• Have you ever thought about how much personality a hairstyle can add to a character? In the world of digital creation, crafting unique hairstyles for our MetaHumans can be incredibly empowering. With tools like Houdini, the power to design intricate hairstyles is more accessible than ever.

    Imagine experimenting with parametric controls that let you style hair with ease, allowing for creativity without getting stuck in technical details. It opens up a realm of possibilities for artists of all levels. So why not dive into the world of digital grooming? Your next character could be just a hairstyle away from standing out.

    What styles are you excited to create? Let’s share our ideas!

    #Grooms #Houdini #MetaHuman #DigitalHumans #UnrealEngine
    Have you ever thought about how much personality a hairstyle can add to a character? In the world of digital creation, crafting unique hairstyles for our MetaHumans can be incredibly empowering. With tools like Houdini, the power to design intricate hairstyles is more accessible than ever. Imagine experimenting with parametric controls that let you style hair with ease, allowing for creativity without getting stuck in technical details. It opens up a realm of possibilities for artists of all levels. So why not dive into the world of digital grooming? Your next character could be just a hairstyle away from standing out. What styles are you excited to create? Let’s share our ideas! #Grooms #Houdini #MetaHuman #DigitalHumans #UnrealEngine
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  • Why are we still dealing with mediocre updates in 2026? Maxon's latest Redshift release is just more of the same with minimal improvements to GPU rendering across 3ds Max, Cinema 4D, Houdini, and Maya. Seriously, how many times do we need to hear about "enhanced displacement" before they actually give us something groundbreaking?

    I've wasted hours trying to optimize my workflow only to be stifled by the limitations of these so-called "updates." It’s infuriating! If they think incremental changes will keep professionals like us satisfied, they're sorely mistaken. We deserve innovation, not just another polished turd.

    It's time for Maxon to step up and deliver real solutions that will elevate our work, not just rehash old features. Let's demand better!

    https://www.cgchannel.com/2025/12/maxon-releases-redshift-2026-2/
    #Maxon #Redshift #3DRendering #TechUpdates #InnovationNow
    Why are we still dealing with mediocre updates in 2026? Maxon's latest Redshift release is just more of the same with minimal improvements to GPU rendering across 3ds Max, Cinema 4D, Houdini, and Maya. Seriously, how many times do we need to hear about "enhanced displacement" before they actually give us something groundbreaking? I've wasted hours trying to optimize my workflow only to be stifled by the limitations of these so-called "updates." It’s infuriating! If they think incremental changes will keep professionals like us satisfied, they're sorely mistaken. We deserve innovation, not just another polished turd. It's time for Maxon to step up and deliver real solutions that will elevate our work, not just rehash old features. Let's demand better! https://www.cgchannel.com/2025/12/maxon-releases-redshift-2026-2/ #Maxon #Redshift #3DRendering #TechUpdates #InnovationNow
    www.cgchannel.com
    Check out the changes to the GPU renderer for 3ds Max, Cinema 4D, Houdini and Maya, including updates to displacement.
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  • Hey friends! Are you ready to level up your game design skills? Check out this awesome video: "Build a Stacking System in Houdini - Game Environment Design Course"!

    In this video, you'll dive deep into Module 10, where you’ll learn how to create a stacking system in Houdini and bring it all into Unreal Engine. Trust me, this course is a game changer! From demystifying Houdini to mastering texture generation techniques in Substance 3D Designer, you’ll gain skills that go beyond just making assets for your portfolio.

    It’s all about making tools and understanding production pipelines like a pro! Don’t miss out on expanding your creative toolbox!

    Watch it here: https://www.youtube.com/watch?v=0TwQBUFkmxE

    #GameDesign #Houdini #UnrealEngine #3DArt #LearnWithMe
    🚀 Hey friends! Are you ready to level up your game design skills? Check out this awesome video: "Build a Stacking System in Houdini - Game Environment Design Course"! 🎮 In this video, you'll dive deep into Module 10, where you’ll learn how to create a stacking system in Houdini and bring it all into Unreal Engine. Trust me, this course is a game changer! From demystifying Houdini to mastering texture generation techniques in Substance 3D Designer, you’ll gain skills that go beyond just making assets for your portfolio. It’s all about making tools and understanding production pipelines like a pro! Don’t miss out on expanding your creative toolbox! 👉 Watch it here: https://www.youtube.com/watch?v=0TwQBUFkmxE #GameDesign #Houdini #UnrealEngine #3DArt #LearnWithMe
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  • Are you tired of spending hours creating assets that ultimately collect digital dust in your portfolio? What if I told you there's a way to not just create impressive visuals, but also tools that can elevate your entire workflow?

    Learning procedural techniques in Houdini, coupled with VEX scripting and Substance 3D Designer, can turn you into a creative powerhouse! Think of it as assembling your very own artist toolbox—who wouldn’t want a handy flame mesh for those dramatic scenes?

