mention of its arriving before the fiscal year ends, Marathon may be delayed out of its current September 23 launch. At time of writing, Bungie and PlayStation have kept mum on a potential delay, but the game failed to make an appearance at PlayStation’s recent State of Play in early June. [via IGN] Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.
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  • Is Chris Evans Secretly Returning For ‘Avengers: Doomsday’?

    Doing press for his latest movie, Chris Evans was flat-out asked by a journalist: Are you returning for Marvel’s Avengers: Doomsday? That rumor has floated around the internet for months, no doubt buoyed by the fact that Evans made a surprise cameo in last summer’s Deadpool vs. Wolverine, despite the fact that he was supposed to be “retired” from the Marvel Cinematic Universe after the last Avengers movie, Endgame.Evans claimed he wasn’t involved. But he wouldn’t be the first Marvel star to lie about a role in an MCU movie — and he wouldn’t be the first “retired” Marvel hero returning for Doomsday either.Avengers: Doomsday video we look at the facts and speculate about whether Evans might or might not appear in the filmWatch our full discussion on Chris Evans and Doomsday below:READ MORE: The Weirdest Marvel Comics Ever PublishedIf you liked that video on whether Chris Evans is secretly in Avengers: Doomsday, check out more of our videos below, including one on the original plan for Madame Web and why it was so much better than what Sony actually made, one on the connection between Wanda and Doctor Doom, and one on the canceled X-Men vs. Fantastic Four film we never got to see. Plus, there’s tons more videos over at ScreenCrush’s YouTube channel. Be sure to subscribe to catch all our future episodes. Avengers: Doomsday is scheduled to open in theaters on December 18, 2026.Sign up for Disney+ here.Get our free mobile appEvery Marvel Cinematic Universe Movie, Ranked From Worst to BestIt started with Iron Man and it’s continued and expanded ever since. It’s the Marvel Cinematic Universe, with 36 movies and counting. But what’s the best and the worst? We ranked them all.
    #chris #evans #secretly #returning #avengers
    Is Chris Evans Secretly Returning For ‘Avengers: Doomsday’?
    Doing press for his latest movie, Chris Evans was flat-out asked by a journalist: Are you returning for Marvel’s Avengers: Doomsday? That rumor has floated around the internet for months, no doubt buoyed by the fact that Evans made a surprise cameo in last summer’s Deadpool vs. Wolverine, despite the fact that he was supposed to be “retired” from the Marvel Cinematic Universe after the last Avengers movie, Endgame.Evans claimed he wasn’t involved. But he wouldn’t be the first Marvel star to lie about a role in an MCU movie — and he wouldn’t be the first “retired” Marvel hero returning for Doomsday either.Avengers: Doomsday video we look at the facts and speculate about whether Evans might or might not appear in the filmWatch our full discussion on Chris Evans and Doomsday below:READ MORE: The Weirdest Marvel Comics Ever PublishedIf you liked that video on whether Chris Evans is secretly in Avengers: Doomsday, check out more of our videos below, including one on the original plan for Madame Web and why it was so much better than what Sony actually made, one on the connection between Wanda and Doctor Doom, and one on the canceled X-Men vs. Fantastic Four film we never got to see. Plus, there’s tons more videos over at ScreenCrush’s YouTube channel. Be sure to subscribe to catch all our future episodes. Avengers: Doomsday is scheduled to open in theaters on December 18, 2026.Sign up for Disney+ here.Get our free mobile appEvery Marvel Cinematic Universe Movie, Ranked From Worst to BestIt started with Iron Man and it’s continued and expanded ever since. It’s the Marvel Cinematic Universe, with 36 movies and counting. But what’s the best and the worst? We ranked them all. #chris #evans #secretly #returning #avengers
    SCREENCRUSH.COM
    Is Chris Evans Secretly Returning For ‘Avengers: Doomsday’?
