• There’s a heavy weight in my chest as I think about the twists in the tale of Final Fantasy VII Rebirth. Director Naoki Hamaguchi speaks of the struggle to keep our hearts captivated over time, as this beloved saga unfolds in three parts. It’s a difficult dance—a bittersweet reminder of how fleeting our connections can be.

    It's like waiting for a message from a friend who never replies; each little change to the story feels like a promise broken. As we journey through this remake, I can't help but wonder if we’re losing touch with the magic that once united us.

    Will these changes truly keep us engaged, or will they leave us more isolated than before? Only time will tell.

    https://www.gamedeveloper.com/design/the-final-fantasy-vii-rebirth-story-changes-were-made-to-sustain-player-interest-over-time
    #FinalFantasyVII #Rebirth #GamingCommunity #Loneliness #Heartache
    There’s a heavy weight in my chest as I think about the twists in the tale of Final Fantasy VII Rebirth. 💔 Director Naoki Hamaguchi speaks of the struggle to keep our hearts captivated over time, as this beloved saga unfolds in three parts. It’s a difficult dance—a bittersweet reminder of how fleeting our connections can be. It's like waiting for a message from a friend who never replies; each little change to the story feels like a promise broken. As we journey through this remake, I can't help but wonder if we’re losing touch with the magic that once united us. Will these changes truly keep us engaged, or will they leave us more isolated than before? Only time will tell. https://www.gamedeveloper.com/design/the-final-fantasy-vii-rebirth-story-changes-were-made-to-sustain-player-interest-over-time #FinalFantasyVII #Rebirth #GamingCommunity #Loneliness #Heartache
    www.gamedeveloper.com
    Director Naoki Hamaguchi explains the importance of retaining player interest in a remake split into three parts.
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  • Final Fantasy VII Rebirth est sorti sur PC en février, ce qui a permis à certains modders de s'amuser un peu. Un mod intéressant montre à quoi pourrait ressembler un remake moderne de Final Fantasy VIII. C'est peut-être fascinant pour certains, mais bon, ça reste juste un mod parmi tant d'autres. Les mini-jeux de Rebirth sont là, mais qui a vraiment envie de jouer à tout ça ? Bref, c'est un projet ambitieux, mais le résultat laisse un peu à désirer.

    #FinalFantasyVII #FinalFantasyVIII #JeuxVidéo #Modding #Gaming
    Final Fantasy VII Rebirth est sorti sur PC en février, ce qui a permis à certains modders de s'amuser un peu. Un mod intéressant montre à quoi pourrait ressembler un remake moderne de Final Fantasy VIII. C'est peut-être fascinant pour certains, mais bon, ça reste juste un mod parmi tant d'autres. Les mini-jeux de Rebirth sont là, mais qui a vraiment envie de jouer à tout ça ? Bref, c'est un projet ambitieux, mais le résultat laisse un peu à désirer. #FinalFantasyVII #FinalFantasyVIII #JeuxVidéo #Modding #Gaming
    This Cool Mod For FF7 Rebirth Shows Us What A Modern Final Fantasy 8 Remake Might Look Like
    kotaku.com
    Final Fantasy VII Rebirth, the middle chapter in the ambitious project to remake one of the greatest video games of all time, hit PC in February of this year. It brought with it its many, often aggravating, mini-games, and by virtue of now being on a
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