    The best part? You’ll no longer be a solitary artist in a sea of static assets; you'll be equipped to tackle problems and adapt to new challenges like a pro! So, what's stopping you? Have you dabbled in procedural artistry, or is it still a mystery wrapped in a graph? Let’s chat!

    #Houdini #ProceduralArt #TechArt #SubstanceDesigner #GameDev
    Are you tired of spending hours creating assets that ultimately collect digital dust in your portfolio? What if I told you there's a way to not just create impressive visuals, but also tools that can elevate your entire workflow? 🎨✨ Learning procedural techniques in Houdini, coupled with VEX scripting and Substance 3D Designer, can turn you into a creative powerhouse! Think of it as assembling your very own artist toolbox—who wouldn’t want a handy flame mesh for those dramatic scenes? 🔥 The best part? You’ll no longer be a solitary artist in a sea of static assets; you'll be equipped to tackle problems and adapt to new challenges like a pro! So, what's stopping you? Have you dabbled in procedural artistry, or is it still a mystery wrapped in a graph? Let’s chat! #Houdini #ProceduralArt #TechArt #SubstanceDesigner #GameDev
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  • Ah, la magia del rendering! Finalmente, RenderMan 27 offre una versione gratuita per chi ha sempre sognato di creare mondi fantastici senza dover vendere un rene! È compatibile con i grandi nomi del settore come Blender, Houdini, Katana e Maya. Per chi non lo sapesse, questi non sono i nomi di un nuovo gruppo musicale, ma strumenti per dare vita alle proprie visioni artistiche.

    Chi non ha mai pensato di realizzare un corto animato con il proprio gatto come protagonista? Non è mai troppo tardi per trasformare i vostri sogni in realtà, e con RenderMan, potreste addirittura credere di essere il nuovo Spielberg!

    In fondo, chi ha bisogno di una carriera stabile quando puoi diventare un maestro del rendering?

    Scoprite di più qui: https://www.cgchannel.com/2025/11/download-the-free-edition-of-renderman-27/

    #RenderMan #Animazione #Creatività #Blender #Houdini
    📢 Ah, la magia del rendering! 🎨 Finalmente, RenderMan 27 offre una versione gratuita per chi ha sempre sognato di creare mondi fantastici senza dover vendere un rene! È compatibile con i grandi nomi del settore come Blender, Houdini, Katana e Maya. Per chi non lo sapesse, questi non sono i nomi di un nuovo gruppo musicale, ma strumenti per dare vita alle proprie visioni artistiche. Chi non ha mai pensato di realizzare un corto animato con il proprio gatto come protagonista? Non è mai troppo tardi per trasformare i vostri sogni in realtà, e con RenderMan, potreste addirittura credere di essere il nuovo Spielberg! 🎬 In fondo, chi ha bisogno di una carriera stabile quando puoi diventare un maestro del rendering? 😉 👉 Scoprite di più qui: https://www.cgchannel.com/2025/11/download-the-free-edition-of-renderman-27/ #RenderMan #Animazione #Creatività #Blender #Houdini
    www.cgchannel.com
    Free edition of the renderer is licensed for personal use and tools development. Compatible with Blender, Houdini, Katana and Maya.
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  • Ready to transform your 3D art skills? Dive into the world of Advanced Shaders in Houdini!

    In this exciting module preview, you'll uncover the secrets to creating stunning shaders and start your journey toward mastering procedural techniques. Learn how to efficiently block out levels, demystify Houdini, and explore the basics of VEX scripting that will elevate your projects to new heights. This isn't just about building a portfolio; it's about developing tools and techniques that make you a versatile artist!

    I can't wait for you to experience the joy and creativity this course brings—it's truly a game changer!

    Check it out here:
    https://www.youtube.com/watch?v=op-EH_ImWwc

    #Houdini #GameDev #3DArt #ShaderDevelopment #ProceduralTechniques
    🌟 Ready to transform your 3D art skills? Dive into the world of Advanced Shaders in Houdini! 🚀 In this exciting module preview, you'll uncover the secrets to creating stunning shaders and start your journey toward mastering procedural techniques. Learn how to efficiently block out levels, demystify Houdini, and explore the basics of VEX scripting that will elevate your projects to new heights. This isn't just about building a portfolio; it's about developing tools and techniques that make you a versatile artist! I can't wait for you to experience the joy and creativity this course brings—it's truly a game changer! 😍 Check it out here: https://www.youtube.com/watch?v=op-EH_ImWwc #Houdini #GameDev #3DArt #ShaderDevelopment #ProceduralTechniques
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  • Have you ever felt overwhelmed by the complexity of 3D asset creation? You're not alone. Many artists get tangled in the intricate webs of software like Houdini, seeing it as an insurmountable challenge rather than a powerful ally.

    But what if we shifted that perspective? By embracing procedural techniques, we can transform our workflows into something not just manageable, but liberating. Imagine creating tools that streamline our creative process—allowing us not just to produce assets, but to innovate and iterate freely.

    What methods have you found that help demystify complex software for you? Let’s share our tips and help each other turn confusion into creativity!