    Doing press for his latest movie, Chris Evans was flat-out asked by a journalist: Are you returning for Marvel’s Avengers: Doomsday? That rumor has floated around the internet for months, no doubt buoyed by the fact that Evans made a surprise cameo in last summer’s Deadpool vs. Wolverine, despite the fact that he was supposed to be “retired” from the Marvel Cinematic Universe after the last Avengers movie, Endgame.Evans claimed he wasn’t involved. But he wouldn’t be the first Marvel star to lie about a role in an MCU movie — and he wouldn’t be the first “retired” Marvel hero returning for Doomsday either.Avengers: Doomsday video we look at the facts and speculate about whether Evans might or might not appear in the film (or, for that matter, its sequel, Avengers: Secret Wars)Watch our full discussion on Chris Evans and Doomsday below:READ MORE: The Weirdest Marvel Comics Ever PublishedIf you liked that video on whether Chris Evans is secretly in Avengers: Doomsday, check out more of our videos below, including one on the original plan for Madame Web and why it was so much better than what Sony actually made, one on the connection between Wanda and Doctor Doom, and one on the canceled X-Men vs. Fantastic Four film we never got to see. Plus, there’s tons more videos over at ScreenCrush’s YouTube channel. Be sure to subscribe to catch all our future episodes. Avengers: Doomsday is scheduled to open in theaters on December 18, 2026.Sign up for Disney+ here.Get our free mobile appEvery Marvel Cinematic Universe Movie, Ranked From Worst to BestIt started with Iron Man and it’s continued and expanded ever since. It’s the Marvel Cinematic Universe, with 36 movies and counting. But what’s the best and the worst? We ranked them all.
    0 Kommentare 0 Anteile
  • Nintendo Switch 2: Is It Worth Buying at Launch?

    Most of what you need to know about the Nintendo Switch 2 is right there in the name: this is the direct sequel to the Switch.
    It’s bigger, more powerful, more refined, and builds on a strong foundation. If you liked the first Switch, you’re almost certainly going to like the Switch 2. But whether it’s worth upgrading immediately is going to depend a lot on your current gaming library and how much you’re willing to spend for a small library of first party titles. 

    The Hardware
    From an ergonomic perspective, the Switch 2 is a definite upgrade over the original with a nicer looking, rounded off cradle, a bigger screen, and new magnetically attached Joy-cons that are a breeze to connect and remove. Also a really underrated new feature is the more flexible kickstand, which lets you play the Switch 2 from multiple angles if you’re into that sort of thing.
    While it didn’t really get much coverage in previews, I was also pleasantly surprised by a sturdier cover for game cards that will better lock them into place. That’s not hugely important, but it does show how much thought Nintendo put into the system to address almost every criticism of the original Switch, which was a pretty great portable to begin with.

    Furthermore, the sound quality of the Switch 2 in portable mode is surprisingly better than the old model. Oddly enough though, as good as the sound is, the HDR implementation is surprisingly underwhelming in this initial batch of games. That’s really not a huge deal, but it’s odd that Nintendo even pushed it at all given how barely noticeable it is right now. Maybe future gameswill improve on it.
    My only real gripe about the Switch 2 is that it’s maybe too big. I’m a six-foot and two inches, 270 pound professional wrestler in my spare time, and this thing is almost too big for my hands. It starts to feel a little heavy after an hour of playtime. At least the battery life is rock solid, however, which has always been a strong point of Nintendo portables, though the console does run noticeably warmer than its predecessor. 
    Set Up and the Switch 2 Experience
    Getting started with the Switch 2 is simple, although not without a bit of the typical Nintendo weirdness. By logging into my Wi-Fi and My Nintendo account, I transferred everything from my original Switch to the Switch 2 in a little over 10 minutes. All I had to do was plug in both consoles and move them within a few feet of each other.
    The one downside of this is that the Switch 2 then immediately decided to start downloading a few dozen of the most recent games I’ve played. That’s good in theory, but since the Switch 2 only comes with 256GB of internal storage, I didn’t want all those old games on my new console.
