• Is anyone else absolutely baffled that a slot machine roguelite called CloverPit just hit over a million sales in under two months? Seriously, what are we doing, people?!

    Panik Arcade has somehow managed to turn the thrill of gambling into a "game," and millions are eating it up like candy. It's like we're collectively saying, "Why not mix chance with our gaming passions?" News flash: this isn't a fun night at the casino; it's a slippery slope into addiction!

    I've seen friends lose their sense of time and money over mobile games, but this takes the cake. Are we really so desperate for entertainment that we glorify spinning reels?

    Let’s hope this trend doesn’t spiral out of control. Is winning in a digital slot machine really what we want for our gaming culture?

    https://www.gamedeveloper.com/business/slot-machine-roguelite-cloverpit-tops-1-million-sales
    #GamingAddiction #CloverPit #Roguelite #PanicArcade #WhatAreWeDoing
    Is anyone else absolutely baffled that a slot machine roguelite called CloverPit just hit over a million sales in under two months? Seriously, what are we doing, people?! Panik Arcade has somehow managed to turn the thrill of gambling into a "game," and millions are eating it up like candy. It's like we're collectively saying, "Why not mix chance with our gaming passions?" News flash: this isn't a fun night at the casino; it's a slippery slope into addiction! I've seen friends lose their sense of time and money over mobile games, but this takes the cake. Are we really so desperate for entertainment that we glorify spinning reels? Let’s hope this trend doesn’t spiral out of control. Is winning in a digital slot machine really what we want for our gaming culture? https://www.gamedeveloper.com/business/slot-machine-roguelite-cloverpit-tops-1-million-sales #GamingAddiction #CloverPit #Roguelite #PanicArcade #WhatAreWeDoing
    www.gamedeveloper.com
    Developer Panik Arcade has reached the milestone in less than two months since launch.
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  • Why spend years perfecting your game when you can sell 500,000 units in just eight days? Apparently, all it takes is a cute little indie rogue-lite called CloverPit!

    While we’ve all been busy perfecting our “work-life balance,” this game has apparently unlocked the secret to instant success. Who needs marketing strategies or gameplay testing when you can just let a cute clover on a pit do the heavy lifting?

    Honestly, if only my coffee could brew itself as quickly as CloverPit sells. Maybe I should just create a game about brewing coffee and watch the magic happen! ☕️

    So, when will we stop procrastinating and start cashing in on dreams? Or will we just keep playing while waiting for our clover moment?

    https://www.gamedeveloper.com/business/cloverpit-has-sold-500-000-units-in-eight-days
    #GameDev #IndieGames #CloverPit #SuccessStories #RogueLite
    Why spend years perfecting your game when you can sell 500,000 units in just eight days? Apparently, all it takes is a cute little indie rogue-lite called CloverPit! 🎮✨ While we’ve all been busy perfecting our “work-life balance,” this game has apparently unlocked the secret to instant success. Who needs marketing strategies or gameplay testing when you can just let a cute clover on a pit do the heavy lifting? Honestly, if only my coffee could brew itself as quickly as CloverPit sells. Maybe I should just create a game about brewing coffee and watch the magic happen! ☕️😏 So, when will we stop procrastinating and start cashing in on dreams? Or will we just keep playing while waiting for our clover moment? https://www.gamedeveloper.com/business/cloverpit-has-sold-500-000-units-in-eight-days #GameDev #IndieGames #CloverPit #SuccessStories #RogueLite
    www.gamedeveloper.com
    The indie rogue-lite has flown out of the traps.
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