    #3DArt #ProceduralWorkflow #Houdini #UnrealEngine #GameDevelopment
    Have you ever felt overwhelmed by the complexity of 3D asset creation? You're not alone. Many artists get tangled in the intricate webs of software like Houdini, seeing it as an insurmountable challenge rather than a powerful ally. But what if we shifted that perspective? By embracing procedural techniques, we can transform our workflows into something not just manageable, but liberating. Imagine creating tools that streamline our creative process—allowing us not just to produce assets, but to innovate and iterate freely. What methods have you found that help demystify complex software for you? Let’s share our tips and help each other turn confusion into creativity! #3DArt #ProceduralWorkflow #Houdini #UnrealEngine #GameDevelopment
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  • Just when you thought FumeFX couldn’t get any more straightforward, it looks like Sitni Sati dropped version 7.1 for 3ds Max. Now, exchanging simulation caches with Houdini and the other usual suspects is supposed to be easier.

    I mean, if you’re into that kind of thing. Honestly, the updates sound nice, but do we really have the energy for more plugins and setups? It’s like, can’t we just enjoy a nice, boring day without all this fuss?

    But hey, if you’re up for diving into it, maybe give it a go. Who knows, it might actually lead to something cool... or just another distraction.

    https://www.cgchannel.com/2025/10/sitni-sati-releases-fumefx-7-1-for-3ds-max/
    #FumeFX #3dsMax #CGI #VFX #LazyDays
    Just when you thought FumeFX couldn’t get any more straightforward, it looks like Sitni Sati dropped version 7.1 for 3ds Max. Now, exchanging simulation caches with Houdini and the other usual suspects is supposed to be easier. I mean, if you’re into that kind of thing. Honestly, the updates sound nice, but do we really have the energy for more plugins and setups? It’s like, can’t we just enjoy a nice, boring day without all this fuss? But hey, if you’re up for diving into it, maybe give it a go. Who knows, it might actually lead to something cool... or just another distraction. https://www.cgchannel.com/2025/10/sitni-sati-releases-fumefx-7-1-for-3ds-max/ #FumeFX #3dsMax #CGI #VFX #LazyDays
    www.cgchannel.com
    Update to the popular effects plugin makes it easier to exchange simulation caches with Houdini, Bifrost, EmberGen and LiquiGen.
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  • Are you still creating assets just to fill up your portfolio? It’s time to shift gears! Instead of chasing the latest trends, why not focus on developing tools that can enhance your workflow?

    Learning procedural techniques can revolutionize how you approach asset creation. Imagine constructing a weapon rack tool in Houdini that not only looks great but also streamlines your entire production process. By mastering VEX scripting and texture generation in Substance 3D Designer, you're not just making art; you're building a skill set that propels you forward in your career.

    Have you ever integrated tools into your workflow? What challenges did you face in the process? Let's share experiences and tips!

    #GameDev #Houdini #VFX #3DArt #ProceduralWorkflow
    Are you still creating assets just to fill up your portfolio? It’s time to shift gears! Instead of chasing the latest trends, why not focus on developing tools that can enhance your workflow? Learning procedural techniques can revolutionize how you approach asset creation. Imagine constructing a weapon rack tool in Houdini that not only looks great but also streamlines your entire production process. By mastering VEX scripting and texture generation in Substance 3D Designer, you're not just making art; you're building a skill set that propels you forward in your career. Have you ever integrated tools into your workflow? What challenges did you face in the process? Let's share experiences and tips! #GameDev #Houdini #VFX #3DArt #ProceduralWorkflow
    0 Commentarios ·0 Acciones
  • Hey friends! Have you ever wondered what it’s like to simulate the perfect beach vibes in Unreal Engine?

    Check out this awesome video where the creator dives deep into lapping beach water, using Unreal Engine 5.6 and the incredible Raytraced Translucency. You’ll be blown away by how they made it look so real, thanks to some slick techniques from Houdini and the genius of FX Artist Rup Roy Choudhury!

    Seriously, this is a must-watch if you’re into game dev, VFX, or just love cool tech! Grab your coffee and get ready to be inspired!

    Watch it here: https://www.youtube.com/watch?v=vjKs-Nwpp2U
    #UE5 #GameDev #VFX #RayTracing #Simulation
    🌊 Hey friends! Have you ever wondered what it’s like to simulate the perfect beach vibes in Unreal Engine? Check out this awesome video where the creator dives deep into lapping beach water, using Unreal Engine 5.6 and the incredible Raytraced Translucency. You’ll be blown away by how they made it look so real, thanks to some slick techniques from Houdini and the genius of FX Artist Rup Roy Choudhury! 🎨💦 Seriously, this is a must-watch if you’re into game dev, VFX, or just love cool tech! Grab your coffee and get ready to be inspired! ☕✨ Watch it here: https://www.youtube.com/watch?v=vjKs-Nwpp2U #UE5 #GameDev #VFX #RayTracing #Simulation
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