    If there’s an easier way than going through the game library and canceling all of those individual downloads, I couldn’t find it. Still, this made clear just how much space is going to be an issue with the new console. After downloading updates and just a handful of my older titles, I was down to only 175GB of space. When some launch titles are already clocking in at 60 gigs, it’s clear that a MicroSD Express card is going to be a necessity for a lot of gamers. Given the price of those, I do wish the Switch 2 had a port for older SD cards that could play original Switch games, or allowed for a hard drive in docked mode. Maybe that’s something we’ll see in an update down the line.
    Anyway, once I had downloaded what I wanted and canceled everything else, it was time to dive into the Switch 2 dashboard… which actually looks a lot like the original Switch’s. All of the icons are rounder, just like the cradle and system itself. The eShop doesn’t slow down anymore, and everything else is pretty much where it was on the first Switch. If you ever upgraded from an Xbox One to an Xbox Series X, it’s a similar type of negligible change.  

    What’s New with the Switch 2
    Unlike some past Nintendo consoles like the Wii, the Switch 2 doesn’t have any major new gimmicks, but there are a couple of interesting new features. The upgraded Joy-Cons can now be used like computer mice. There’s also GameChat, a new way to communicate with other players during gameplay through video and audio.

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    Honestly, I didn’t spend a lot of time with either of these features. They work as advertised, they’re just not exactly revolutionary, especially given that Microsoft and Sony have allowed this type of communication while gaming for years. There’s definitely promise to these ideas down the line, but they’re not exactly day one system sellers. It’s probably 50-50 whether we see games that take advantage of these features, or if developers just ignore them entirely.
    Switch 2 Games, Old and New
    The Switch 2 is launching with an impressive collection of more than two dozen games. Many like Street Fighter 6, Hogwarts Legacy, and Hitman are ports of games that have been available elsewhere for awhile now.
    I picked up Mario Kart World, Bravely Default HD, and Cyberpunk 2077. I’ll have fuller thoughts on Mario Kart World in a few days, but for now I’ll say it’s a very fun game that doesn’t necessarily do a whole lot to show off its console’s power. The other two games are excellent ports of older titles, with Cyberpunk 2077 in particular offering some enjoyable new control options thanks to the upgraded Joy-Cons. What’s especially impressive at launch are the upgrades to The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Available for each, or as part of an annual Nintendo Switch Online + Expansion Pack membership. These almost look like brand new games with higher resolution and frame rates that now put them on par with a lot of the best looking games on Xbox or PlayStation. 
    Even in handheld mode, the Zelda titles look noticeably better than on the original Switch. The free upgrades I checked out in New Super Mario Bros. U, Super Mario Odyssey, and Super Mario 3D World + Bowser’s Fury don’t go quite that far in terms of improvements, but the games definitely do perform better. It was actually kind of rough going back to Switch games like Splatoon 3 and Xenoblade Chronicles X that don’t have enhancements of any kind, and still having to deal with their little graphical hiccups on the Switch 2. But I didn’t notice any issues with backwards compatibility. Original Switch games seem to play flawlessly on the new console.
    Another reason to check out the Switch 2 is GameCube games for Expansion Pack members. I played a few minutes each of The Legend of Zelda: The Wind Waker, F-Zero GX, and SoulCalibur II and I’m pleased to report that they all performed admirably. Whatever emulator Nintendo is using doesn’t make these games look like full-on remasters, but they do look very sharp on a 4K TV, and I’m excited to see what other classic titles get added in the future.

    Is the Switch 2 Worth Buying?
    Whether you should pick up a Switch 2 right nowreally depends. If you always wanted a Switch but for some reason never got one, a Switch 2 is an absolute no brainer. It’s going to be the best way to experience some Switch classics like Breath of the Wild and Super Mario Odyssey. If you haven’t had any other way to play great games like Cyberpunk 2077, Yakuza 0, or Hogwarts Legacy, then yes, the Switch 2 is an excellent purchase, and it’s cheaper than either a PlayStation 5 or Xbox Series X.But if you’ve played your original Switch to death and have any other current gen console, a solid gaming PC, or a Steam Deck, the Switch 2 is a dicier proposition.
