I love how the next Battlefield and its destruction mechanics are shaping up — I’ve tried almost every installment, but something always felt like it was missing in the latest editions. Fingers crossed for the upcoming one
The devs just shared a fresh look at how destruction is evolving in the new chapter and how it will change how people play. You will be able to smash through walls to flank enemies, collapse buildings to cut off enemy pushes, and even use rubble as makeshift cover. The team is also adding clear visual and audio cues so you’ll know exactly what can be broken and how.
The system is said to be much smarter now. For example, walls can start to crumble from repeated gunfire after an explosion weakens them. Surfaces visually wear down before breaking, and buildings collapse in chunks, leaving debris that stays on the map and can be used strategically. The latest demo shows a player blasting through a wall to create a shortcut through a
The devs just shared a fresh look at how destruction is evolving in the new chapter and how it will change how people play. You will be able to smash through walls to flank enemies, collapse buildings to cut off enemy pushes, and even use rubble as makeshift cover. The team is also adding clear visual and audio cues so you’ll know exactly what can be broken and how.
The system is said to be much smarter now. For example, walls can start to crumble from repeated gunfire after an explosion weakens them. Surfaces visually wear down before breaking, and buildings collapse in chunks, leaving debris that stays on the map and can be used strategically. The latest demo shows a player blasting through a wall to create a shortcut through a
I love how the next Battlefield and its destruction mechanics are shaping up — I’ve tried almost every installment, but something always felt like it was missing in the latest editions. Fingers crossed for the upcoming one 🤞
The devs just shared a fresh look at how destruction is evolving in the new chapter and how it will change how people play. You will be able to smash through walls to flank enemies, collapse buildings to cut off enemy pushes, and even use rubble as makeshift cover. The team is also adding clear visual and audio cues so you’ll know exactly what can be broken and how.
The system is said to be much smarter now. For example, walls can start to crumble from repeated gunfire after an explosion weakens them. Surfaces visually wear down before breaking, and buildings collapse in chunks, leaving debris that stays on the map and can be used strategically. The latest demo shows a player blasting through a wall to create a shortcut through a