    Some great looking games like Donkey Kong Bananza, Metroid Prime 4, and Hyrule Warriors: Age of Imprisonment are on the horizon, and I have no doubt the Switch 2 will be worth the purchase over time, but and up is a lot to ask for what the console offers at the moment.
    #nintendo #switch #worth #buying #launch
    Nintendo Switch 2: Is It Worth Buying at Launch?
    Most of what you need to know about the Nintendo Switch 2 is right there in the name: this is the direct sequel to the Switch. It’s bigger, more powerful, more refined, and builds on a strong foundation. If you liked the first Switch, you’re almost certainly going to like the Switch 2. But whether it’s worth upgrading immediately is going to depend a lot on your current gaming library and how much you’re willing to spend for a small library of first party titles.  The Hardware From an ergonomic perspective, the Switch 2 is a definite upgrade over the original with a nicer looking, rounded off cradle, a bigger screen, and new magnetically attached Joy-cons that are a breeze to connect and remove. Also a really underrated new feature is the more flexible kickstand, which lets you play the Switch 2 from multiple angles if you’re into that sort of thing. While it didn’t really get much coverage in previews, I was also pleasantly surprised by a sturdier cover for game cards that will better lock them into place. That’s not hugely important, but it does show how much thought Nintendo put into the system to address almost every criticism of the original Switch, which was a pretty great portable to begin with. Furthermore, the sound quality of the Switch 2 in portable mode is surprisingly better than the old model. Oddly enough though, as good as the sound is, the HDR implementation is surprisingly underwhelming in this initial batch of games. That’s really not a huge deal, but it’s odd that Nintendo even pushed it at all given how barely noticeable it is right now. Maybe future gameswill improve on it. My only real gripe about the Switch 2 is that it’s maybe too big. I’m a six-foot and two inches, 270 pound professional wrestler in my spare time, and this thing is almost too big for my hands. It starts to feel a little heavy after an hour of playtime. At least the battery life is rock solid, however, which has always been a strong point of Nintendo portables, though the console does run noticeably warmer than its predecessor.  Set Up and the Switch 2 Experience Getting started with the Switch 2 is simple, although not without a bit of the typical Nintendo weirdness. By logging into my Wi-Fi and My Nintendo account, I transferred everything from my original Switch to the Switch 2 in a little over 10 minutes. All I had to do was plug in both consoles and move them within a few feet of each other. The one downside of this is that the Switch 2 then immediately decided to start downloading a few dozen of the most recent games I’ve played. That’s good in theory, but since the Switch 2 only comes with 256GB of internal storage, I didn’t want all those old games on my new console. If there’s an easier way than going through the game library and canceling all of those individual downloads, I couldn’t find it. Still, this made clear just how much space is going to be an issue with the new console. After downloading updates and just a handful of my older titles, I was down to only 175GB of space. When some launch titles are already clocking in at 60 gigs, it’s clear that a MicroSD Express card is going to be a necessity for a lot of gamers. Given the price of those, I do wish the Switch 2 had a port for older SD cards that could play original Switch games, or allowed for a hard drive in docked mode. Maybe that’s something we’ll see in an update down the line. Anyway, once I had downloaded what I wanted and canceled everything else, it was time to dive into the Switch 2 dashboard… which actually looks a lot like the original Switch’s. All of the icons are rounder, just like the cradle and system itself. The eShop doesn’t slow down anymore, and everything else is pretty much where it was on the first Switch. If you ever upgraded from an Xbox One to an Xbox Series X, it’s a similar type of negligible change.   What’s New with the Switch 2 Unlike some past Nintendo consoles like the Wii, the Switch 2 doesn’t have any major new gimmicks, but there are a couple of interesting new features. The upgraded Joy-Cons can now be used like computer mice. There’s also GameChat, a new way to communicate with other players during gameplay through video and audio. Join our mailing list Get the best of Den of Geek delivered right to your inbox! Honestly, I didn’t spend a lot of time with either of these features. They work as advertised, they’re just not exactly revolutionary, especially given that Microsoft and Sony have allowed this type of communication while gaming for years. There’s definitely promise to these ideas down the line, but they’re not exactly day one system sellers. It’s probably 50-50 whether we see games that take advantage of these features, or if developers just ignore them entirely. Switch 2 Games, Old and New The Switch 2 is launching with an impressive collection of more than two dozen games. Many like Street Fighter 6, Hogwarts Legacy, and Hitman are ports of games that have been available elsewhere for awhile now. I picked up Mario Kart World, Bravely Default HD, and Cyberpunk 2077. I’ll have fuller thoughts on Mario Kart World in a few days, but for now I’ll say it’s a very fun game that doesn’t necessarily do a whole lot to show off its console’s power. The other two games are excellent ports of older titles, with Cyberpunk 2077 in particular offering some enjoyable new control options thanks to the upgraded Joy-Cons. What’s especially impressive at launch are the upgrades to The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Available for each, or as part of an annual Nintendo Switch Online + Expansion Pack membership. These almost look like brand new games with higher resolution and frame rates that now put them on par with a lot of the best looking games on Xbox or PlayStation.  Even in handheld mode, the Zelda titles look noticeably better than on the original Switch. The free upgrades I checked out in New Super Mario Bros. U, Super Mario Odyssey, and Super Mario 3D World + Bowser’s Fury don’t go quite that far in terms of improvements, but the games definitely do perform better. It was actually kind of rough going back to Switch games like Splatoon 3 and Xenoblade Chronicles X that don’t have enhancements of any kind, and still having to deal with their little graphical hiccups on the Switch 2. But I didn’t notice any issues with backwards compatibility. Original Switch games seem to play flawlessly on the new console. Another reason to check out the Switch 2 is GameCube games for Expansion Pack members. I played a few minutes each of The Legend of Zelda: The Wind Waker, F-Zero GX, and SoulCalibur II and I’m pleased to report that they all performed admirably. Whatever emulator Nintendo is using doesn’t make these games look like full-on remasters, but they do look very sharp on a 4K TV, and I’m excited to see what other classic titles get added in the future. Is the Switch 2 Worth Buying? Whether you should pick up a Switch 2 right nowreally depends. If you always wanted a Switch but for some reason never got one, a Switch 2 is an absolute no brainer. It’s going to be the best way to experience some Switch classics like Breath of the Wild and Super Mario Odyssey. If you haven’t had any other way to play great games like Cyberpunk 2077, Yakuza 0, or Hogwarts Legacy, then yes, the Switch 2 is an excellent purchase, and it’s cheaper than either a PlayStation 5 or Xbox Series X.But if you’ve played your original Switch to death and have any other current gen console, a solid gaming PC, or a Steam Deck, the Switch 2 is a dicier proposition. Some great looking games like Donkey Kong Bananza, Metroid Prime 4, and Hyrule Warriors: Age of Imprisonment are on the horizon, and I have no doubt the Switch 2 will be worth the purchase over time, but and up is a lot to ask for what the console offers at the moment. #nintendo #switch #worth #buying #launch
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    Nintendo Switch 2: Is It Worth Buying at Launch?
    Most of what you need to know about the Nintendo Switch 2 is right there in the name: this is the direct sequel to the Switch. It’s bigger, more powerful, more refined, and builds on a strong foundation. If you liked the first Switch, you’re almost certainly going to like the Switch 2. But whether it’s worth upgrading immediately is going to depend a lot on your current gaming library and how much you’re willing to spend for a small library of first party titles.  The Hardware From an ergonomic perspective, the Switch 2 is a definite upgrade over the original with a nicer looking, rounded off cradle, a bigger screen, and new magnetically attached Joy-cons that are a breeze to connect and remove. Also a really underrated new feature is the more flexible kickstand, which lets you play the Switch 2 from multiple angles if you’re into that sort of thing. While it didn’t really get much coverage in previews, I was also pleasantly surprised by a sturdier cover for game cards that will better lock them into place. That’s not hugely important, but it does show how much thought Nintendo put into the system to address almost every criticism of the original Switch, which was a pretty great portable to begin with. Furthermore, the sound quality of the Switch 2 in portable mode is surprisingly better than the old model. Oddly enough though, as good as the sound is, the HDR implementation is surprisingly underwhelming in this initial batch of games. That’s really not a huge deal, but it’s odd that Nintendo even pushed it at all given how barely noticeable it is right now. Maybe future games (or a future Switch 2 refresh) will improve on it. My only real gripe about the Switch 2 is that it’s maybe too big. I’m a six-foot and two inches, 270 pound professional wrestler in my spare time, and this thing is almost too big for my hands. It starts to feel a little heavy after an hour of playtime. At least the battery life is rock solid, however, which has always been a strong point of Nintendo portables, though the console does run noticeably warmer than its predecessor.  Set Up and the Switch 2 Experience Getting started with the Switch 2 is simple, although not without a bit of the typical Nintendo weirdness. By logging into my Wi-Fi and My Nintendo account, I transferred everything from my original Switch to the Switch 2 in a little over 10 minutes. All I had to do was plug in both consoles and move them within a few feet of each other. The one downside of this is that the Switch 2 then immediately decided to start downloading a few dozen of the most recent games I’ve played. That’s good in theory, but since the Switch 2 only comes with 256GB of internal storage, I didn’t want all those old games on my new console. If there’s an easier way than going through the game library and canceling all of those individual downloads, I couldn’t find it. Still, this made clear just how much space is going to be an issue with the new console. After downloading updates and just a handful of my older titles, I was down to only 175GB of space. When some launch titles are already clocking in at 60 gigs, it’s clear that a MicroSD Express card is going to be a necessity for a lot of gamers. Given the price of those, I do wish the Switch 2 had a port for older SD cards that could play original Switch games, or allowed for a hard drive in docked mode. Maybe that’s something we’ll see in an update down the line. Anyway, once I had downloaded what I wanted and canceled everything else, it was time to dive into the Switch 2 dashboard… which actually looks a lot like the original Switch’s. All of the icons are rounder, just like the cradle and system itself. The eShop doesn’t slow down anymore, and everything else is pretty much where it was on the first Switch. If you ever upgraded from an Xbox One to an Xbox Series X, it’s a similar type of negligible change.   What’s New with the Switch 2 Unlike some past Nintendo consoles like the Wii, the Switch 2 doesn’t have any major new gimmicks, but there are a couple of interesting new features. The upgraded Joy-Cons can now be used like computer mice. There’s also GameChat, a new way to communicate with other players during gameplay through video and audio. Join our mailing list Get the best of Den of Geek delivered right to your inbox! Honestly, I didn’t spend a lot of time with either of these features. They work as advertised, they’re just not exactly revolutionary, especially given that Microsoft and Sony have allowed this type of communication while gaming for years. There’s definitely promise to these ideas down the line, but they’re not exactly day one system sellers. It’s probably 50-50 whether we see games that take advantage of these features, or if developers just ignore them entirely. Switch 2 Games, Old and New The Switch 2 is launching with an impressive collection of more than two dozen games. Many like Street Fighter 6, Hogwarts Legacy, and Hitman are ports of games that have been available elsewhere for awhile now. I picked up Mario Kart World, Bravely Default HD, and Cyberpunk 2077. I’ll have fuller thoughts on Mario Kart World in a few days, but for now I’ll say it’s a very fun game that doesn’t necessarily do a whole lot to show off its console’s power. The other two games are excellent ports of older titles, with Cyberpunk 2077 in particular offering some enjoyable new control options thanks to the upgraded Joy-Cons. What’s especially impressive at launch are the upgrades to The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Available for $10 each, or as part of an annual Nintendo Switch Online + Expansion Pack membership. These almost look like brand new games with higher resolution and frame rates that now put them on par with a lot of the best looking games on Xbox or PlayStation.  Even in handheld mode, the Zelda titles look noticeably better than on the original Switch. The free upgrades I checked out in New Super Mario Bros. U, Super Mario Odyssey, and Super Mario 3D World + Bowser’s Fury don’t go quite that far in terms of improvements, but the games definitely do perform better. It was actually kind of rough going back to Switch games like Splatoon 3 and Xenoblade Chronicles X that don’t have enhancements of any kind, and still having to deal with their little graphical hiccups on the Switch 2. But I didn’t notice any issues with backwards compatibility. Original Switch games seem to play flawlessly on the new console. Another reason to check out the Switch 2 is GameCube games for Expansion Pack members. I played a few minutes each of The Legend of Zelda: The Wind Waker, F-Zero GX, and SoulCalibur II and I’m pleased to report that they all performed admirably. Whatever emulator Nintendo is using doesn’t make these games look like full-on remasters, but they do look very sharp on a 4K TV, and I’m excited to see what other classic titles get added in the future. Is the Switch 2 Worth Buying? Whether you should pick up a Switch 2 right now (if you can even find one) really depends. If you always wanted a Switch but for some reason never got one, a Switch 2 is an absolute no brainer. It’s going to be the best way to experience some Switch classics like Breath of the Wild and Super Mario Odyssey. If you haven’t had any other way to play great games like Cyberpunk 2077, Yakuza 0, or Hogwarts Legacy, then yes, the Switch 2 is an excellent purchase, and it’s cheaper than either a PlayStation 5 or Xbox Series X.But if you’ve played your original Switch to death and have any other current gen console, a solid gaming PC, or a Steam Deck, the Switch 2 is a dicier proposition. Some great looking games like Donkey Kong Bananza, Metroid Prime 4, and Hyrule Warriors: Age of Imprisonment are on the horizon, and I have no doubt the Switch 2 will be worth the purchase over time, but $450 and up is a lot to ask for what the console offers at the moment.
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  • Starlink Deal in Canada Still Dead, Despite Musk's Breakup With Trump

    Elon Musk’s sudden breakup with President Trump took over social media on Thursday. But the escalating feud won’t be enough to salvage a Starlink contract with Canada’s Ontario province, which canceled the deal to hit back at Trump’s trade war. Ontario Premier Doug Ford today confirmed to reporters that the Starlink deal is still dead, even though Musk is on the outs with Trump. Ford also couldn’t help but take a shot at the very public demise of the Musk-Trump partnership.“Yes, Starlink is done,” he said. “Are we surprised that they’re not seeing eye-to-eye? I predicted that as soon as that marriage happened. I thought that there would be a divorce real quick.”As for why Ontario won’t revive the deal, Ford indicated that Musk’s past support of Trump and his trade war against Canada went too far. This included Musk tweeting “Canada is not a real country" in response to a petition urging the Canadian government to rescind his citizenship.Recommended by Our Editors“I don’t want to deal with someone who’s attacking our country. And he was one of the number one culprits, Elon Musk. And that’s unacceptable. I can’t do business with someone that’s doing that,” Ford said. SpaceX’s Starlink business was originally supposed to receive a million CADcontract to deploy satellite internet dishes that would connect 15,000 underserved homes and businesses. But in March, Ontario killed the deal to retaliate against Trump’s 25% tariff on Canadian goods. The decision caused anti-Starlink sentiment skyrocketed in the country, but it also undermined Ontario's effort to bring high-speed broadband to rural and remote areas. Still, some Canadian consumers continue to subscribe to and sign up for the satellite internet service, which has been pushing Starlink promotions in the country. In the meantime, Musk’s emerging feud with Trump could trigger some harsh consequences for SpaceX, which receives numerous federal contracts. In a Truth Social post on Thursday, the President said: “The easiest way to save money in our Budget, Billions and Billions of Dollars, is to terminate Elon’s Governmental Subsidies and Contracts.”
    #starlink #deal #canada #still #dead
    Starlink Deal in Canada Still Dead, Despite Musk's Breakup With Trump
    Elon Musk’s sudden breakup with President Trump took over social media on Thursday. But the escalating feud won’t be enough to salvage a Starlink contract with Canada’s Ontario province, which canceled the deal to hit back at Trump’s trade war. Ontario Premier Doug Ford today confirmed to reporters that the Starlink deal is still dead, even though Musk is on the outs with Trump. Ford also couldn’t help but take a shot at the very public demise of the Musk-Trump partnership.“Yes, Starlink is done,” he said. “Are we surprised that they’re not seeing eye-to-eye? I predicted that as soon as that marriage happened. I thought that there would be a divorce real quick.”As for why Ontario won’t revive the deal, Ford indicated that Musk’s past support of Trump and his trade war against Canada went too far. This included Musk tweeting “Canada is not a real country" in response to a petition urging the Canadian government to rescind his citizenship.Recommended by Our Editors“I don’t want to deal with someone who’s attacking our country. And he was one of the number one culprits, Elon Musk. And that’s unacceptable. I can’t do business with someone that’s doing that,” Ford said. SpaceX’s Starlink business was originally supposed to receive a million CADcontract to deploy satellite internet dishes that would connect 15,000 underserved homes and businesses. But in March, Ontario killed the deal to retaliate against Trump’s 25% tariff on Canadian goods. The decision caused anti-Starlink sentiment skyrocketed in the country, but it also undermined Ontario's effort to bring high-speed broadband to rural and remote areas. Still, some Canadian consumers continue to subscribe to and sign up for the satellite internet service, which has been pushing Starlink promotions in the country. In the meantime, Musk’s emerging feud with Trump could trigger some harsh consequences for SpaceX, which receives numerous federal contracts. In a Truth Social post on Thursday, the President said: “The easiest way to save money in our Budget, Billions and Billions of Dollars, is to terminate Elon’s Governmental Subsidies and Contracts.” #starlink #deal #canada #still #dead
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    Starlink Deal in Canada Still Dead, Despite Musk's Breakup With Trump
    Elon Musk’s sudden breakup with President Trump took over social media on Thursday. But the escalating feud won’t be enough to salvage a Starlink contract with Canada’s Ontario province, which canceled the deal to hit back at Trump’s trade war. Ontario Premier Doug Ford today confirmed to reporters that the Starlink deal is still dead, even though Musk is on the outs with Trump. Ford also couldn’t help but take a shot at the very public demise of the Musk-Trump partnership.“Yes, Starlink is done,” he said. “Are we surprised that they’re not seeing eye-to-eye? I predicted that as soon as that marriage happened. I thought that there would be a divorce real quick.”As for why Ontario won’t revive the deal, Ford indicated that Musk’s past support of Trump and his trade war against Canada went too far. This included Musk tweeting “Canada is not a real country" in response to a petition urging the Canadian government to rescind his citizenship.Recommended by Our Editors“I don’t want to deal with someone who’s attacking our country. And he was one of the number one culprits, Elon Musk. And that’s unacceptable. I can’t do business with someone that’s doing that,” Ford said. SpaceX’s Starlink business was originally supposed to receive a $100 million CAD ($73 million) contract to deploy satellite internet dishes that would connect 15,000 underserved homes and businesses. But in March, Ontario killed the deal to retaliate against Trump’s 25% tariff on Canadian goods. The decision caused anti-Starlink sentiment skyrocketed in the country, but it also undermined Ontario's effort to bring high-speed broadband to rural and remote areas. Still, some Canadian consumers continue to subscribe to and sign up for the satellite internet service, which has been pushing Starlink promotions in the country. In the meantime, Musk’s emerging feud with Trump could trigger some harsh consequences for SpaceX, which receives numerous federal contracts. In a Truth Social post on Thursday, the President said: “The easiest way to save money in our Budget, Billions and Billions of Dollars, is to terminate Elon’s Governmental Subsidies and Contracts.”
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